Player Matchup

Anhur
Anhur
Aurange
Anhur
Level 143
God Stats
10W - 11L
1,581 SR
Queue Stats
100W - 89L
1,560 Elo+
Party 2
Ravana
Ravana
GoyitoxD
Ravana
Level 154
God Stats
9W - 6L
1,731 SR
Queue Stats
167W - 136L
1,598 Elo+
Solo
Horus
Horus
NS Sephiroth
Horus
Level 124
God Stats
4W - 6L
1,461 SR
Queue Stats
94W - 83L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chanceisgreat
Morgan Le Fay
Level 146
God Stats
2W - 6L
1,665 SR
Queue Stats
44W - 52L
1,515 Elo+
Party 1
Vamana
Vamana
derrickhalford
Vamana
Level 127
God Stats
1W - 3L
1,274 SR
Queue Stats
62W - 54L
1,581 Elo+
Party 1
Team Averages
Level 139
1,542 SR
1,561 Elo+

VS

Team Averages
Level 151
1,654 SR
1,589 Elo+
Chiron
Chiron
Goallova
Chiron
Level 147
God Stats
6W - 13L
1,354 SR
Queue Stats
380W - 318L
1,588 Elo+
Solo
Nu Wa
Nu Wa
SmapYud
Nu Wa
Level 126
God Stats
79W - 40L
1,622 SR
Queue Stats
267W - 226L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Wizdaddy714
Sun Wukong
Level 171
God Stats
19W - 12L
1,813 SR
Queue Stats
214W - 128L
1,652 Elo+
Solo
Awilix
Awilix
drakusnier
Awilix
Level 127
God Stats
3W - 4L
1,549 SR
Queue Stats
36W - 31L
1,528 Elo+
Solo
Fafnir
Fafnir
lazymarshmello
Fafnir
Level 182
God Stats
7W - 0L
1,929 SR
Queue Stats
233W - 193L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aurange
Anhur
14
1 / 2 / 4
8,268
517
7,665
12,702
4,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
GoyitoxD
Ravana
13
2 / 3 / 3
7,125
445
7,527
10,630
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 3 / 3
7,071
442
7,457
13,973
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
chanceisgreat
Morgan Le Fay
14
1 / 2 / 1
7,517
470
4,585
8,274
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 2
7,377
461
2,887
11,977
10,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Goallova
Chiron
16
2 / 1 / 1
9,479
592
8,721
8,991
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
SmapYud
Nu Wa
15
3 / 1 / 3
9,068
567
12,416
6,220
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Wizdaddy714
Sun Wukong
16
1 / 0 / 4
10,258
641
9,682
11,336
8,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
drakusnier
Awilix
15
4 / 4 / 1
8,409
526
6,672
15,423
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 5
8,172
511
5,248
9,657
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
8
Kills
12
12
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aurange
Anhur
1
2
4
1.5
W
Chiron
Goallova
Chiron
2
1
1
2.5
L
Ravana
GoyitoxD
Ravana
2
3
3
1.17
L
4
3
3
1.83
W
Nu Wa
SmapYud
Nu Wa
3
1
3
4.5
W
Sun Wukong
Wizdaddy714
Sun Wukong
1
0
4
3
L
Morgan Le Fay
chanceisgreat
Morgan Le Fay
1
2
1
0.75
L
0
2
2
0.5
W
Awilix
drakusnier
Awilix
4
4
1
1.13
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
42,739
57,556
Taken
51,627
30,513
Mitigated
27,922
12,870
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aurange
Anhur
7,665
5,072
0
4,070
12,702
4,945
0
2,153
10,329
0
71,334
W
Chiron
Goallova
Chiron
8,721
2,817
230
4,282
8,991
2,784
0
0
8,911
0
84,480
L
Ravana
GoyitoxD
Ravana
7,527
2,456
0
1,632
10,630
4,442
0
2,661
7,831
0
61,186
L
7,457
2,877
551
4,233
13,973
7,428
0
6,676
6,997
0
34,285
W
Nu Wa
SmapYud
Nu Wa
12,416
4,273
0
1,664
6,220
2,226
393
1,213
4,918
79,482
1,515
W
Sun Wukong
Wizdaddy714
Sun Wukong
9,682
1,864
0
4,083
11,336
8,469
142
895
9,753
0
94,172
L
Morgan Le Fay
chanceisgreat
Morgan Le Fay
4,585
323
0
1,025
8,274
3,000
0
3,867
4,193
73,065
0
L
2,887
994
0
1,359
11,977
10,698
0
1,040
10,707
0
52,686
W
Awilix
drakusnier
Awilix
6,672
2,826
0
5,638
15,423
4,708
0
844
14,418
0
75,652
W
5,248
1,100
0
2,481
9,657
9,735
333
1,633
7,711
14,249
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
45,386
505
Minions Killed
565
0
Camps Cleared
0
1,559,225
Distance Traveled
1,711,171
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,268
517
121
8
0
284,241
2
W
Chiron
9,479
592
138
9
0
308,506
4
L
Ravana
7,125
445
95
6
0
361,549
1
L
Horus
7,071
442
38
2
0
342,268
0
W
Nu Wa
9,068
567
131
8
0
302,867
2
W
Sun Wukong
10,258
641
167
10
0
347,741
3
L
Morgan Le Fay
7,517
470
140
9
0
305,690
3
L
Vamana
7,377
461
111
7
0
265,477
2
W
Awilix
8,409
526
111
7
0
383,772
0
W
Fafnir
8,172
511
18
1
0
368,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role