Player Matchup

Fenrir
Fenrir
FailGuru
Fenrir
Level 145
God Stats
3W - 2L
1,654 SR
Queue Stats
144W - 116L
1,597 Elo+
Solo
Ymir
Ymir
Rochuel_
Ymir
Level 126
God Stats
2W - 3L
1,592 SR
Queue Stats
16W - 14L
1,520 Elo+
Party 1
Izanami
Izanami
gunner-ryan18
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,622 Elo+
Party 1
Nut
Nut
jTrancends
Nut
Level 149
God Stats
4W - 2L
1,501 SR
Queue Stats
13W - 14L
1,477 Elo+
Solo
Nu Wa
Nu Wa
xColdsly
Nu Wa
Level 133
God Stats
6W - 1L
1,500 SR
Queue Stats
79W - 61L
1,611 Elo+
Solo
Team Averages
Level 136
1,549 SR
1,566 Elo+

VS

Team Averages
Level 133
1,488 SR
1,483 Elo+
Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
EvietheBard
Hades
Level 140
God Stats
6W - 4L
1,659 SR
Queue Stats
515W - 515L
1,529 Elo+
Solo
Anubis
Anubis
Jlrsnake
Anubis
Level 128
God Stats
30W - 34L
1,533 SR
Queue Stats
639W - 587L
1,552 Elo+
Solo
Hachiman
Hachiman
TheLJK
Hachiman
Level 113
God Stats
0W - 3L
1,247 SR
Queue Stats
167W - 172L
1,523 Elo+
Solo
Arachne
Arachne
Yucuna
Arachne
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FailGuru
Fenrir
12
9 / 0 / 2
6,645
665
6,476
9,152
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ymir
10
6 / 0 / 4
6,786
679
4,766
8,820
8,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
12
1 / 3 / 5
6,135
614
4,860
7,421
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,512
651
2,657
6,574
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
xColdsly
Nu Wa
11
0 / 0 / 5
5,762
576
5,303
5,663
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 3 / 3
5,307
531
3,798
10,349
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 4 / 0
5,367
537
3,586
8,213
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
Jlrsnake
Anubis
10
2 / 3 / 0
5,910
591
4,350
7,260
4,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
TheLJK
Hachiman
10
2 / 3 / 1
5,409
541
6,350
8,647
2,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Yucuna
Arachne
9
1 / 4 / 0
4,848
485
4,286
10,330
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
5
5
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
3
0.5
L
0
4
0
0
W
Fenrir
FailGuru
Fenrir
9
0
2
10
L
Anubis
Jlrsnake
Anubis
2
3
0
0.67
W
Ymir
6
0
4
8
L
Hachiman
TheLJK
Hachiman
2
3
1
0.83
L
Arachne
Yucuna
Arachne
1
4
0
0.25
W
Izanami
1
3
5
1.17
W
1
2
1
0.75
W
Nu Wa
xColdsly
Nu Wa
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,062
Damage
22,370
37,630
Taken
44,799
18,830
Mitigated
23,211
10,232
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,798
1,107
165
3,175
10,349
8,217
0
2,759
7,508
0
26,304
L
3,586
85
160
2,096
8,213
4,004
0
3,304
4,658
39,428
2,013
W
Fenrir
FailGuru
Fenrir
6,476
2,420
0
1,532
9,152
3,953
0
1,030
8,122
0
45,255
L
Anubis
Jlrsnake
Anubis
4,350
455
0
2,740
7,260
4,732
0
161
7,057
41,369
1,824
W
Ymir
4,766
1,748
0
2,266
8,820
8,701
60
149
8,671
16,843
0
L
Hachiman
TheLJK
Hachiman
6,350
4,217
0
2,701
8,647
2,932
6
1,590
6,975
0
41,903
L
Arachne
Yucuna
Arachne
4,286
2,747
0
3,425
10,330
3,326
0
1,496
8,680
0
27,312
W
Izanami
4,860
3,188
0
2,391
7,421
2,760
85
0
7,421
0
59,313
W
2,657
1,414
0
2,936
6,574
1,626
48
3,765
2,809
0
49,361
W
Nu Wa
xColdsly
Nu Wa
5,303
1,436
0
1,107
5,663
1,790
9
2,770
2,893
36,244
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
26,841
373
Minions Killed
301
0
Camps Cleared
0
988,083
Distance Traveled
915,266
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,307
531
33
3
0
184,346
0
L
Hades
5,367
537
80
8
0
169,700
2
W
Fenrir
6,645
665
72
7
0
243,491
0
L
Anubis
5,910
591
79
8
0
166,462
1
W
Ymir
6,786
679
33
3
0
195,189
0
L
Hachiman
5,409
541
59
6
0
178,778
0
L
Arachne
4,848
485
50
5
0
215,980
0
W
Izanami
6,135
614
97
10
0
187,063
0
W
Nut
6,512
651
98
10
0
175,980
1
W
Nu Wa
5,762
576
73
7
0
186,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role