Player Matchup

Gilgamesh
Gilgamesh
Bronze III
HeywoodJablówme
Gilgamesh
Bronze III
Level 159
God Stats
5W - 0L
1,747 SR
Queue Stats
5W - 0L
1,546 MMR
Party 1
Mulan
Mulan
Silver I
MMessy
Mulan
Silver I
Level 122
God Stats
1W - 0L
1,490 SR
Queue Stats
6W - 0L
1,593 MMR
Party 1
Discordia
Discordia
Bronze III
Nephilịm
Discordia
Bronze III
Level 217
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,593 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 166
1,579 SR
1,577 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,635 SR
1,357 MMR
Sol
Sol
Gold IV
Foreignlaa
Sol
Gold IV
Level 145
God Stats
18W - 20L
1,561 SR
Queue Stats
522W - 588L
1,458 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
GonFree
Sun Wukong
Silver II
Level 49
God Stats
22W - 17L
1,845 SR
Queue Stats
150W - 172L
1,192 MMR
Solo
Thanatos
Thanatos
Gold V
Namuhh
Thanatos
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
5 / 1 / 8
10,904
727
11,376
11,726
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
MMessy
Mulan
17
5 / 1 / 10
11,112
741
15,473
13,352
17,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Nephilịm
Discordia
17
6 / 1 / 9
11,416
761
19,338
7,327
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HelBake KujiraCharonNe ZhaAtlas

VS

Bans
AchillesGebThothHerculesMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,920
661
6,213
12,880
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
GonFree
Sun Wukong
14
0 / 5 / 1
9,302
620
5,816
22,269
23,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Namuhh
Thanatos
14
1 / 7 / 0
9,465
631
7,460
19,194
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
1
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Sun Wukong
GonFree
Sun Wukong
0
5
1
0.1
W
Gilgamesh
5
1
8
9
W
Mulan
MMessy
Mulan
5
1
10
10
L
Thanatos
Namuhh
Thanatos
1
7
0
0.14
W
Discordia
Nephilịm
Discordia
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,187
Damage
19,489
32,405
Taken
54,343
32,257
Mitigated
40,200
9,854
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,213
1,537
0
3,858
12,880
4,967
1,648
2,985
9,064
41,258
1,183
L
Sun Wukong
GonFree
Sun Wukong
5,816
1,408
0
2,496
22,269
23,531
0
7,636
12,559
0
33,058
W
Gilgamesh
11,376
3,100
0
2,940
11,726
12,023
979
2,772
8,546
0
35,715
W
Mulan
MMessy
Mulan
15,473
2,060
0
4,470
13,352
17,357
804
2,010
11,045
0
54,750
L
Thanatos
Namuhh
Thanatos
7,460
989
0
5,955
19,194
11,702
0
6,228
11,528
0
25,648
W
Discordia
Nephilịm
Discordia
19,338
2,145
222
2,222
7,327
2,877
782
1,136
4,721
59,320
2,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,432
Gold Earned
28,687
200
Minions Killed
161
0
Camps Cleared
0
884,855
Distance Traveled
756,726
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,920
661
72
5
0
232,089
0
L
Sun Wukong
9,302
620
56
4
0
278,580
4
W
Gilgamesh
10,904
727
51
3
0
288,019
8
W
Mulan
11,112
741
42
3
0
295,542
4
L
Thanatos
9,465
631
33
2
0
246,057
0
W
Discordia
11,416
761
107
7
0
301,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role