Player Matchup

Thanatos
Thanatos
JaceTheJouster
Thanatos
Level 99
God Stats
1W - 4L
1,393 SR
Queue Stats
51W - 70L
1,400 Elo+
Party 2
Osiris
Osiris
Juurie
Osiris
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Neith
Neith
NRKAY
Neith
Level 105
God Stats
29W - 36L
1,451 SR
Queue Stats
30W - 36L
1,425 Elo+
Solo
Artio
Artio
bradfordsama
Artio
Level 99
God Stats
1W - 1L
1,740 SR
Queue Stats
44W - 64L
1,418 Elo+
Party 2
Freya
Freya
toothless925
Freya
Level 86
God Stats
3W - 4L
1,699 SR
Queue Stats
17W - 35L
1,344 Elo+
Party 2
Team Averages
Level 101
1,557 SR
1,417 Elo+

VS

Team Averages
Level 118
1,594 SR
1,333 Elo+
Cthulhu
Cthulhu
BERRRZ
Cthulhu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 28L
1,275 Elo+
Party 1
Zeus
Zeus
ElMasPxto11
Zeus
Level 145
God Stats
19W - 12L
1,697 SR
Queue Stats
165W - 104L
1,566 Elo+
Solo
Bellona
Bellona
ItsCaller
Bellona
Level 127
God Stats
2W - 1L
1,683 SR
Queue Stats
70W - 117L
1,279 Elo+
Party 1
Ra
Ra
hewhowrangles
Ra
Level 156
God Stats
8W - 13L
1,590 SR
Queue Stats
78W - 113L
1,266 Elo+
Party 1
Chiron
Chiron
theYeezyF
Chiron
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 73L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 4 / 2
6,611
826
5,066
8,228
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Juurie
Osiris
12
0 / 1 / 5
6,336
792
7,380
8,444
7,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
NRKAY
Neith
13
5 / 0 / 0
7,244
906
6,215
4,904
2,077
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 4 / 4
6,224
778
2,720
7,674
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 3
6,211
776
3,697
6,960
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BERRRZ
Cthulhu
12
0 / 3 / 1
6,592
824
4,638
8,137
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 3
8,231
1,029
5,726
4,006
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ItsCaller
Bellona
13
2 / 2 / 6
7,198
900
4,300
8,642
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 3 / 5
7,695
962
9,774
5,442
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
theYeezyF
Chiron
12
0 / 0 / 5
6,555
819
3,815
6,531
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
10
10
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BERRRZ
Cthulhu
0
3
1
0.17
W
4
0
3
5.5
W
Bellona
ItsCaller
Bellona
2
2
6
2.5
L
Thanatos
3
4
2
1
L
Osiris
Juurie
Osiris
0
1
5
2.5
L
Neith
NRKAY
Neith
5
0
0
5
L
0
4
4
0.5
W
4
3
5
2.17
W
Chiron
theYeezyF
Chiron
0
0
5
2.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
28,253
36,210
Taken
32,758
20,437
Mitigated
20,962
8,183
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BERRRZ
Cthulhu
4,638
28
0
440
8,137
6,734
274
2,165
5,780
12,572
280
W
5,726
400
0
0
4,006
1,562
1,625
563
3,404
32,781
1,795
W
Bellona
ItsCaller
Bellona
4,300
726
0
1,160
8,642
7,756
13
1,321
6,825
0
9,487
L
Thanatos
5,066
921
0
2,425
8,228
2,929
0
4,883
2,696
0
8,948
L
Osiris
Juurie
Osiris
7,380
3,004
0
672
8,444
7,509
0
3,569
4,211
0
15,688
L
Neith
NRKAY
Neith
6,215
2,219
44
1,719
4,904
2,077
0
2,643
2,108
0
21,705
L
2,720
187
55
1,176
7,674
5,449
0
2,846
4,449
6,313
0
W
9,774
370
1,315
1,295
5,442
2,321
99
528
4,793
21,228
0
W
Chiron
theYeezyF
Chiron
3,815
705
346
2,033
6,531
2,589
1,928
1,450
4,736
0
11,245
L
3,697
1,170
0
2,092
6,960
2,473
0
4,170
2,256
12,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,626
Gold Earned
36,271
106
Minions Killed
165
0
Camps Cleared
0
750,345
Distance Traveled
892,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,592
824
16
2
0
157,440
0
W
Zeus
8,231
1,029
72
9
0
166,427
0
W
Bellona
7,198
900
15
2
0
191,040
0
L
Thanatos
6,611
826
8
1
0
179,670
0
L
Osiris
6,336
792
21
3
0
176,293
0
L
Neith
7,244
906
42
5
0
117,296
0
L
Artio
6,224
778
10
1
0
118,238
0
W
Ra
7,695
962
42
5
0
195,822
0
W
Chiron
6,555
819
20
3
0
181,300
0
L
Freya
6,211
776
25
3
0
158,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role