Player Matchup

Bakasura
Bakasura
Gold V
Ar13l_lil_fire
Bakasura
Gold V
Level 129
God Stats
31W - 25L
1,806 SR
Queue Stats
404W - 411L
1,232 MMR
Solo
Charybdis
Charybdis
Silver I
DENHOMCHlKN
Charybdis
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,242 MMR
Solo
Charon
Charon
Bronze III
SkadiDsntKno271
Charon
Bronze III
Level 88
God Stats
9W - 8L
1,500 SR
Queue Stats
246W - 248L
1,266 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
TBM_ENVY562
Cu Chulainn
Silver I
Level 153
God Stats
9W - 13L
1,690 SR
Queue Stats
151W - 154L
1,222 MMR
Solo
Ix Chel
Ix Chel
Silver II
kyrpto
Ix Chel
Silver II
Level 107
God Stats
5W - 2L
1,742 SR
Queue Stats
197W - 195L
1,225 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,648 SR
1,238 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,526 SR
1,237 MMR
Ratatoskr
Ratatoskr
Silver I
Dr_Frowny
Ratatoskr
Silver I
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 171L
1,198 MMR
Solo
Artemis
Artemis
Silver I
GenesisHero247
Artemis
Silver I
Level 154
God Stats
28W - 23L
1,541 SR
Queue Stats
120W - 136L
1,164 MMR
Solo
Agni
Agni
Silver IV
Thee_Doc_
Agni
Silver IV
Level 128
God Stats
4W - 4L
1,414 SR
Queue Stats
66W - 67L
1,165 MMR
Solo
Mulan
Mulan
Gold V
lilyoungMV
Mulan
Gold V
Level 124
God Stats
7W - 3L
1,868 SR
Queue Stats
82W - 87L
1,260 MMR
Solo
Sobek
Sobek
Gold III
lxTryMeOnGODxl
Sobek
Gold III
Level 158
God Stats
6W - 3L
1,308 SR
Queue Stats
152W - 145L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 1 / 0
5,151
515
3,187
10,476
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
DENHOMCHlKN
Charybdis
11
0 / 1 / 1
5,553
555
2,586
6,244
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,388
539
4,831
7,897
5,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
TBM_ENVY562
Cu Chulainn
9
3 / 4 / 0
5,804
580
5,267
10,344
9,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
kyrpto
Ix Chel
9
0 / 4 / 0
5,097
510
4,571
7,266
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GebAthenaVamana

VS

Bans
KukulkanThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dr_Frowny
Ratatoskr
11
6 / 2 / 0
6,250
625
6,042
8,940
3,524
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 0 / 0
5,460
546
3,106
5,021
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
11
1 / 0 / 2
6,195
620
5,132
5,874
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
3 / 2 / 2
6,554
655
7,981
9,036
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 3
5,645
565
3,582
9,052
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
1
0
0
L
Charybdis
DENHOMCHlKN
Charybdis
0
1
1
0.5
W
Ratatoskr
Dr_Frowny
Ratatoskr
6
2
0
3
W
0
0
0
0
L
0
0
2
1
L
Cu Chulainn
TBM_ENVY562
Cu Chulainn
3
4
0
0.75
W
Agni
1
0
2
2
L
Ix Chel
kyrpto
Ix Chel
0
4
0
0
W
Mulan
3
2
2
2
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
25,843
42,227
Taken
37,923
24,277
Mitigated
19,530
11,498
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,187
2,406
0
2,941
10,476
4,976
0
1,726
8,750
0
35,283
L
Charybdis
DENHOMCHlKN
Charybdis
2,586
1,069
0
3,923
6,244
2,127
0
817
5,427
0
45,902
W
Ratatoskr
Dr_Frowny
Ratatoskr
6,042
1,421
0
3,772
8,940
3,524
0
1,386
7,484
0
42,489
W
3,106
1,739
0
2,125
5,021
1,894
0
680
4,341
0
42,571
L
4,831
1,193
0
1,945
7,897
5,801
0
1,660
6,237
19,313
0
L
Cu Chulainn
TBM_ENVY562
Cu Chulainn
5,267
649
0
1,526
10,344
9,003
0
31
10,313
2,831
28,447
W
Agni
5,132
119
0
1,790
5,874
2,069
0
3,249
2,085
44,563
1,253
L
Ix Chel
kyrpto
Ix Chel
4,571
548
491
672
7,266
2,370
0
4,094
3,172
33,487
0
W
Mulan
7,981
1,954
0
3,776
9,036
4,426
0
718
8,183
0
53,421
W
3,582
238
0
4,188
9,052
7,617
0
3,403
5,553
17,410
3,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
30,104
292
Minions Killed
336
0
Camps Cleared
0
1,009,016
Distance Traveled
1,012,179
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,151
515
75
8
0
250,331
0
L
Charybdis
5,553
555
82
8
0
195,923
0
W
Ratatoskr
6,250
625
62
6
0
242,514
0
W
Artemis
5,460
546
66
7
0
168,668
0
L
Charon
5,388
539
20
2
0
215,032
2
L
Cu Chulainn
5,804
580
54
5
0
162,269
0
W
Agni
6,195
620
94
9
0
209,856
3
L
Ix Chel
5,097
510
61
6
0
185,461
0
W
Mulan
6,554
655
80
8
0
178,729
0
W
Sobek
5,645
565
34
3
0
212,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role