Player Matchup

Jormungandr
Jormungandr
ASAPxHighroller
Jormungandr
Level 54
God Stats
3W - 7L
1,288 SR
Queue Stats
207W - 224L
1,492 Elo+
Party 2
Tyr
Tyr
D3athEatEr465
Tyr
Level 104
God Stats
0W - 2L
1,243 SR
Queue Stats
59W - 59L
1,503 Elo+
Party 2
Scylla
Scylla
FidelCashFlo420
Scylla
Level 57
God Stats
1W - 6L
1,294 SR
Queue Stats
265W - 282L
1,519 Elo+
Party 2
Nut
Nut
KittyLicker508
Nut
Level 106
God Stats
15W - 15L
1,593 SR
Queue Stats
150W - 155L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
Predatory654
Ne Zha
Level 106
God Stats
1W - 3L
1,658 SR
Queue Stats
107W - 130L
1,506 Elo+
Party 2
Team Averages
Level 85
1,415 SR
1,505 Elo+

VS

Team Averages
Level 94
1,480 SR
1,560 Elo+
Izanami
Izanami
GarbanzoBeann
Izanami
Level 18
God Stats
1W - 1L
1,327 SR
Queue Stats
16W - 8L
1,666 Elo+
Party 1
Ullr
Ullr
MatttttaM
Ullr
Level 147
God Stats
12W - 14L
1,583 SR
Queue Stats
191W - 144L
1,597 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pyooom
Morgan Le Fay
Level 152
God Stats
1W - 0L
1,719 SR
Queue Stats
96W - 77L
1,597 Elo+
Party 1
Bake Kujira
Bake Kujira
gaesecs
Bake Kujira
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,626 Elo+
Party 1
Shiva
Shiva
xBetsuBara
Shiva
Level 127
God Stats
1W - 1L
1,271 SR
Queue Stats
23W - 19L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASAPxHighroller
Jormungandr
12
1 / 3 / 5
7,489
499
6,258
13,766
12,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
6,981
465
4,878
15,844
15,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 4
6,912
461
4,485
8,923
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 4
7,235
482
7,828
7,765
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
15
9 / 2 / 0
8,603
574
13,255
13,482
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 4 / 3
6,512
434
3,219
9,871
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
16
7 / 3 / 1
9,751
650
13,932
14,298
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Pyooom
Morgan Le Fay
16
8 / 0 / 5
9,088
606
11,082
10,519
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
gaesecs
Bake Kujira
10
0 / 4 / 1
6,793
453
4,733
12,165
9,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
15
3 / 1 / 1
8,936
596
11,790
11,544
11,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
12
Kills
18
18
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ASAPxHighroller
Jormungandr
1
3
5
1.17
L
0
4
1
0.13
L
0
6
4
0.33
W
Izanami
0
4
3
0.38
L
2
3
4
1.33
W
Ullr
7
3
1
2.5
L
Ne Zha
9
2
0
4.5
W
Morgan Le Fay
Pyooom
Morgan Le Fay
8
0
5
10.5
W
Bake Kujira
gaesecs
Bake Kujira
0
4
1
0.13
W
Shiva
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
44,756
59,780
Taken
58,397
38,860
Mitigated
35,441
11,955
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ASAPxHighroller
Jormungandr
6,258
1,515
0
2,415
13,766
12,663
192
3,705
10,061
32,642
1,764
L
4,878
1,165
0
3,200
15,844
15,534
0
599
14,074
0
45,121
L
4,485
222
0
260
8,923
2,408
0
950
7,973
43,435
0
W
Izanami
3,219
1,936
0
1,021
9,871
3,397
768
1,757
8,074
0
34,075
L
7,828
5,286
0
2,374
7,765
2,568
426
4,811
2,954
0
48,969
W
Ullr
13,932
5,758
0
3,982
14,298
6,199
0
4,633
9,383
0
86,189
L
Ne Zha
13,255
4,656
0
3,706
13,482
5,687
0
5,867
7,577
0
62,063
W
Morgan Le Fay
Pyooom
Morgan Le Fay
11,082
1,154
0
5,204
10,519
4,671
0
1,729
8,632
81,267
1,150
W
Bake Kujira
gaesecs
Bake Kujira
4,733
3,012
0
512
12,165
9,469
340
1,917
10,248
30,184
0
W
Shiva
11,790
2,826
0
2,514
11,544
11,705
0
0
11,544
0
67,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
41,080
365
Minions Killed
465
0
Camps Cleared
0
1,389,866
Distance Traveled
1,460,762
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,489
499
35
2
0
277,796
0
L
Tyr
6,981
465
83
6
0
262,252
0
L
Scylla
6,912
461
89
6
0
270,105
2
W
Izanami
6,512
434
60
4
0
262,222
0
L
Nut
7,235
482
83
6
0
260,806
2
W
Ullr
9,751
650
136
9
0
272,125
0
L
Ne Zha
8,603
574
75
5
0
318,907
4
W
Morgan Le Fay
9,088
606
122
8
0
348,160
0
W
Bake Kujira
6,793
453
44
3
0
284,776
0
W
Shiva
8,936
596
103
7
0
293,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role