Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
NoEncontreADory
Hera
Level 129
God Stats
2W - 4L
1,299 SR
Queue Stats
350W - 404L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
anubis999996
Tsukuyomi
Level 119
God Stats
1W - 3L
1,227 SR
Queue Stats
74W - 114L
1,418 Elo+
Solo
Hachiman
Hachiman
ghostuptop1
Hachiman
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,260 Elo+
Party 2
Team Averages
Level 121
1,405 SR
1,438 Elo+

VS

Team Averages
Level 99
1,521 SR
1,504 Elo+
Kukulkan
Kukulkan
DrChoccyMilk
Kukulkan
Level 62
God Stats
165W - 147L
1,557 SR
Queue Stats
211W - 204L
1,517 Elo+
Party 3
Thanatos
Thanatos
Maverick9230
Thanatos
Level 79
God Stats
7W - 4L
1,571 SR
Queue Stats
63W - 79L
1,448 Elo+
Party 1
Mulan
Mulan
Slayergreg
Mulan
Level 124
God Stats
19W - 20L
1,570 SR
Queue Stats
167W - 139L
1,553 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheSpiciestBoi1
Ah Muzen Cab
Level 81
God Stats
3W - 1L
1,644 SR
Queue Stats
35W - 39L
1,488 Elo+
Party 1
Agni
Agni
snapperhunt
Agni
Level 147
God Stats
2W - 2L
1,264 SR
Queue Stats
90W - 59L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 0 / 3
7,896
1,128
2,736
10,479
9,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
 
Chang'e
12
2 / 0 / 0
7,348
1,050
502
1,607
575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 1
7,440
1,063
5,057
5,105
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
anubis999996
Tsukuyomi
12
0 / 4 / 3
6,990
999
6,404
10,268
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
ghostuptop1
Hachiman
12
0 / 3 / 2
6,978
997
3,058
8,186
3,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

320

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrChoccyMilk
Kukulkan
13
1 / 0 / 3
7,330
1,047
7,244
3,445
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Maverick9230
Thanatos
13
2 / 1 / 4
7,788
1,113
4,805
5,225
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
13
4 / 1 / 2
8,001
1,143
7,724
6,959
7,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TheSpiciestBoi1
Ah Muzen Cab
13
0 / 0 / 5
7,353
1,050
6,815
2,193
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 6
8,126
1,161
6,789
4,781
4,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
3
Kills
7
7
Deaths
3
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
3
1.5
L
Chang'e
 
Chang'e
2
0
0
2
W
Kukulkan
DrChoccyMilk
Kukulkan
1
0
3
2.5
W
Thanatos
Maverick9230
Thanatos
2
1
4
4
L
1
0
1
1.5
W
Mulan
4
1
2
5
W
Ah Muzen Cab
TheSpiciestBoi1
Ah Muzen Cab
0
0
5
2.5
L
Tsukuyomi
anubis999996
Tsukuyomi
0
4
3
0.38
L
Hachiman
ghostuptop1
Hachiman
0
3
2
0.33
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,757
Damage
33,377
35,645
Taken
22,603
19,714
Mitigated
16,626
8,328
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,736
284
1,544
1,726
10,479
9,018
0
3,470
7,009
19,400
104
L
Chang'e
 
Chang'e
502
23
2,507
1,260
1,607
575
0
646
961
5,653
0
W
Kukulkan
DrChoccyMilk
Kukulkan
7,244
0
0
0
3,445
1,456
0
1,878
1,567
18,604
0
W
Thanatos
Maverick9230
Thanatos
4,805
462
0
2,751
5,225
2,296
0
1,321
3,904
0
14,820
L
5,057
1,240
0
0
5,105
2,087
0
2,514
2,591
23,517
0
W
Mulan
7,724
553
0
1,599
6,959
7,466
0
1,955
3,949
0
17,012
W
Ah Muzen Cab
TheSpiciestBoi1
Ah Muzen Cab
6,815
1,380
0
471
2,193
1,032
0
909
1,284
0
25,464
L
Tsukuyomi
anubis999996
Tsukuyomi
6,404
1,196
0
917
10,268
4,448
0
3,839
6,429
0
13,913
L
Hachiman
ghostuptop1
Hachiman
3,058
2,311
0
374
8,186
3,586
0
3,564
4,622
0
6,788
W
6,789
658
0
1,341
4,781
4,376
0
2,225
2,556
21,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
38,598
146
Minions Killed
140
3
Camps Cleared
9
556,504
Distance Traveled
728,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,896
1,128
5
1
0
139,562
0
L
Chang'e
7,348
1,050
17
2
0
60,174
0
W
Kukulkan
7,330
1,047
35
5
0
152,881
0
W
Thanatos
7,788
1,113
19
3
6
152,193
0
L
Hera
7,440
1,063
65
9
2
130,031
0
W
Mulan
8,001
1,143
15
2
2
138,199
0
W
Ah Muzen Cab
7,353
1,050
30
4
1
145,235
0
L
Tsukuyomi
6,990
999
29
4
1
114,550
0
L
Hachiman
6,978
997
30
4
0
112,187
0
W
Agni
8,126
1,161
41
6
0
139,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role