Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TTVEasyModeRomeo
Sun Wukong
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,436 Elo+
Solo
Fafnir
Fafnir
Titanswrath1103
Fafnir
Level 127
God Stats
7W - 6L
1,526 SR
Queue Stats
58W - 55L
1,472 Elo+
Solo
Kukulkan
Kukulkan
ToastedTodoroki
Kukulkan
Level 153
God Stats
5W - 3L
1,834 SR
Queue Stats
25W - 29L
1,509 Elo+
Solo
Skadi
Skadi
xTHE_VIOLATOR
Skadi
Level 153
God Stats
42W - 50L
1,486 SR
Queue Stats
530W - 541L
1,558 Elo+
Solo
Team Averages
Level 134
1,569 SR
1,495 Elo+

VS

Team Averages
Level 144
1,409 SR
1,441 Elo+
Aphrodite
Aphrodite
AntisocialMall
Aphrodite
Level 211
God Stats
8W - 11L
1,460 SR
Queue Stats
58W - 57L
1,487 Elo+
Party 1
Ishtar
Ishtar
BioChemistra
Ishtar
Level 129
God Stats
4W - 4L
1,377 SR
Queue Stats
173W - 178L
1,448 Elo+
Party 1
Bastet
Bastet
Its_Vibrant
Bastet
Level 88
God Stats
11W - 13L
1,402 SR
Queue Stats
91W - 128L
1,379 Elo+
Party 1
Tyr
Tyr
Mr_WigglesPie
Tyr
Level 193
God Stats
1W - 1L
1,304 SR
Queue Stats
180W - 161L
1,494 Elo+
Solo
Atlas
Atlas
Sir_Daddington
Atlas
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 78L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 0 / 2
3,761
752
1,500
3,147
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TTVEasyModeRomeo
Sun Wukong
6
0 / 0 / 0
3,217
643
1,353
2,543
1,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,445
489
0
0
0
Kukulkan
7
0 / 0 / 0
3,659
732
1,139
1,386
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 1
3,947
789
1,535
2,624
785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AntisocialMall
Aphrodite
6
0 / 0 / 0
3,231
646
131
1,533
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
6
0 / 2 / 0
3,308
662
1,011
2,691
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
6
0 / 0 / 0
3,271
654
658
5,112
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,689
738
1,700
3,910
2,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

6
0 / 1 / 0
3,415
683
1,447
3,570
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
2
2
W
Aphrodite
AntisocialMall
Aphrodite
0
0
0
0
W
Ishtar
0
2
0
0
W
Bastet
0
0
0
0
W
0
0
0
0
W
0
1
0
0
L
Sun Wukong
TTVEasyModeRomeo
Sun Wukong
0
0
0
0
L
0
0
0
0
L
Kukulkan
0
0
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,527
Damage
4,947
9,700
Taken
16,816
3,740
Mitigated
8,153
2,590
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,500
552
0
530
3,147
1,061
0
605
2,542
0
15,617
W
Aphrodite
AntisocialMall
Aphrodite
131
0
342
838
1,533
517
0
570
963
14,497
0
W
Ishtar
1,011
488
0
427
2,691
889
0
0
2,691
0
16,260
W
Bastet
658
112
0
3,270
5,112
1,437
0
270
4,842
0
18,781
W
1,700
102
0
2,319
3,910
2,970
0
0
3,910
0
18,776
W
1,447
674
0
819
3,570
2,340
0
299
3,271
10,995
640
L
Sun Wukong
TTVEasyModeRomeo
Sun Wukong
1,353
193
0
759
2,543
1,443
0
0
2,543
0
11,375
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
1,139
84
0
250
1,386
451
0
131
1,255
22,177
0
L
1,535
774
41
1,010
2,624
785
0
798
1,826
0
20,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,029
Gold Earned
16,914
110
Minions Killed
150
0
Camps Cleared
0
409,816
Distance Traveled
542,024
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,761
752
29
6
0
104,090
1
W
Aphrodite
3,231
646
29
6
0
92,762
2
W
Ishtar
3,308
662
31
6
0
97,975
0
W
Bastet
3,271
654
44
9
0
140,534
0
W
Tyr
3,689
738
35
7
0
101,842
0
W
Atlas
3,415
683
11
2
0
108,911
2
L
Sun Wukong
3,217
643
14
3
0
116,634
0
L
Fafnir
2,445
489
0
0
0
0
0
L
Kukulkan
3,659
732
34
7
0
96,005
0
L
Skadi
3,947
789
33
7
0
93,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role