Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
ELCASTEL
Bacchus
Gold V
Level 168
God Stats
2W - 8L
1,344 SR
Queue Stats
122W - 129L
1,425 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
maximilienn
Gilgamesh
Gold III
Level 146
God Stats
3W - 2L
1,757 SR
Queue Stats
163W - 174L
1,515 MMR
Party 1
Merlin
Merlin
Bronze III
sfuentes
Merlin
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,520 SR
1,474 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,492 SR
1,438 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Ferrarı
Jing Wei
Bronze III
Level 142
God Stats
1W - 1L
1,299 SR
Queue Stats
4W - 5L
1,421 MMR
Solo
Danzaburou
Danzaburou
Gold IV
IMojo_Jojol
Danzaburou
Gold IV
Level 209
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 170L
1,413 MMR
Solo
Da Ji
Da Ji
Gold III
MommyLeFayT3Sub
Da Ji
Gold III
Level 154
God Stats
14W - 10L
1,653 SR
Queue Stats
333W - 320L
1,425 MMR
Solo
Kukulkan
Kukulkan
Gold IV
x II Gotay II x
Kukulkan
Gold IV
Level 157
God Stats
16W - 15L
1,505 SR
Queue Stats
432W - 429L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 1 / 1
8,298
553
7,693
9,324
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
 
Mulan
12
0 / 5 / 1
7,373
492
6,015
18,281
11,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
ELCASTEL
Bacchus
11
2 / 2 / 1
7,337
489
6,620
12,718
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
maximilienn
Gilgamesh
12
0 / 3 / 2
6,943
463
3,820
13,559
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
sfuentes
Merlin
12
0 / 4 / 0
6,634
442
4,328
7,892
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
JanusOsirisBake Kujira

VS

Bans
ThanatosAthenaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 6
7,439
496
4,588
10,804
9,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Ferrarı
Jing Wei
14
2 / 2 / 2
7,747
516
5,682
10,860
4,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
IMojo_Jojol
Danzaburou
14
4 / 0 / 5
8,943
596
12,139
14,690
15,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 2
9,111
607
8,320
11,279
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
15
3 / 1 / 5
9,247
616
7,934
5,779
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
15
15
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
1
2.5
L
Mulan
 
Mulan
0
5
1
0.1
W
Baron Samedi
 
Baron Samedi
1
1
6
4
L
Bacchus
ELCASTEL
Bacchus
2
2
1
1.25
W
Jing Wei
Ferrarı
Jing Wei
2
2
2
1.5
W
Danzaburou
IMojo_Jojol
Danzaburou
4
0
5
6.5
W
5
0
2
6
L
Gilgamesh
maximilienn
Gilgamesh
0
3
2
0.33
L
Merlin
sfuentes
Merlin
0
4
0
0
W
Kukulkan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
38,663
61,774
Taken
53,412
36,548
Mitigated
37,960
11,292
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,693
2,769
0
4,799
9,324
3,617
524
1,041
8,234
64,573
5,587
L
Mulan
 
Mulan
6,015
1,234
0
2,736
18,281
11,163
0
2,915
14,378
134
48,952
W
Baron Samedi
 
Baron Samedi
4,588
776
330
3,723
10,804
9,018
0
5,140
5,448
20,733
0
L
Bacchus
ELCASTEL
Bacchus
6,620
241
0
1,964
12,718
12,304
0
2,747
9,971
28,045
1,056
W
Jing Wei
Ferrarı
Jing Wei
5,682
4,941
0
5,186
10,860
4,263
0
6,569
3,893
0
59,500
W
Danzaburou
IMojo_Jojol
Danzaburou
12,139
4,358
0
4,494
14,690
15,381
38
1,737
12,913
0
58,592
W
8,320
3,256
0
2,734
11,279
6,268
0
815
10,464
0
100,823
L
Gilgamesh
maximilienn
Gilgamesh
3,820
933
0
1,334
13,559
6,678
0
1,531
11,887
0
53,201
L
Merlin
sfuentes
Merlin
4,328
83
0
459
7,892
2,786
0
4,181
3,618
38,606
0
W
Kukulkan
7,934
803
0
960
5,779
3,030
0
3,272
2,507
78,281
2,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
42,487
429
Minions Killed
481
0
Camps Cleared
0
1,425,670
Distance Traveled
1,498,285
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,298
553
139
9
0
276,746
3
L
Mulan
7,373
492
95
6
0
269,427
2
W
Baron Samedi
7,439
496
16
1
0
305,592
6
L
Bacchus
7,337
489
40
3
0
293,287
5
W
Jing Wei
7,747
516
91
6
0
267,430
3
W
Danzaburou
8,943
596
89
6
0
259,006
1
W
Da Ji
9,111
607
139
9
0
370,020
0
L
Gilgamesh
6,943
463
84
6
0
306,541
0
L
Merlin
6,634
442
71
5
0
279,669
0
W
Kukulkan
9,247
616
146
10
0
296,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role