Player Matchup

Pele
Pele
Fire_Enbleme_
Pele
Level 32
God Stats
1W - 1L
1,257 SR
Queue Stats
10W - 20L
1,287 Elo+
Party 3
Danzaburou
Danzaburou
Oksal10
Danzaburou
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,789 Elo+
Party 1
Ymir
Ymir
Szairon
Ymir
Level 4
God Stats
1W - 0L
1,502 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
TuMaVuBG
Nemesis
Level 30
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 23L
1,287 Elo+
Party 3
Ix Chel
Ix Chel
Xalteros
Ix Chel
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,556 Elo+
Party 1
Team Averages
Level 27
1,409 SR
1,484 Elo+

VS

Team Averages
Level 32
1,328 SR
1,320 Elo+
Persephone
Persephone
Girimekhala
Persephone
Level 32
God Stats
2W - 1L
1,800 SR
Queue Stats
5W - 8L
1,498 Elo+
Solo
Ymir
Ymir
KiddGodz
Ymir
Level 17
God Stats
7W - 12L
1,274 SR
Queue Stats
13W - 17L
1,259 Elo+
Party 2
Nemesis
Nemesis
MontiPayTom
Nemesis
Level 17
God Stats
0W - 3L
1,025 SR
Queue Stats
5W - 16L
1,207 Elo+
Party 2
King Arthur
King Arthur
PabloGV--
King Arthur
Level 78
God Stats
3W - 6L
1,220 SR
Queue Stats
18W - 25L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
Sr Alfa 81
Heimdallr
Level 17
God Stats
5W - 9L
1,319 SR
Queue Stats
6W - 15L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
10,434
522
9,849
17,179
10,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Oksal10
Danzaburou
19
11 / 0 / 6
12,116
606
20,406
16,687
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Szairon
Ymir
15
5 / 1 / 7
10,143
507
7,330
14,384
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TuMaVuBG
Nemesis
19
3 / 0 / 7
10,985
549
11,013
15,931
7,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Xalteros
Ix Chel
16
5 / 7 / 2
10,030
502
10,188
16,162
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Girimekhala
Persephone
20
8 / 4 / 0
13,044
652
23,520
15,021
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
7
0 / 4 / 0
6,701
335
4,110
12,944
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
MontiPayTom
Nemesis
11
0 / 6 / 2
7,149
357
6,154
18,631
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PabloGV--
King Arthur
17
5 / 5 / 0
10,647
532
17,250
22,673
31,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Sr Alfa 81
Heimdallr
11
0 / 10 / 0
7,380
369
4,537
16,515
6,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
27
Kills
13
13
Deaths
29
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
5
1
0.7
L
Persephone
Girimekhala
Persephone
8
4
0
2
L
Ymir
0
4
0
0
L
Nemesis
MontiPayTom
Nemesis
0
6
2
0.17
W
Danzaburou
Oksal10
Danzaburou
11
0
6
14
L
King Arthur
PabloGV--
King Arthur
5
5
0
1
L
Heimdallr
Sr Alfa 81
Heimdallr
0
10
0
0
W
Ymir
Szairon
Ymir
5
1
7
8.5
W
Nemesis
TuMaVuBG
Nemesis
3
0
7
6.5
W
Ix Chel
Xalteros
Ix Chel
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,786
Damage
55,571
80,343
Taken
85,784
46,797
Mitigated
59,868
26,754
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,849
3,075
0
3,730
17,179
10,883
264
535
16,644
0
94,120
L
Persephone
Girimekhala
Persephone
23,520
1,013
0
2,404
15,021
5,949
0
6,617
8,397
126,693
3,427
L
Ymir
4,110
922
0
773
12,944
8,842
0
2,797
10,147
13,874
2,429
L
Nemesis
MontiPayTom
Nemesis
6,154
2,150
0
1,170
18,631
7,050
0
4,850
13,781
0
36,611
W
Danzaburou
Oksal10
Danzaburou
20,406
10,120
0
8,496
16,687
7,445
2,787
6,481
10,206
0
104,245
L
King Arthur
PabloGV--
King Arthur
17,250
1,115
0
1,230
22,673
31,096
0
1,591
21,082
2,029
93,874
L
Heimdallr
Sr Alfa 81
Heimdallr
4,537
2,349
0
628
16,515
6,931
733
1,593
14,922
0
39,998
W
Ymir
Szairon
Ymir
7,330
2,598
0
2,432
14,384
15,078
0
7,970
6,414
36,259
1,398
W
Nemesis
TuMaVuBG
Nemesis
11,013
5,289
0
7,288
15,931
7,850
666
1,835
14,096
0
83,409
W
Ix Chel
Xalteros
Ix Chel
10,188
1,730
1,097
3,711
16,162
5,541
0
11,200
4,962
70,186
1,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,708
Gold Earned
44,921
578
Minions Killed
487
0
Camps Cleared
0
1,909,161
Distance Traveled
1,685,340
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,434
522
141
7
0
342,792
0
L
Persephone
13,044
652
201
10
0
346,039
0
L
Ymir
6,701
335
18
1
0
235,255
0
L
Nemesis
7,149
357
45
2
0
404,390
0
W
Danzaburou
12,116
606
151
8
0
396,153
5
L
King Arthur
10,647
532
159
8
0
383,137
0
L
Heimdallr
7,380
369
64
3
0
316,519
0
W
Ymir
10,143
507
49
2
0
369,258
2
W
Nemesis
10,985
549
117
6
0
453,099
0
W
Ix Chel
10,030
502
120
6
0
347,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role