Player Matchup

Artemis
Artemis
Deanwad
Artemis
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 34L
1,324 Elo+
Party 1
Sol
Sol
FiVeHarbor1231
Sol
Level 27
God Stats
5W - 3L
1,302 SR
Queue Stats
242W - 242L
1,503 Elo+
Solo
Yemoja
Yemoja
MadamKayt
Yemoja
Level 29
God Stats
2W - 1L
1,515 SR
Queue Stats
154W - 138L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
elsnupi
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 45L
1,374 Elo+
Solo
King Arthur
King Arthur
mokshai
King Arthur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 56L
1,406 Elo+
Party 1
Team Averages
Level 42
1,463 SR
1,430 Elo+

VS

Team Averages
Level 40
1,457 SR
1,387 Elo+
Bastet
Bastet
DaddyTouchMyHole
Bastet
Level 18
God Stats
2W - 5L
1,285 SR
Queue Stats
131W - 350L
1,206 Elo+
Solo
Bacchus
Bacchus
Faustilence
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,392 Elo+
Solo
Hel
Hel
PrettyKttyAspen
Hel
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 54L
1,601 Elo+
Solo
Serqet
Serqet
Scooby6212
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 245L
1,354 Elo+
Party 2
Bellona
Bellona
Vykrix
Bellona
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deanwad
Artemis
12
4 / 2 / 6
7,407
1,058
6,050
4,636
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
4 / 1 / 8
8,024
1,146
8,003
3,193
1,454
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
MadamKayt
Yemoja
14
1 / 0 / 12
8,248
1,178
4,110
3,789
2,341
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gilgamesh
elsnupi
Gilgamesh
12
1 / 2 / 9
7,131
1,019
4,692
9,258
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
mokshai
King Arthur
13
3 / 3 / 9
7,591
1,084
5,251
8,661
8,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,719
817
501
4,535
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Faustilence
Bacchus
1
0 / 0 / 0
1,900
271
0
0
0
14
2 / 3 / 2
6,321
903
5,174
9,183
5,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
Scooby6212
Serqet
11
0 / 4 / 6
6,099
871
2,952
6,684
3,914
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Vykrix
Bellona
13
2 / 3 / 3
6,496
928
7,297
11,760
9,627
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
13
Kills
6
8
Deaths
13
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Artemis
Deanwad
Artemis
4
2
6
3.5
L
Bacchus
Faustilence
Bacchus
0
0
0
0
W
4
1
8
8
W
Yemoja
MadamKayt
Yemoja
1
0
12
7
L
2
3
2
1
L
Serqet
Scooby6212
Serqet
0
4
6
0.75
L
Bellona
Vykrix
Bellona
2
3
3
1.17
W
Gilgamesh
elsnupi
Gilgamesh
1
2
9
2.75
W
King Arthur
mokshai
King Arthur
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
15,924
29,537
Taken
32,162
23,438
Mitigated
20,534
8,669
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
501
57
0
29
4,535
1,796
0
1,838
2,656
0
1,793
W
Artemis
Deanwad
Artemis
6,050
2,605
18
517
4,636
2,386
587
532
3,920
0
13,046
L
Bacchus
Faustilence
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
8,003
2,622
729
454
3,193
1,454
4,418
382
2,811
14,084
795
W
Yemoja
MadamKayt
Yemoja
4,110
675
3,040
1,986
3,789
2,341
1,598
476
3,067
14,315
888
L
5,174
321
4,335
4,338
9,183
5,197
0
3,522
5,448
13,314
0
L
Serqet
Scooby6212
Serqet
2,952
717
0
468
6,684
3,914
0
2,168
4,475
0
4,136
L
Bellona
Vykrix
Bellona
7,297
2,147
406
2,342
11,760
9,627
0
4,238
7,347
0
16,954
W
Gilgamesh
elsnupi
Gilgamesh
4,692
1,311
361
1,262
9,258
8,884
290
2,090
7,168
0
11,605
W
King Arthur
mokshai
King Arthur
5,251
540
147
155
8,661
8,373
234
1,694
6,805
0
9,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
26,535
83
Minions Killed
41
0
Camps Cleared
0
690,007
Distance Traveled
433,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,719
817
1
0
0
65,553
0
W
Artemis
7,407
1,058
22
3
0
127,151
0
L
Bacchus
1,900
271
0
0
0
0
0
W
Sol
8,024
1,146
19
3
0
121,124
0
W
Yemoja
8,248
1,178
14
2
0
145,441
0
L
Hel
6,321
903
10
1
0
114,620
0
L
Serqet
6,099
871
4
1
0
99,617
0
L
Bellona
6,496
928
26
4
0
153,406
0
W
Gilgamesh
7,131
1,019
18
3
0
148,710
0
W
King Arthur
7,591
1,084
10
1
0
147,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role