Player Matchup

Athena
Athena
Asols
Athena
Level 65
God Stats
24W - 20L
1,430 SR
Queue Stats
159W - 152L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
DR_OCHOA
Xbalanque
Level 140
God Stats
2W - 1L
1,277 SR
Queue Stats
104W - 105L
1,454 Elo+
Party 1
Nike
Nike
I_M1ss_Th3_Rag3
Nike
Level 113
God Stats
2W - 2L
1,210 SR
Queue Stats
790W - 725L
1,525 Elo+
Solo
Ravana
Ravana
Sebast9000
Ravana
Level 117
God Stats
4W - 4L
1,577 SR
Queue Stats
120W - 98L
1,555 Elo+
Party 2
Janus
Janus
oRuLaZz
Janus
Level 142
God Stats
45W - 25L
1,598 SR
Queue Stats
78W - 70L
1,492 Elo+
Party 1
Team Averages
Level 115
1,418 SR
1,505 Elo+

VS

Team Averages
Level 115
1,532 SR
1,469 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Rama
Rama
BigD1258
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 111L
1,478 Elo+
Party 3
Ganesha
Ganesha
DrangisKahn
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,398 Elo+
Solo
Vulcan
Vulcan
Enma33
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 139L
1,542 Elo+
Party 3
King Arthur
King Arthur
LGICoffee
King Arthur
Level 130
God Stats
5W - 7L
1,661 SR
Queue Stats
97W - 93L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Asols
Athena
9
0 / 1 / 8
5,826
530
2,718
6,748
4,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
DR_OCHOA
Xbalanque
12
1 / 0 / 3
6,348
577
2,033
4,724
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
5,676
516
5,473
10,936
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
Sebast9000
Ravana
12
7 / 0 / 3
6,786
617
7,625
6,813
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
oRuLaZz
Janus
12
3 / 1 / 4
6,952
632
5,110
5,062
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 2 / 1
5,831
530
1,988
9,505
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
10
0 / 2 / 0
5,641
513
2,396
6,017
1,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
DrangisKahn
Ganesha
9
0 / 2 / 1
5,617
511
1,462
6,151
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Enma33
Vulcan
10
1 / 3 / 0
5,841
531
3,966
6,707
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LGICoffee
King Arthur
11
1 / 2 / 1
6,271
570
7,779
11,430
9,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
4
4
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
W
Athena
Asols
Athena
0
1
8
4
L
Rama
0
2
0
0
W
Xbalanque
DR_OCHOA
Xbalanque
1
0
3
2.5
L
Ganesha
DrangisKahn
Ganesha
0
2
1
0.25
L
Vulcan
Enma33
Vulcan
1
3
0
0.33
W
0
2
2
0.5
L
King Arthur
LGICoffee
King Arthur
1
2
1
0.75
W
Ravana
Sebast9000
Ravana
7
0
3
8.5
W
Janus
oRuLaZz
Janus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,959
Damage
17,591
34,283
Taken
39,810
19,622
Mitigated
21,037
12,340
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,988
355
0
5,625
9,505
3,882
0
1,126
8,257
0
35,699
W
Athena
Asols
Athena
2,718
776
0
2,422
6,748
4,893
8
1,915
4,727
11,365
0
L
Rama
2,396
2,215
0
2,087
6,017
1,946
0
952
5,025
0
41,144
W
Xbalanque
DR_OCHOA
Xbalanque
2,033
980
0
2,333
4,724
1,827
0
120
4,604
0
50,274
L
Ganesha
DrangisKahn
Ganesha
1,462
247
0
1,259
6,151
3,202
0
1,751
4,317
13,754
1,560
L
Vulcan
Enma33
Vulcan
3,966
631
0
500
6,707
2,553
0
2,704
3,757
38,611
1,813
W
5,473
1,164
0
2,814
10,936
8,598
0
98
10,838
0
38,622
L
King Arthur
LGICoffee
King Arthur
7,779
769
0
1,139
11,430
9,454
0
718
9,931
0
47,203
W
Ravana
Sebast9000
Ravana
7,625
2,043
0
3,564
6,813
2,698
0
1,461
5,260
0
39,751
W
Janus
oRuLaZz
Janus
5,110
392
0
1,207
5,062
1,606
0
1,255
3,639
48,725
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
29,201
334
Minions Killed
309
0
Camps Cleared
0
1,193,733
Distance Traveled
1,121,169
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,831
530
54
5
0
248,473
0
W
Athena
5,826
530
12
1
0
264,819
6
L
Rama
5,641
513
74
7
0
210,776
0
W
Xbalanque
6,348
577
94
9
0
206,607
0
L
Ganesha
5,617
511
13
1
0
220,431
3
L
Vulcan
5,841
531
92
8
0
220,083
2
W
Nike
5,676
516
64
6
0
215,934
1
L
King Arthur
6,271
570
76
7
0
221,406
2
W
Ravana
6,786
617
61
6
0
264,815
0
W
Janus
6,952
632
103
9
0
241,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role