Player Matchup

Ganesha
Ganesha
BANRAMIDGAP
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,411 Elo+
Party 1
Bellona
Bellona
KiKx_0n_Fire
Bellona
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 32L
1,186 Elo+
Party 3
Zeus
Zeus
NARRAA
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,387 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PopeDivine
Ah Muzen Cab
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,411 Elo+
Party 1
Hun Batz
Hun Batz
kanabista
Hun Batz
Level 39
God Stats
5W - 3L
1,653 SR
Queue Stats
54W - 87L
1,395 Elo+
Party 3
Team Averages
Level 35
1,531 SR
1,358 Elo+

VS

Team Averages
Level 31
1,539 SR
1,432 Elo+
Odin
Odin
A BraggerMaker4
Odin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
Neith
Neith
Hynzie-20
Neith
Level 49
God Stats
15W - 6L
1,659 SR
Queue Stats
89W - 79L
1,411 Elo+
Party 4
Ares
Ares
Jetupz
Ares
Level 29
God Stats
3W - 5L
1,307 SR
Queue Stats
57W - 70L
1,396 Elo+
Party 4
Fenrir
Fenrir
pamx__
Fenrir
Level 44
God Stats
1W - 1L
1,726 SR
Queue Stats
23W - 36L
1,349 Elo+
Party 2
Skadi
Skadi
winning0908
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BANRAMIDGAP
Ganesha
12
0 / 0 / 1
7,554
472
3,692
9,566
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
KiKx_0n_Fire
Bellona
12
0 / 2 / 1
6,874
430
3,829
9,535
7,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
NARRAA
Zeus
15
6 / 4 / 1
9,441
590
12,508
8,986
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
PopeDivine
Ah Muzen Cab
13
1 / 0 / 0
7,443
465
11,642
7,363
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
kanabista
Hun Batz
15
2 / 2 / 1
8,008
501
4,040
14,554
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,299
519
7,467
10,048
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Hynzie-20
Neith
12
0 / 1 / 0
6,823
426
6,289
9,270
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Jetupz
Ares
11
0 / 0 / 0
6,868
429
2,115
9,870
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
pamx__
Fenrir
15
5 / 2 / 0
8,283
518
6,989
13,960
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 2
6,587
412
2,931
9,564
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
9
Kills
8
8
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Ganesha
BANRAMIDGAP
Ganesha
0
0
1
0.5
L
Neith
Hynzie-20
Neith
0
1
0
0
L
Ares
Jetupz
Ares
0
0
0
0
W
Bellona
KiKx_0n_Fire
Bellona
0
2
1
0.25
W
Zeus
NARRAA
Zeus
6
4
1
1.63
W
Ah Muzen Cab
PopeDivine
Ah Muzen Cab
1
0
0
1
W
Hun Batz
kanabista
Hun Batz
2
2
1
1.25
L
Fenrir
pamx__
Fenrir
5
2
0
2.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,711
Damage
25,791
50,004
Taken
52,712
28,913
Mitigated
34,461
14,136
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,467
1,499
0
1,120
10,048
12,686
0
0
9,109
0
49,652
W
Ganesha
BANRAMIDGAP
Ganesha
3,692
152
0
3,991
9,566
9,489
0
1,559
8,007
23,859
1,347
L
Neith
Hynzie-20
Neith
6,289
2,158
0
5,665
9,270
3,923
0
854
8,416
0
67,807
L
Ares
Jetupz
Ares
2,115
71
0
2,342
9,870
8,634
0
2,129
7,741
21,165
0
W
Bellona
KiKx_0n_Fire
Bellona
3,829
1,278
0
1,928
9,535
7,373
408
0
8,680
0
32,344
W
Zeus
NARRAA
Zeus
12,508
2,691
0
280
8,986
2,690
0
0
8,986
55,673
702
W
Ah Muzen Cab
PopeDivine
Ah Muzen Cab
11,642
4,286
0
1,024
7,363
3,070
165
556
6,807
0
78,606
W
Hun Batz
kanabista
Hun Batz
4,040
1,907
0
6,913
14,554
6,291
0
0
14,412
0
64,509
L
Fenrir
pamx__
Fenrir
6,989
2,161
0
456
13,960
6,117
0
5,586
8,374
0
68,799
L
2,931
1,583
0
146
9,564
3,101
181
7,103
2,461
0
30,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,320
Gold Earned
36,860
390
Minions Killed
379
0
Camps Cleared
0
1,472,457
Distance Traveled
1,449,409
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,299
519
73
5
0
269,613
0
W
Ganesha
7,554
472
4
0
0
306,080
5
L
Neith
6,823
426
111
7
0
272,289
4
L
Ares
6,868
429
46
3
0
291,425
2
W
Bellona
6,874
430
50
3
0
296,001
0
W
Zeus
9,441
590
95
6
0
252,677
0
W
Ah Muzen Cab
7,443
465
138
9
0
272,717
0
W
Hun Batz
8,008
501
103
6
0
344,982
0
L
Fenrir
8,283
518
103
6
0
363,316
0
L
Skadi
6,587
412
46
3
0
252,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role