Player Matchup

Athena
Athena
D1rtues
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,294 Elo+
Solo
Baba Yaga
Baba Yaga
NikitaBlueKnight
Baba Yaga
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 269L
1,438 Elo+
Solo
Vulcan
Vulcan
OG Brans
Vulcan
Level 34
God Stats
4W - 4L
1,500 SR
Queue Stats
143W - 149L
1,431 Elo+
Solo
Awilix
Awilix
Overkill2k
Awilix
Level 137
God Stats
1W - 5L
1,500 SR
Queue Stats
407W - 420L
1,444 Elo+
Solo
Discordia
Discordia
Romellik
Discordia
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,459 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,413 Elo+

VS

Team Averages
Level 90
1,498 SR
1,440 Elo+
Ravana
Ravana
Casper9979
Ravana
Level 61
God Stats
3W - 3L
1,469 SR
Queue Stats
135W - 137L
1,492 Elo+
Solo
Jing Wei
Jing Wei
MATEO84
Jing Wei
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 113L
1,392 Elo+
Solo
Cabrakan
Cabrakan
MRbrownVANILLA
Cabrakan
Level 122
God Stats
2W - 2L
1,496 SR
Queue Stats
104W - 115L
1,422 Elo+
Solo
Lancelot
Lancelot
Yuldin
Lancelot
Level 120
God Stats
0W - 2L
1,314 SR
Queue Stats
52W - 64L
1,426 Elo+
Solo
Fafnir
Fafnir
i-Noxiious
Fafnir
Level 26
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 8L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
D1rtues
Athena
17
3 / 4 / 17
11,774
693
10,392
23,692
26,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
20
8 / 1 / 18
12,660
745
14,880
14,393
9,023
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
OG Brans
Vulcan
20
7 / 2 / 17
12,901
759
35,107
14,909
8,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Overkill2k
Awilix
18
8 / 5 / 10
11,572
681
12,214
15,073
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Romellik
Discordia
20
7 / 1 / 23
13,334
784
28,451
10,233
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Casper9979
Ravana
18
3 / 4 / 6
9,944
585
9,280
17,566
11,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
MATEO84
Jing Wei
15
0 / 11 / 4
9,594
564
11,275
21,470
9,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
18
3 / 3 / 8
10,544
620
9,373
22,899
36,017
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
Yuldin
Lancelot
19
5 / 7 / 4
10,851
638
10,695
23,674
15,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
i-Noxiious
Fafnir
16
2 / 8 / 5
10,129
596
8,179
26,720
21,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
33
Kills
13
13
Deaths
33
85
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
Casper9979
Ravana
3
4
6
1.5
W
Athena
D1rtues
Athena
3
4
17
2.88
L
Jing Wei
MATEO84
Jing Wei
0
11
4
0.18
L
Cabrakan
3
3
8
2.33
W
Baba Yaga
8
1
18
17
W
Vulcan
OG Brans
Vulcan
7
2
17
7.75
W
Awilix
Overkill2k
Awilix
8
5
10
2.6
W
Discordia
Romellik
Discordia
7
1
23
18.5
L
Lancelot
Yuldin
Lancelot
5
7
4
1
L
Fafnir
i-Noxiious
Fafnir
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,044
Damage
48,802
78,300
Taken
112,329
59,708
Mitigated
94,429
24,408
Healing
27,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Casper9979
Ravana
9,280
1,759
1,686
3,383
17,566
11,864
0
15,022
2,409
0
19,326
W
Athena
D1rtues
Athena
10,392
2,351
3,709
3,897
23,692
26,399
137
4,249
19,443
15,738
0
L
Jing Wei
MATEO84
Jing Wei
11,275
6,478
419
1,241
21,470
9,357
0
14,689
6,479
0
33,393
L
Cabrakan
9,373
1,317
1,720
7,952
22,899
36,017
0
15,165
7,381
22,132
0
W
Baba Yaga
14,880
1,475
1,709
5,017
14,393
9,023
611
2,119
12,274
35,997
714
W
Vulcan
OG Brans
Vulcan
35,107
22,129
505
2,928
14,909
8,549
217
5,239
9,670
63,462
749
W
Awilix
Overkill2k
Awilix
12,214
4,380
960
1,542
15,073
10,232
1,465
3,191
11,882
0
15,284
W
Discordia
Romellik
Discordia
28,451
602
2,198
1,943
10,233
5,505
326
2,754
7,479
49,835
1,672
L
Lancelot
Yuldin
Lancelot
10,695
1,872
718
3,564
23,674
15,765
0
19,734
3,810
0
33,156
L
Fafnir
i-Noxiious
Fafnir
8,179
2,441
2,088
4,477
26,720
21,426
0
22,803
3,656
17,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,241
Gold Earned
51,062
179
Minions Killed
137
0
Camps Cleared
0
1,740,456
Distance Traveled
1,411,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,944
585
18
1
0
336,154
0
W
Athena
11,774
693
12
1
0
324,916
0
L
Jing Wei
9,594
564
53
3
0
224,138
0
L
Cabrakan
10,544
620
12
1
0
315,919
0
W
Baba Yaga
12,660
745
31
2
0
374,706
0
W
Vulcan
12,901
759
72
4
0
370,762
0
W
Awilix
11,572
681
8
0
0
314,931
0
W
Discordia
13,334
784
56
3
0
355,141
0
L
Lancelot
10,851
638
39
2
0
302,031
0
L
Fafnir
10,129
596
15
1
0
232,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role