Player Matchup

Tiamat
Tiamat
AaronSpeck
Tiamat
Level 68
God Stats
23W - 14L
1,589 SR
Queue Stats
83W - 65L
1,522 Elo+
Party 1
Nike
Nike
Chillleyer
Nike
Level 29
God Stats
3W - 2L
1,460 SR
Queue Stats
12W - 20L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
Dmanmb4160
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
RagingTravisty
Hou Yi
Level 47
God Stats
11W - 4L
1,562 SR
Queue Stats
60W - 63L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Really-Squishy
Tsukuyomi
Level 148
God Stats
3W - 1L
1,648 SR
Queue Stats
83W - 81L
1,513 Elo+
Party 1
Team Averages
Level 72
1,552 SR
1,479 Elo+

VS

Team Averages
Level 43
1,527 SR
1,419 Elo+
Tyr
Tyr
 
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
AnbuBlackStar
Charybdis
Level 39
God Stats
6W - 5L
1,633 SR
Queue Stats
113W - 118L
1,417 Elo+
Party 3
Loki
Loki
Crucialz214
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,373 Elo+
Party 3
Cerberus
Cerberus
Harr44
Cerberus
Level 47
God Stats
0W - 5L
1,500 SR
Queue Stats
88W - 114L
1,496 Elo+
Solo
Poseidon
Poseidon
dninjaFTW03
Poseidon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AaronSpeck
Tiamat
13
5 / 0 / 2
7,029
703
5,934
3,943
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 2 / 1
5,784
578
5,797
8,372
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Dmanmb4160
Cthulhu
10
0 / 0 / 1
5,599
560
3,839
7,754
5,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
5,057
506
4,102
4,321
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Really-Squishy
Tsukuyomi
12
4 / 1 / 5
6,594
659
7,716
9,283
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 2 / 1
5,334
533
2,692
9,375
5,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
AnbuBlackStar
Charybdis
9
1 / 1 / 0
5,139
514
6,146
5,190
1,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
5,245
525
2,579
7,178
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Harr44
Cerberus
10
0 / 2 / 2
5,875
588
3,919
11,062
8,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
dninjaFTW03
Poseidon
10
0 / 4 / 0
5,762
576
2,205
6,105
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
3
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
W
Tiamat
AaronSpeck
Tiamat
5
0
2
6
L
Charybdis
AnbuBlackStar
Charybdis
1
1
0
1
W
1
2
1
0.75
L
2
2
1
1.25
W
Cthulhu
Dmanmb4160
Cthulhu
0
0
1
0.5
L
Cerberus
Harr44
Cerberus
0
2
2
0.5
W
1
0
0
1
W
Tsukuyomi
Really-Squishy
Tsukuyomi
4
1
5
6.5
L
Poseidon
dninjaFTW03
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,388
Damage
17,541
33,673
Taken
38,910
16,407
Mitigated
20,110
13,026
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,692
419
918
2,638
9,375
5,950
0
2,282
7,037
0
21,912
W
Tiamat
AaronSpeck
Tiamat
5,934
749
0
2,048
3,943
2,012
0
1,778
2,165
38,337
1,625
L
Charybdis
AnbuBlackStar
Charybdis
6,146
3,730
0
1,290
5,190
1,780
0
2,726
2,412
0
30,727
W
5,797
1,586
0
2,729
8,372
3,861
0
2,762
5,090
0
44,693
L
2,579
479
0
1,393
7,178
2,508
0
917
6,209
0
28,198
W
Cthulhu
Dmanmb4160
Cthulhu
3,839
222
1,455
1,478
7,754
5,668
0
0
7,754
26,340
0
L
Cerberus
Harr44
Cerberus
3,919
421
0
3,876
11,062
8,064
0
432
9,799
27,504
2,884
W
4,102
1,529
0
1,444
4,321
1,358
0
0
4,321
0
36,479
W
Tsukuyomi
Really-Squishy
Tsukuyomi
7,716
1,338
0
3,872
9,283
3,508
0
713
8,476
0
47,255
L
Poseidon
dninjaFTW03
Poseidon
2,205
419
0
1,689
6,105
1,808
0
2,622
3,017
36,757
1,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
27,355
335
Minions Killed
277
0
Camps Cleared
0
1,114,724
Distance Traveled
1,070,328
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,334
533
34
3
0
233,031
1
W
Tiamat
7,029
703
94
9
0
206,508
1
L
Charybdis
5,139
514
39
4
0
191,713
0
W
Nike
5,784
578
72
7
0
200,187
0
L
Loki
5,245
525
47
5
0
256,629
0
W
Cthulhu
5,599
560
39
4
0
231,113
0
L
Cerberus
5,875
588
82
8
0
200,150
1
W
Hou Yi
5,057
506
64
6
0
207,234
0
W
Tsukuyomi
6,594
659
66
7
0
269,682
0
L
Poseidon
5,762
576
75
8
0
188,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role