Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chrisguitar9
Danzaburou
Level 135
God Stats
31W - 30L
1,654 SR
Queue Stats
213W - 203L
1,507 Elo+
Solo
Achilles
Achilles
iLikePotatoes19
Achilles
Level 119
God Stats
5W - 6L
1,928 SR
Queue Stats
127W - 125L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 127
1,616 SR
1,498 Elo+

VS

Team Averages
Level 142
1,626 SR
1,589 Elo+
Gilgamesh
Gilgamesh
MourningPoki
Gilgamesh
Level 125
God Stats
11W - 2L
1,896 SR
Queue Stats
183W - 163L
1,593 Elo+
Solo
Anubis
Anubis
PapaScharp
Anubis
Level 149
God Stats
5W - 2L
1,639 SR
Queue Stats
135W - 113L
1,572 Elo+
Solo
Nemesis
Nemesis
ReactiveCrowd
Nemesis
Level 156
God Stats
4W - 1L
1,529 SR
Queue Stats
338W - 328L
1,488 Elo+
Solo
Ishtar
Ishtar
Schumachers5
Ishtar
Level 154
God Stats
146W - 140L
1,565 SR
Queue Stats
184W - 174L
1,482 Elo+
Solo
Cerberus
Cerberus
oxispid
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 6 / 0
6,409
493
7,222
16,204
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
 
Kuzenbo
9
0 / 2 / 1
6,188
476
4,024
10,720
9,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Chrisguitar9
Danzaburou
13
1 / 3 / 0
7,363
566
4,662
12,033
4,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
12
0 / 3 / 0
7,216
555
5,961
13,515
9,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
9
0 / 7 / 1
5,588
430
5,226
10,060
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MourningPoki
Gilgamesh
14
3 / 0 / 3
8,436
649
10,174
13,855
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
PapaScharp
Anubis
16
11 / 1 / 4
9,733
749
14,772
9,191
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
14
6 / 0 / 4
7,951
612
10,474
10,517
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
12
0 / 1 / 0
6,304
485
4,006
8,205
3,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
oxispid
Cerberus
12
1 / 0 / 7
6,838
526
6,063
7,855
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
21
21
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
0
0.17
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
L
Danzaburou
Chrisguitar9
Danzaburou
1
3
0
0.33
W
Gilgamesh
MourningPoki
Gilgamesh
3
0
3
4.5
W
Anubis
PapaScharp
Anubis
11
1
4
13
W
Nemesis
6
0
4
8
W
Ishtar
0
1
0
0
L
Achilles
0
3
0
0
W
Cerberus
oxispid
Cerberus
1
0
7
4.5
L
Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,095
Damage
45,489
62,532
Taken
49,623
32,695
Mitigated
32,518
14,047
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,222
1,383
0
1,993
16,204
6,660
0
6,186
9,542
0
36,425
L
Kuzenbo
 
Kuzenbo
4,024
2,084
0
1,816
10,720
9,029
0
3,646
6,921
19,355
0
L
Danzaburou
Chrisguitar9
Danzaburou
4,662
1,529
0
4,136
12,033
4,197
0
4,714
7,103
0
66,004
W
Gilgamesh
MourningPoki
Gilgamesh
10,174
3,701
0
3,378
13,855
13,417
16
1,537
12,212
0
66,050
W
Anubis
PapaScharp
Anubis
14,772
973
30
5,988
9,191
5,054
0
2,737
6,098
73,742
0
W
Nemesis
10,474
6,193
0
1,310
10,517
4,731
0
1,011
9,392
0
69,547
W
Ishtar
4,006
1,439
90
326
8,205
3,411
112
1,747
6,404
0
52,635
L
Achilles
5,961
2,308
0
4,437
13,515
9,696
0
964
11,586
0
56,666
W
Cerberus
oxispid
Cerberus
6,063
39
0
3,157
7,855
5,905
0
1,479
6,318
26,335
1,501
L
Morgan Le Fay
xXBadprophetXx
Morgan Le Fay
5,226
300
0
1,665
10,060
3,113
0
4,164
5,482
30,141
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
39,262
339
Minions Killed
487
0
Camps Cleared
0
1,197,744
Distance Traveled
1,350,691
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,409
493
44
3
0
260,997
1
L
Kuzenbo
6,188
476
18
1
0
247,426
3
L
Danzaburou
7,363
566
115
9
0
233,650
0
W
Gilgamesh
8,436
649
120
9
0
254,867
0
W
Anubis
9,733
749
133
10
0
259,487
0
W
Nemesis
7,951
612
102
8
0
315,755
0
W
Ishtar
6,304
485
82
6
0
229,636
0
L
Achilles
7,216
555
110
8
0
267,385
0
W
Cerberus
6,838
526
50
4
0
290,946
2
L
Morgan Le Fay
5,588
430
52
4
0
188,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role