Player Matchup

Nut
Nut
Barfe
Nut
Level 47
God Stats
2W - 0L
1,744 SR
Queue Stats
82W - 70L
1,434 Elo+
Party 1
Ix Chel
Ix Chel
Grillsarge83
Ix Chel
Level 103
God Stats
1W - 1L
1,305 SR
Queue Stats
97W - 92L
1,446 Elo+
Party 1
Bake Kujira
Bake Kujira
InsultingPillow
Bake Kujira
Level 45
God Stats
2W - 1L
1,543 SR
Queue Stats
90W - 93L
1,491 Elo+
Solo
Awilix
Awilix
Ryeni
Awilix
Level 57
God Stats
9W - 6L
1,240 SR
Queue Stats
68W - 63L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sorry Not11
Tsukuyomi
Level 45
God Stats
10W - 5L
1,669 SR
Queue Stats
48W - 58L
1,475 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,457 Elo+

VS

Team Averages
Level 46
1,423 SR
1,308 Elo+
Vulcan
Vulcan
BooptaShwamp
Vulcan
Level 27
God Stats
0W - 2L
1,302 SR
Queue Stats
35W - 41L
1,380 Elo+
Party 2
Osiris
Osiris
IT-BARACK
Osiris
Level 108
God Stats
1W - 5L
1,171 SR
Queue Stats
32W - 34L
1,365 Elo+
Party 2
Bacchus
Bacchus
PlasmaPinkOyster
Bacchus
Level 21
God Stats
9W - 4L
1,523 SR
Queue Stats
21W - 25L
1,238 Elo+
Party 2
Nut
Nut
SKIPEE B 140
Nut
Level 38
God Stats
1W - 1L
1,421 SR
Queue Stats
11W - 14L
1,278 Elo+
Solo
Hercules
Hercules
Sayntz
Hercules
Level 34
God Stats
0W - 2L
1,701 SR
Queue Stats
1W - 2L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Barfe
Nut
20
4 / 4 / 7
13,752
458
16,069
17,764
8,567
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Grillsarge83
Ix Chel
20
3 / 8 / 7
13,875
463
16,462
27,874
14,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bake Kujira
InsultingPillow
Bake Kujira
19
0 / 5 / 10
13,070
436
12,388
38,323
49,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Ryeni
Awilix
20
6 / 2 / 9
15,611
520
18,719
30,514
16,685
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Sorry Not11
Tsukuyomi
20
7 / 6 / 6
16,599
553
25,987
33,248
22,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
10 / 3 / 5
15,178
506
47,608
19,307
9,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
IT-BARACK
Osiris
20
4 / 8 / 14
13,515
451
18,024
36,184
33,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 5 / 15
12,428
414
14,021
36,246
53,510
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 1
9,476
316
3,730
5,479
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Sayntz
Hercules
20
8 / 3 / 8
14,613
487
19,913
36,228
45,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
68
20
Kills
25
25
Deaths
20
39
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nut
Barfe
Nut
4
4
7
1.88
L
Vulcan
10
3
5
4.17
W
Ix Chel
Grillsarge83
Ix Chel
3
8
7
0.81
L
Osiris
IT-BARACK
Osiris
4
8
14
1.38
W
Bake Kujira
InsultingPillow
Bake Kujira
0
5
10
1
L
2
5
15
1.9
W
Awilix
Ryeni
Awilix
6
2
9
5.25
L
1
1
1
1.5
L
Hercules
Sayntz
Hercules
8
3
8
4
W
Tsukuyomi
Sorry Not11
Tsukuyomi
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,625
Damage
103,296
147,723
Taken
133,444
112,344
Mitigated
144,081
40,849
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
Barfe
Nut
16,069
7,436
0
1,141
17,764
8,567
927
7,932
9,778
0
111,835
L
Vulcan
47,608
23,563
274
2,583
19,307
9,879
1,703
5,821
12,631
167,255
502
W
Ix Chel
Grillsarge83
Ix Chel
16,462
1,686
3,458
7,106
27,874
14,610
0
14,772
12,943
123,207
2,442
L
Osiris
IT-BARACK
Osiris
18,024
8,805
0
3,985
36,184
33,148
1,444
7,263
28,108
0
129,561
W
Bake Kujira
InsultingPillow
Bake Kujira
12,388
7,068
0
5,726
38,323
49,974
173
20,644
17,180
78,288
0
L
14,021
1,933
0
2,299
36,246
53,510
131
11,346
24,257
44,661
4,029
W
Awilix
Ryeni
Awilix
18,719
8,858
0
12,238
30,514
16,685
3,020
9,947
20,307
0
169,703
L
3,730
2,237
0
750
5,479
1,999
0
1,866
3,613
0
35,387
L
Hercules
Sayntz
Hercules
19,913
4,337
0
10,314
36,228
45,545
642
8,221
26,231
15,820
97,712
W
Tsukuyomi
Sorry Not11
Tsukuyomi
25,987
5,294
0
11,180
33,248
22,508
1,962
12,221
20,330
0
133,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,907
Gold Earned
65,210
775
Minions Killed
577
0
Camps Cleared
0
2,883,019
Distance Traveled
2,559,312
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
13,752
458
135
5
0
539,278
0
L
Vulcan
15,178
506
173
6
0
565,739
0
W
Ix Chel
13,875
463
203
7
0
520,247
6
L
Osiris
13,515
451
140
5
0
566,964
0
W
Bake Kujira
13,070
436
87
3
0
577,073
5
L
Bacchus
12,428
414
38
1
0
557,315
7
W
Awilix
15,611
520
179
6
0
721,090
5
L
Nut
9,476
316
60
2
0
255,747
0
L
Hercules
14,613
487
166
6
0
613,547
2
W
Tsukuyomi
16,599
553
171
6
0
525,331
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role