Player Matchup

Cthulhu
Cthulhu
Identuhfy
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
ImAGoodBoyHehe
Jormungandr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,463 Elo+
Party 1
Janus
Janus
Seakeen
Janus
Level 127
God Stats
14W - 19L
1,292 SR
Queue Stats
386W - 444L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Thecrashman
Danzaburou
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 88L
1,600 Elo+
Solo
Ix Chel
Ix Chel
matchaalatte
Ix Chel
Level 43
God Stats
0W - 3L
1,186 SR
Queue Stats
40W - 48L
1,466 Elo+
Party 1
Team Averages
Level 96
1,396 SR
1,489 Elo+

VS

Team Averages
Level 132
1,473 SR
1,597 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
RenGamer
Fafnir
Level 158
God Stats
1W - 1L
1,627 SR
Queue Stats
75W - 17L
1,819 Elo+
Party 2
Thoth
Thoth
gaylorten
Thoth
Level 148
God Stats
2W - 0L
1,679 SR
Queue Stats
91W - 26L
1,771 Elo+
Party 2
Nox
Nox
llBuddahll
Nox
Level 145
God Stats
1W - 1L
1,293 SR
Queue Stats
107W - 105L
1,443 Elo+
Solo
Hercules
Hercules
og_esolo
Hercules
Level 125
God Stats
1W - 2L
1,267 SR
Queue Stats
247W - 251L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Identuhfy
Cthulhu
16
4 / 8 / 13
10,164
726
15,853
25,769
21,403
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
ImAGoodBoyHehe
Jormungandr
15
6 / 6 / 12
10,017
716
16,215
19,119
24,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Janus
Seakeen
Janus
18
3 / 3 / 9
11,302
807
15,614
10,288
4,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Thecrashman
Danzaburou
17
5 / 3 / 11
10,674
762
20,098
14,561
7,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
matchaalatte
Ix Chel
14
2 / 9 / 7
9,072
648
10,040
15,239
6,831
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 4 / 14
10,775
770
10,260
16,119
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
RenGamer
Fafnir
18
4 / 5 / 14
11,129
795
10,239
20,848
25,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
gaylorten
Thoth
19
11 / 5 / 12
12,060
861
24,881
13,111
5,903
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 5 / 11
11,200
800
13,092
14,796
7,414
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
og_esolo
Hercules
20
6 / 1 / 17
11,774
841
11,866
36,749
32,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
97
20
Kills
29
29
Deaths
20
52
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
4
14
2.75
L
Cthulhu
Identuhfy
Cthulhu
4
8
13
1.31
L
Jormungandr
ImAGoodBoyHehe
Jormungandr
6
6
12
2
W
Fafnir
RenGamer
Fafnir
4
5
14
2.2
L
Janus
Seakeen
Janus
3
3
9
2.5
L
Danzaburou
Thecrashman
Danzaburou
5
3
11
3.5
W
Thoth
gaylorten
Thoth
11
5
12
3.4
W
4
5
11
1.9
L
Ix Chel
matchaalatte
Ix Chel
2
9
7
0.61
W
Hercules
og_esolo
Hercules
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,820
Damage
70,338
84,976
Taken
101,623
64,459
Mitigated
80,072
18,558
Healing
50,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,260
2,695
8,936
6,375
16,119
8,015
1,381
12,309
3,593
22,584
1,777
L
Cthulhu
Identuhfy
Cthulhu
15,853
384
645
503
25,769
21,403
0
16,965
7,795
20,356
1,732
L
Jormungandr
ImAGoodBoyHehe
Jormungandr
16,215
2,252
1,552
3,380
19,119
24,716
338
11,839
6,685
22,042
2,118
W
Fafnir
RenGamer
Fafnir
10,239
2,309
1,178
4,577
20,848
25,878
1,867
9,826
10,693
20,702
0
L
Janus
Seakeen
Janus
15,614
451
1,290
2,685
10,288
4,501
537
7,768
2,228
39,582
495
L
Danzaburou
Thecrashman
Danzaburou
20,098
7,325
0
5,435
14,561
7,008
481
8,671
5,159
0
33,676
W
Thoth
gaylorten
Thoth
24,881
351
968
1,171
13,111
5,903
1,785
6,107
6,907
41,309
712
W
13,092
1,662
947
2,223
14,796
7,414
1,802
8,617
5,756
33,687
0
L
Ix Chel
matchaalatte
Ix Chel
10,040
1,694
2,329
739
15,239
6,831
70
9,004
5,546
15,703
239
W
Hercules
og_esolo
Hercules
11,866
2,110
2,459
21,791
36,749
32,862
783
15,505
20,900
0
22,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,229
Gold Earned
56,938
138
Minions Killed
143
0
Camps Cleared
0
1,232,962
Distance Traveled
1,370,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,775
770
26
2
0
230,510
0
L
Cthulhu
10,164
726
13
1
0
251,049
0
L
Jormungandr
10,017
716
9
1
0
228,392
0
W
Fafnir
11,129
795
20
1
0
275,507
0
L
Janus
11,302
807
81
6
0
268,610
0
L
Danzaburou
10,674
762
24
2
0
276,757
0
W
Thoth
12,060
861
29
2
0
283,026
0
W
Nox
11,200
800
47
3
0
266,852
0
L
Ix Chel
9,072
648
11
1
0
208,154
0
W
Hercules
11,774
841
21
2
0
314,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role