Player Matchup

Hera
Hera
CrackedVision789
Hera
Level 156
God Stats
1W - 1L
1,777 SR
Queue Stats
22W - 40L
1,417 Elo+
Solo
Geb
Geb
HellsReaper822
Geb
Level 128
God Stats
8W - 6L
1,643 SR
Queue Stats
187W - 172L
1,553 Elo+
Party 2
Xing Tian
Xing Tian
RTB801
Xing Tian
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,521 Elo+
Solo
Charybdis
Charybdis
ToothlessNinjaa
Charybdis
Level 155
God Stats
0W - 2L
1,259 SR
Queue Stats
134W - 128L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
fIores
Gilgamesh
Level 118
God Stats
3W - 2L
1,765 SR
Queue Stats
107W - 112L
1,570 Elo+
Party 2
Team Averages
Level 140
1,589 SR
1,514 Elo+

VS

Team Averages
Level 169
1,560 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Kernsworth
Ymir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,507 Elo+
Solo
Ne Zha
Ne Zha
TheJulioEffect
Ne Zha
Level 193
God Stats
14W - 5L
1,904 SR
Queue Stats
452W - 431L
1,525 Elo+
Solo
Nike
Nike
Yasul
Nike
Level 165
God Stats
3W - 1L
1,512 SR
Queue Stats
111W - 121L
1,511 Elo+
Solo
Tiamat
Tiamat
lipedda
Tiamat
Level 189
God Stats
12W - 9L
1,383 SR
Queue Stats
792W - 781L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
4,775
955
4,625
4,634
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 2 / 2
5,058
1,012
3,512
7,158
4,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
RTB801
Xing Tian
8
1 / 2 / 1
4,800
960
2,072
4,508
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
ToothlessNinjaa
Charybdis
8
0 / 2 / 0
4,593
919
2,803
4,016
1,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
fIores
Gilgamesh
10
1 / 2 / 1
4,885
977
7,177
8,044
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 7
5,211
1,042
2,728
2,185
1,088
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 1 / 6
5,894
1,179
1,978
5,494
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 7
6,016
1,203
8,772
5,861
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nike
Yasul
Nike
9
1 / 2 / 5
5,104
1,021
4,787
5,426
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
lipedda
Tiamat
11
4 / 0 / 7
6,049
1,210
6,858
4,599
4,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
2
Kills
11
11
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
7
4.5
L
0
3
2
0.33
L
0
2
2
0.5
W
2
1
6
5
L
Xing Tian
RTB801
Xing Tian
1
2
1
0.75
W
3
0
7
6.5
L
Charybdis
ToothlessNinjaa
Charybdis
0
2
0
0
W
Nike
Yasul
Nike
1
2
5
1.75
L
Gilgamesh
fIores
Gilgamesh
1
2
1
0.75
W
Tiamat
lipedda
Tiamat
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,189
Damage
25,123
28,360
Taken
23,565
17,339
Mitigated
18,524
6,496
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,728
522
0
845
2,185
1,088
0
1,243
942
0
4,618
L
4,625
1,186
273
725
4,634
1,873
0
1,808
2,826
10,410
0
L
3,512
70
595
1,428
7,158
4,413
0
1,770
5,388
7,627
0
W
1,978
101
434
835
5,494
5,457
0
2,782
2,550
3,762
0
L
Xing Tian
RTB801
Xing Tian
2,072
0
100
122
4,508
2,121
0
870
3,638
3,914
0
W
8,772
1,689
741
1,875
5,861
3,039
0
2,708
3,074
0
20,776
L
Charybdis
ToothlessNinjaa
Charybdis
2,803
884
1,270
687
4,016
1,158
0
1,027
2,989
0
4,915
W
Nike
Yasul
Nike
4,787
413
725
249
5,426
4,156
0
1,962
3,302
0
7,351
L
Gilgamesh
fIores
Gilgamesh
7,177
2,198
167
1,129
8,044
7,774
0
3,140
4,904
0
10,489
W
Tiamat
lipedda
Tiamat
6,858
1,162
0
1,218
4,599
4,784
33
1,514
2,927
12,331
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,111
Gold Earned
28,274
52
Minions Killed
62
0
Camps Cleared
0
494,424
Distance Traveled
537,838
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,211
1,042
7
1
0
109,868
0
L
Hera
4,775
955
18
4
0
91,166
0
L
Geb
5,058
1,012
12
2
0
108,753
0
W
Ymir
5,894
1,179
7
1
0
90,776
0
L
Xing Tian
4,800
960
7
1
0
87,246
2
W
Ne Zha
6,016
1,203
19
4
0
116,980
0
L
Charybdis
4,593
919
7
1
0
95,248
0
W
Nike
5,104
1,021
7
1
0
107,041
0
L
Gilgamesh
4,885
977
8
2
0
112,011
0
W
Tiamat
6,049
1,210
22
4
0
113,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role