Player Matchup

Bacchus
Bacchus
BERRRZ
Bacchus
Level 17
God Stats
1W - 0L
1,586 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nut
Nut
Giberu
Nut
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 159L
1,418 Elo+
Solo
Bellona
Bellona
ItsCaller
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ra
Ra
hewhowrangles
Ra
Level 156
God Stats
3W - 0L
1,581 SR
Queue Stats
44W - 41L
1,904 Elo+
Party 1
Hera
Hera
theYeezyF
Hera
Level 143
God Stats
2W - 0L
1,867 SR
Queue Stats
5W - 4L
1,449 Elo+
Party 1
Team Averages
Level 109
1,607 SR
1,554 Elo+

VS

Team Averages
Level 87
1,399 SR
1,445 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DoobyDank
Poseidon
Level 19
God Stats
12W - 14L
1,416 SR
Queue Stats
18W - 30L
1,376 Elo+
Party 2
Medusa
Medusa
Meowdusa22
Medusa
Level 155
God Stats
4W - 3L
1,285 SR
Queue Stats
185W - 60L
1,492 Elo+
Solo
Ares
Ares
NigrumVulpi
Ares
Level 111
God Stats
0W - 4L
1,293 SR
Queue Stats
63W - 67L
1,486 Elo+
Solo
Achilles
Achilles
YoyoCup
Achilles
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 20L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BERRRZ
Bacchus
14
1 / 2 / 3
8,095
1,012
5,585
7,661
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
Giberu
Nut
14
0 / 2 / 5
8,026
1,003
3,058
6,536
2,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ItsCaller
Bellona
14
2 / 0 / 7
8,708
1,089
10,572
10,268
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 4
8,940
1,118
11,769
5,060
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
15
3 / 1 / 5
9,095
1,137
10,341
4,392
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

321

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 2
7,646
956
3,208
807
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
DoobyDank
Poseidon
13
0 / 3 / 4
7,850
981
8,227
8,504
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Meowdusa22
Medusa
13
3 / 3 / 1
8,657
1,082
6,724
7,461
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 4
8,283
1,035
6,687
11,596
9,216
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
YoyoCup
Achilles
13
1 / 3 / 3
8,077
1,010
5,511
16,706
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
9
Kills
5
5
Deaths
9
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
2
1
W
Bacchus
BERRRZ
Bacchus
1
2
3
1.25
L
Poseidon
DoobyDank
Poseidon
0
3
4
0.67
W
Nut
Giberu
Nut
0
2
5
1.25
W
Bellona
ItsCaller
Bellona
2
0
7
5.5
L
Medusa
Meowdusa22
Medusa
3
3
1
1.17
L
1
0
4
3
L
Achilles
YoyoCup
Achilles
1
3
3
0.83
W
3
0
4
5
W
Hera
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,325
Damage
30,357
33,917
Taken
45,074
27,715
Mitigated
30,489
5,929
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,208
1,791
0
0
807
286
0
265
504
14,854
0
W
Bacchus
BERRRZ
Bacchus
5,585
136
0
758
7,661
8,341
0
5,439
2,073
7,010
0
L
Poseidon
DoobyDank
Poseidon
8,227
1,302
0
651
8,504
3,503
0
4,393
3,525
24,431
0
W
Nut
Giberu
Nut
3,058
1,794
0
1,186
6,536
2,686
0
2,385
3,932
0
17,812
W
Bellona
ItsCaller
Bellona
10,572
2,350
0
1,284
10,268
12,567
0
5,016
5,040
0
16,886
L
Medusa
Meowdusa22
Medusa
6,724
2,642
205
727
7,461
3,339
0
3,662
3,122
0
22,079
L
6,687
228
501
340
11,596
9,216
0
6,585
3,815
17,957
0
L
Achilles
YoyoCup
Achilles
5,511
1,102
0
1,483
16,706
14,145
0
9,010
5,977
0
12,294
W
11,769
741
1,263
848
5,060
2,375
0
2,279
2,685
36,721
1,674
W
Hera
10,341
1,747
0
590
4,392
1,746
0
3,003
1,389
30,012
1,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
40,513
185
Minions Killed
134
4
Camps Cleared
4
829,666
Distance Traveled
665,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,646
956
17
2
1
100,945
0
W
Bacchus
8,095
1,012
7
1
1
162,282
0
L
Poseidon
7,850
981
34
4
1
131,159
0
W
Nut
8,026
1,003
38
5
0
136,248
0
W
Bellona
8,708
1,089
10
1
1
178,856
0
L
Medusa
8,657
1,082
46
6
0
125,021
0
L
Ares
8,283
1,035
19
2
2
151,619
0
L
Achilles
8,077
1,010
18
2
0
156,549
0
W
Ra
8,940
1,118
77
10
1
180,621
0
W
Hera
9,095
1,137
53
7
1
171,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role