Player Matchup

Tyr
Tyr
ARKM21EBR
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,334 Elo+
Solo
Skadi
Skadi
Hellion4235
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,537 Elo+
Solo
Nox
Nox
MrShanks88
Nox
Level 98
God Stats
4W - 10L
1,091 SR
Queue Stats
261W - 257L
1,537 Elo+
Solo
Loki
Loki
Sedylo_SN
Loki
Level 144
God Stats
0W - 2L
1,325 SR
Queue Stats
112W - 111L
1,494 Elo+
Solo
Artemis
Artemis
anders576
Artemis
Level 98
God Stats
3W - 2L
1,715 SR
Queue Stats
117W - 130L
1,586 Elo+
Solo
Team Averages
Level 95
1,426 SR
1,497 Elo+

VS

Team Averages
Level 123
1,501 SR
1,484 Elo+
Geb
Geb
 
Geb
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SPP3000
Rama
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 121L
1,440 Elo+
Solo
Charon
Charon
SchizoBagel
Charon
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
285W - 283L
1,492 Elo+
Solo
Ishtar
Ishtar
x2High2Skillx
Ishtar
Level 142
God Stats
11W - 10L
1,503 SR
Queue Stats
378W - 397L
1,528 Elo+
Solo
Amaterasu
Amaterasu
xCzamilx
Amaterasu
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 32L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
6,915
864
4,273
12,634
13,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 4 / 4
7,115
889
8,126
7,870
3,441
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 6
7,363
920
7,621
9,667
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
3 / 6 / 9
7,676
960
6,513
10,614
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
anders576
Artemis
10
2 / 2 / 5
6,260
783
7,506
4,534
1,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 3 / 12
7,381
923
4,496
9,570
8,608
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
SPP3000
Rama
16
10 / 3 / 8
9,179
1,147
13,468
8,216
4,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
13
1 / 4 / 9
7,601
950
5,990
10,391
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 13
8,220
1,028
11,101
7,625
4,260
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
xCzamilx
Amaterasu
14
3 / 3 / 14
8,433
1,054
6,183
11,946
13,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
13
Kills
21
21
Deaths
15
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
12
2.67
L
2
4
8
1.5
L
3
4
4
1.25
L
3
5
6
1.2
W
Rama
SPP3000
Rama
10
3
8
4.67
W
Charon
1
4
9
1.38
L
Loki
3
6
9
1.25
L
Artemis
anders576
Artemis
2
2
5
2.25
W
5
2
13
5.75
W
Amaterasu
xCzamilx
Amaterasu
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,039
Damage
41,238
45,319
Taken
47,748
28,727
Mitigated
44,329
8,618
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,496
145
0
2,410
9,570
8,608
291
1,284
8,286
9,869
0
L
4,273
365
0
1,000
12,634
13,308
0
3,050
9,584
0
10,425
L
8,126
3,500
1,251
865
7,870
3,441
0
1,971
5,899
0
13,643
L
7,621
1,165
821
1,346
9,667
5,227
140
2,545
7,122
16,416
0
W
Rama
SPP3000
Rama
13,468
9,033
58
1,445
8,216
4,767
1,333
2,463
5,753
0
24,708
W
Charon
5,990
868
714
1,342
10,391
12,914
172
795
9,596
10,465
0
L
Loki
6,513
1,289
284
1,959
10,614
4,893
0
1,984
8,630
0
12,265
L
Artemis
anders576
Artemis
7,506
2,819
230
862
4,534
1,858
0
936
3,598
0
10,194
W
11,101
5,346
677
1,742
7,625
4,260
927
1,529
6,096
0
23,960
W
Amaterasu
xCzamilx
Amaterasu
6,183
1,187
1,201
2,998
11,946
13,780
0
1,550
10,396
0
9,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
40,814
68
Minions Killed
85
0
Camps Cleared
0
659,852
Distance Traveled
775,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,381
923
11
1
0
177,953
0
L
Tyr
6,915
864
12
2
0
145,848
0
L
Skadi
7,115
889
18
2
0
156,178
0
L
Nox
7,363
920
12
2
0
124,417
0
W
Rama
9,179
1,147
23
3
0
145,755
0
W
Charon
7,601
950
14
2
0
157,937
0
L
Loki
7,676
960
18
2
0
134,216
0
L
Artemis
6,260
783
8
1
0
99,193
0
W
Ishtar
8,220
1,028
26
3
0
122,936
0
W
Amaterasu
8,433
1,054
11
1
0
170,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role