Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Scrier
Pele
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,654 Elo+
Solo
Merlin
Merlin
SubNinja13
Merlin
Level 145
God Stats
5W - 4L
1,715 SR
Queue Stats
282W - 271L
1,484 Elo+
Solo
Thoth
Thoth
moietplusinc
Thoth
Level 295
God Stats
2W - 4L
1,356 SR
Queue Stats
88W - 89L
1,496 Elo+
Solo
Cabrakan
Cabrakan
whitemaambaa
Cabrakan
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
130W - 125L
1,518 Elo+
Solo
Team Averages
Level 195
1,471 SR
1,530 Elo+

VS

Team Averages
Level 121
1,518 SR
1,509 Elo+
Sol
Sol
ChienVache
Sol
Level 128
God Stats
2W - 1L
1,491 SR
Queue Stats
48W - 46L
1,568 Elo+
Party 1
Cernunnos
Cernunnos
Flopie159
Cernunnos
Level 119
God Stats
2W - 1L
1,496 SR
Queue Stats
29W - 37L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
MoistForApophis
Jormungandr
Level 179
God Stats
3W - 4L
1,500 SR
Queue Stats
122W - 134L
1,662 Elo+
Solo
Xing Tian
Xing Tian
Scream0174
Xing Tian
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,332 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
imBadatAllgamez
Ah Muzen Cab
Level 102
God Stats
5W - 9L
1,603 SR
Queue Stats
541W - 555L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 7 / 14
10,327
688
7,155
18,443
21,619
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Scrier
Pele
17
4 / 5 / 5
10,241
683
9,221
14,537
6,963
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
SubNinja13
Merlin
19
5 / 2 / 9
11,389
759
19,175
8,978
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 8
10,527
702
13,377
9,474
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
whitemaambaa
Cabrakan
15
3 / 10 / 6
9,390
626
6,584
19,490
16,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 13
11,925
795
16,376
14,541
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Flopie159
Cernunnos
16
5 / 4 / 9
10,303
687
12,938
12,473
5,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MoistForApophis
Jormungandr
17
2 / 6 / 21
10,496
700
11,400
21,073
23,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Scream0174
Xing Tian
20
5 / 3 / 21
11,707
780
8,152
24,852
21,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
imBadatAllgamez
Ah Muzen Cab
20
6 / 2 / 14
11,905
794
13,942
12,166
6,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
18
Kills
26
28
Deaths
19
42
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
7
14
1.29
W
8
4
13
3.63
W
Cernunnos
Flopie159
Cernunnos
5
4
9
2.38
W
Jormungandr
MoistForApophis
Jormungandr
2
6
21
2.08
W
Xing Tian
Scream0174
Xing Tian
5
3
21
5.17
L
Pele
Scrier
Pele
4
5
5
1.3
L
Merlin
SubNinja13
Merlin
5
2
9
4.75
W
Ah Muzen Cab
imBadatAllgamez
Ah Muzen Cab
6
2
14
6.5
L
4
4
8
2
L
Cabrakan
whitemaambaa
Cabrakan
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,512
Damage
62,808
70,922
Taken
85,105
54,408
Mitigated
63,372
14,967
Healing
30,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,155
199
534
3,150
18,443
21,619
169
8,583
9,082
12,132
585
W
16,376
5,202
1,682
5,522
14,541
6,425
3,749
7,043
7,174
36,727
1,446
W
Cernunnos
Flopie159
Cernunnos
12,938
7,062
1,160
2,571
12,473
5,347
2,684
8,321
3,948
0
22,042
W
Jormungandr
MoistForApophis
Jormungandr
11,400
1,274
2,262
5,001
21,073
23,846
345
9,690
10,918
24,650
0
W
Xing Tian
Scream0174
Xing Tian
8,152
718
1,635
9,148
24,852
21,659
302
12,451
11,969
14,415
699
L
Pele
Scrier
Pele
9,221
1,038
411
4,571
14,537
6,963
575
6,942
7,101
0
20,831
L
Merlin
SubNinja13
Merlin
19,175
710
1,370
2,079
8,978
4,611
755
4,787
3,667
41,162
0
W
Ah Muzen Cab
imBadatAllgamez
Ah Muzen Cab
13,942
5,791
686
791
12,166
6,095
1,954
6,589
5,303
0
49,404
L
13,377
249
165
980
9,474
4,282
255
4,856
4,150
30,230
326
L
Cabrakan
whitemaambaa
Cabrakan
6,584
979
410
1,297
19,490
16,933
0
7,186
11,847
11,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
56,336
192
Minions Killed
191
0
Camps Cleared
0
1,136,969
Distance Traveled
1,347,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,327
688
30
2
0
184,615
0
W
Sol
11,925
795
55
4
0
254,976
0
W
Cernunnos
10,303
687
26
2
0
268,745
0
W
Jormungandr
10,496
700
22
1
0
246,896
0
W
Xing Tian
11,707
780
19
1
0
288,920
0
L
Pele
10,241
683
28
2
0
213,832
0
L
Merlin
11,389
759
65
4
0
268,137
0
W
Ah Muzen Cab
11,905
794
69
5
0
288,360
0
L
Thoth
10,527
702
58
4
0
262,729
0
L
Cabrakan
9,390
626
11
1
0
207,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role