Player Matchup

Ishtar
Ishtar
CMB253
Ishtar
Level 24
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 6L
1,255 Elo+
Party 2
Cthulhu
Cthulhu
KSHAssAss1N
Cthulhu
Level 32
God Stats
17W - 26L
1,353 SR
Queue Stats
17W - 27L
1,255 Elo+
Party 2
Bellona
Bellona
Nittycake
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,295 Elo+
Party 4
Vulcan
Vulcan
NoXDope
Vulcan
Level 58
God Stats
0W - 1L
1,094 SR
Queue Stats
25W - 38L
1,199 Elo+
Party 4
Mercury
Mercury
YoBoiSugarNips
Mercury
Level 43
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Solo
Team Averages
Level 33
1,343 SR
1,301 Elo+

VS

Team Averages
Level 35
1,507 SR
1,410 Elo+
Zeus
Zeus
BigSwordGoBrrrr
Zeus
Level 16
God Stats
16W - 8L
1,597 SR
Queue Stats
65W - 55L
1,525 Elo+
Party 1
Discordia
Discordia
ResiDu35538
Discordia
Level 29
God Stats
41W - 29L
1,576 SR
Queue Stats
170W - 204L
1,314 Elo+
Party 3
Fenrir
Fenrir
hankaroo
Fenrir
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 56L
1,525 Elo+
Party 1
Merlin
Merlin
hippodaddi
Merlin
Level 50
God Stats
121W - 139L
1,387 SR
Queue Stats
121W - 140L
1,331 Elo+
Party 3
Nu Wa
Nu Wa
stickbug_0522
Nu Wa
Level 19
God Stats
13W - 16L
1,474 SR
Queue Stats
13W - 20L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CMB253
Ishtar
14
0 / 7 / 1
8,885
987
9,267
18,818
6,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KSHAssAss1N
Cthulhu
14
0 / 14 / 2
8,880
987
5,776
26,167
18,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Nittycake
Bellona
15
1 / 7 / 0
9,203
1,023
5,043
21,470
26,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
NoXDope
Vulcan
15
0 / 6 / 2
9,259
1,029
10,268
13,318
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 12 / 0
10,079
1,120
7,361
19,021
6,380
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 30
12,601
1,400
26,750
7,733
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ResiDu35538
Discordia
17
3 / 1 / 20
9,994
1,110
8,140
6,557
2,937
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
hankaroo
Fenrir
19
21 / 0 / 17
12,994
1,444
18,524
12,635
7,157
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
hippodaddi
Merlin
17
9 / 1 / 23
11,410
1,268
19,884
7,882
3,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 32
11,560
1,284
16,899
6,816
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
168
4
Kills
46
46
Deaths
4
5
Assists
122
Player
Kills
Deaths
Assists
KDA
W
9
1
30
24
L
Ishtar
CMB253
Ishtar
0
7
1
0.07
L
Cthulhu
KSHAssAss1N
Cthulhu
0
14
2
0.07
L
Bellona
Nittycake
Bellona
1
7
0
0.14
L
Vulcan
NoXDope
Vulcan
0
6
2
0.17
W
Discordia
ResiDu35538
Discordia
3
1
20
13
L
3
12
0
0.25
W
Fenrir
hankaroo
Fenrir
21
0
17
29.5
W
Merlin
hippodaddi
Merlin
9
1
23
20.5
W
4
1
32
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
90,197
98,794
Taken
41,623
62,512
Mitigated
20,182
3,835
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,750
4,168
0
250
7,733
3,389
0
3,186
4,335
47,596
732
L
Ishtar
CMB253
Ishtar
9,267
6,188
0
1,877
18,818
6,693
0
11,222
7,270
0
29,168
L
Cthulhu
KSHAssAss1N
Cthulhu
5,776
604
0
633
26,167
18,271
0
20,175
5,422
20,747
121
L
Bellona
Nittycake
Bellona
5,043
1,515
0
593
21,470
26,257
0
14,975
6,018
0
19,230
L
Vulcan
NoXDope
Vulcan
10,268
2,568
0
0
13,318
4,911
0
9,850
3,272
36,799
74
W
Discordia
ResiDu35538
Discordia
8,140
1,078
0
1,298
6,557
2,937
0
2,647
3,720
22,166
0
L
7,361
2,574
62
670
19,021
6,380
0
13,504
5,249
0
17,771
W
Fenrir
hankaroo
Fenrir
18,524
7,265
0
1,210
12,635
7,157
0
3,221
9,058
0
24,163
W
Merlin
hippodaddi
Merlin
19,884
1,727
0
2,570
7,882
3,821
0
2,755
4,910
39,109
0
W
16,899
6,349
0
1,302
6,816
2,878
0
3,326
3,100
29,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,306
Gold Earned
58,559
174
Minions Killed
190
3
Camps Cleared
4
811,662
Distance Traveled
899,311
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,601
1,400
56
6
2
169,872
0
L
Ishtar
8,885
987
31
3
0
153,539
0
L
Cthulhu
8,880
987
30
3
0
137,370
0
L
Bellona
9,203
1,023
34
4
1
169,986
0
L
Vulcan
9,259
1,029
54
6
0
174,072
0
W
Discordia
9,994
1,110
36
4
0
164,978
0
L
Mercury
10,079
1,120
25
3
2
176,695
0
W
Fenrir
12,994
1,444
18
2
1
214,873
0
W
Merlin
11,410
1,268
44
5
1
174,707
0
W
Nu Wa
11,560
1,284
36
4
0
174,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role