Player Matchup

Agni
Agni
Silver II
Baconbitsjmk
Agni
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,262 MMR
Party 1
Artemis
Artemis
Silver I
BinguzBallz
Artemis
Silver I
Level 120
God Stats
2W - 0L
1,743 SR
Queue Stats
82W - 74L
1,191 MMR
Party 1
Cthulhu
Cthulhu
Bronze IV
MasterPonce
Cthulhu
Bronze IV
Level 133
God Stats
6W - 6L
1,500 SR
Queue Stats
166W - 183L
1,177 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
MrBassolutely
Baron Samedi
Silver I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 387L
1,175 MMR
Solo
Bastet
Bastet
Silver I
S-K-1llZ
Bastet
Silver I
Level 100
God Stats
15W - 10L
1,966 SR
Queue Stats
292W - 300L
1,175 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,642 SR
1,196 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,574 SR
1,322 MMR
Sobek
Sobek
Silver IV
 
Sobek
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Bronze IV
 
Persephone
Bronze IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
DoYouKnowJoe69
Cu Chulainn
Silver I
Level 149
God Stats
11W - 13L
1,706 SR
Queue Stats
173W - 177L
1,160 MMR
Solo
Hachiman
Hachiman
Silver IV
prezsummey
Hachiman
Silver IV
Level 123
God Stats
3W - 3L
1,590 SR
Queue Stats
6W - 14L
1,226 MMR
Party 2
Mercury
Mercury
Silver IV
twitchtwixfps
Mercury
Silver IV
Level 80
God Stats
2W - 2L
1,575 SR
Queue Stats
4W - 12L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
9,092
568
7,576
5,467
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
BinguzBallz
Artemis
16
7 / 5 / 1
9,907
619
18,110
15,615
5,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MasterPonce
Cthulhu
16
2 / 0 / 1
9,474
592
8,130
12,230
11,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
MrBassolutely
Baron Samedi
13
0 / 3 / 8
8,520
533
3,936
9,503
7,321
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
S-K-1llZ
Bastet
18
6 / 1 / 4
10,102
631
12,148
16,358
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ThanatosDa JiThothBake Kujira

VS

Bans
VamanaAo KuangAwilixXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 2 / 8
8,440
528
6,084
15,871
16,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
 
Persephone
14
1 / 4 / 0
8,119
507
4,276
12,156
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DoYouKnowJoe69
Cu Chulainn
14
0 / 3 / 0
8,328
521
9,335
15,476
14,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
prezsummey
Hachiman
14
8 / 6 / 0
9,028
564
14,032
18,820
8,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
14
1 / 3 / 0
7,560
473
1,885
12,945
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
18
Kills
10
10
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
8
2
L
Persephone
 
Persephone
1
4
0
0.25
W
3
1
6
6
W
Artemis
BinguzBallz
Artemis
7
5
1
1.5
L
Cu Chulainn
DoYouKnowJoe69
Cu Chulainn
0
3
0
0
W
Cthulhu
MasterPonce
Cthulhu
2
0
1
2.5
W
Baron Samedi
MrBassolutely
Baron Samedi
0
3
8
1.33
W
Bastet
S-K-1llZ
Bastet
6
1
4
8
L
Hachiman
prezsummey
Hachiman
8
6
0
1.33
L
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,900
Damage
35,612
59,173
Taken
75,268
34,592
Mitigated
49,523
22,019
Healing
20,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,084
542
0
4,244
15,871
16,447
0
3,774
11,881
28,769
1,821
L
Persephone
 
Persephone
4,276
132
0
1,902
12,156
4,163
0
4,991
6,578
60,446
896
W
7,576
407
0
1,524
5,467
2,090
1,507
2,919
2,548
54,944
399
W
Artemis
BinguzBallz
Artemis
18,110
10,209
0
4,396
15,615
5,996
0
2,594
13,021
0
74,071
L
Cu Chulainn
DoYouKnowJoe69
Cu Chulainn
9,335
1,410
0
4,709
15,476
14,496
72
6,794
7,822
143
70,757
W
Cthulhu
MasterPonce
Cthulhu
8,130
773
132
2,358
12,230
11,771
504
628
10,577
62,083
2,127
W
Baron Samedi
MrBassolutely
Baron Samedi
3,936
866
558
2,144
9,503
7,321
138
3,030
6,473
24,665
0
W
Bastet
S-K-1llZ
Bastet
12,148
3,936
0
10,907
16,358
7,414
1,593
1,849
14,425
0
99,801
L
Hachiman
prezsummey
Hachiman
14,032
7,848
0
7,089
18,820
8,928
0
1,137
17,683
0
79,190
L
Mercury
1,885
548
0
2,887
12,945
5,489
0
729
12,126
0
64,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
41,475
512
Minions Killed
468
0
Camps Cleared
0
1,611,649
Distance Traveled
1,562,453
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,440
528
44
3
0
323,930
3
L
Persephone
8,119
507
99
6
0
288,841
1
W
Agni
9,092
568
103
6
0
327,021
0
W
Artemis
9,907
619
112
7
0
277,040
0
L
Cu Chulainn
8,328
521
119
7
0
279,761
0
W
Cthulhu
9,474
592
127
8
0
338,670
4
W
Baron Samedi
8,520
533
37
2
0
298,329
8
W
Bastet
10,102
631
133
8
0
370,589
3
L
Hachiman
9,028
564
114
7
0
261,978
3
L
Mercury
7,560
473
92
6
0
407,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role