Player Matchup

Sobek
Sobek
Silver V
Argha
Sobek
Silver V
Level 146
God Stats
9W - 6L
1,214 SR
Queue Stats
330W - 341L
599 MMR
Solo
Loki
Loki
Silver III
Dr-Boom59
Loki
Silver III
Level 154
God Stats
103W - 89L
1,478 SR
Queue Stats
205W - 235L
749 MMR
Solo
Yemoja
Yemoja
Silver IV
auzx95
Yemoja
Silver IV
Level 158
God Stats
1W - 2L
1,162 SR
Queue Stats
77W - 105L
592 MMR
Solo
Kukulkan
Kukulkan
Silver V
sali69latrik
Kukulkan
Silver V
Level 156
God Stats
48W - 61L
1,372 SR
Queue Stats
390W - 426L
461 MMR
Solo
Jing Wei
Jing Wei
Silver IV
temp-311030
Jing Wei
Silver IV
Level 128
God Stats
2W - 2L
1,286 SR
Queue Stats
261W - 291L
657 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,302 SR
612 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,492 SR
807 MMR
Mulan
Mulan
Bronze I
 
Mulan
Bronze I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze I
HussBaylin
Hun Batz
Bronze I
Level 69
God Stats
7W - 20L
1,218 SR
Queue Stats
228W - 262L
518 MMR
Party 1
Achilles
Achilles
Silver V
Mat_Legend_
Achilles
Silver V
Level 69
God Stats
5W - 5L
1,512 SR
Queue Stats
48W - 66L
535 MMR
Solo
Chiron
Chiron
Bronze I
MoonLotus423
Chiron
Bronze I
Level 96
God Stats
23W - 31L
1,510 SR
Queue Stats
173W - 220L
441 MMR
Solo
Bacchus
Bacchus
Bronze IV
ReBoRn-_GAiA
Bacchus
Bronze IV
Level 86
God Stats
1W - 1L
1,721 SR
Queue Stats
15W - 45L
1,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Argha
Sobek
9
0 / 1 / 2
5,145
515
3,035
9,051
8,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
11
1 / 0 / 2
5,543
554
3,651
8,508
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
auzx95
Yemoja
11
0 / 1 / 0
5,993
599
3,053
5,775
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
sali69latrik
Kukulkan
10
3 / 1 / 1
6,304
630
3,410
4,739
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
temp-311030
Jing Wei
10
1 / 0 / 0
5,333
533
3,064
2,876
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Bake KujiraAthenaBellonaAnubis

VS

Bans
ThanatosAo KuangArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 2 / 1
4,786
479
5,291
7,738
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hun Batz
HussBaylin
Hun Batz
11
1 / 2 / 0
5,521
552
3,268
8,859
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Mat_Legend_
Achilles
10
1 / 0 / 0
5,280
528
2,471
6,679
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
8
1 / 1 / 0
5,059
506
3,162
5,520
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
ReBoRn-_GAiA
Bacchus
4
0 / 1 / 0
3,515
352
0
1,062
427

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
1
0.25
W
Sobek
Argha
Sobek
0
1
2
1
W
Loki
1
0
2
2
L
Hun Batz
HussBaylin
Hun Batz
1
2
0
0.5
L
Achilles
Mat_Legend_
Achilles
1
0
0
1
L
Chiron
1
1
0
1
L
Bacchus
ReBoRn-_GAiA
Bacchus
0
1
0
0
W
Yemoja
auzx95
Yemoja
0
1
0
0
W
Kukulkan
sali69latrik
Kukulkan
3
1
1
3.5
W
Jing Wei
temp-311030
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,213
Damage
14,192
30,949
Taken
29,858
17,994
Mitigated
12,518
13,797
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,291
798
0
1,130
7,738
3,339
0
2,365
5,373
154
26,777
W
Sobek
Argha
Sobek
3,035
192
0
3,692
9,051
8,316
0
60
8,991
17,701
1,436
W
Loki
3,651
802
0
4,971
8,508
2,973
0
64
8,444
0
44,100
L
Hun Batz
HussBaylin
Hun Batz
3,268
1,206
0
4,552
8,859
3,146
0
658
8,201
0
39,528
L
Achilles
Mat_Legend_
Achilles
2,471
419
0
2,392
6,679
3,783
0
2,115
3,907
0
29,015
L
Chiron
3,162
1,067
280
1,770
5,520
1,823
342
1,692
3,828
0
28,246
L
Bacchus
ReBoRn-_GAiA
Bacchus
0
0
0
0
1,062
427
0
1,020
42
0
0
W
Yemoja
auzx95
Yemoja
3,053
436
0
2,506
5,775
3,569
0
0
5,775
35,058
4,758
W
Kukulkan
sali69latrik
Kukulkan
3,410
939
0
1,562
4,739
2,027
297
30
4,709
42,975
2,727
W
Jing Wei
temp-311030
Jing Wei
3,064
2,323
0
1,066
2,876
1,109
0
0
2,876
0
36,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,318
Gold Earned
24,161
309
Minions Killed
198
0
Camps Cleared
0
904,317
Distance Traveled
837,665
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,786
479
41
4
0
207,897
0
W
Sobek
5,145
515
20
2
0
211,263
2
W
Loki
5,543
554
76
8
0
208,890
0
L
Hun Batz
5,521
552
74
7
0
233,691
0
L
Achilles
5,280
528
40
4
0
197,450
0
L
Chiron
5,059
506
43
4
0
182,352
1
L
Bacchus
3,515
352
0
0
0
16,275
0
W
Yemoja
5,993
599
68
7
0
144,103
0
W
Kukulkan
6,304
630
81
8
0
155,907
0
W
Jing Wei
5,333
533
64
6
0
184,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role