Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KomandoKubata_
Izanami
Level 57
God Stats
2W - 0L
1,833 SR
Queue Stats
18W - 24L
1,557 Elo+
Solo
Hera
Hera
RelentlessWoIf
Hera
Level 127
God Stats
2W - 2L
1,200 SR
Queue Stats
77W - 81L
1,517 Elo+
Solo
Hun Batz
Hun Batz
THE-MATRIX2002
Hun Batz
Level 119
God Stats
12W - 12L
1,476 SR
Queue Stats
174W - 181L
1,446 Elo+
Solo
Tiamat
Tiamat
Tornado398
Tiamat
Level 140
God Stats
10W - 12L
1,532 SR
Queue Stats
31W - 23L
1,531 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,510 Elo+

VS

Team Averages
Level 75
1,474 SR
1,446 Elo+
Merlin
Merlin
ElPapzakko
Merlin
Level 130
God Stats
1W - 2L
1,340 SR
Queue Stats
72W - 68L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
Inuit
Gilgamesh
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,501 Elo+
Party 1
Rama
Rama
Rogerb0ger
Rama
Level 29
God Stats
25W - 19L
1,578 SR
Queue Stats
154W - 129L
1,472 Elo+
Party 1
Persephone
Persephone
p015onFfy
Persephone
Level 65
God Stats
2W - 2L
1,453 SR
Queue Stats
22W - 15L
1,465 Elo+
Solo
Athena
Athena
ser-djey
Athena
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 7
6,291
1,049
4,353
6,993
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 3
6,549
1,092
2,659
4,247
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 1 / 6
6,268
1,045
3,402
4,888
1,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
12
3 / 1 / 4
6,385
1,064
4,957
6,503
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Tornado398
Tiamat
12
2 / 2 / 6
6,494
1,082
5,207
4,274
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElPapzakko
Merlin
12
3 / 3 / 2
6,145
1,024
6,603
4,613
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Inuit
Gilgamesh
11
1 / 2 / 4
5,782
964
4,456
6,736
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 1
6,261
1,044
3,425
5,857
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
p015onFfy
Persephone
10
0 / 6 / 4
5,493
916
2,290
6,654
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
ser-djey
Athena
8
0 / 0 / 0
4,852
809
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
12
Kills
6
6
Deaths
12
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
7
6.5
L
Merlin
ElPapzakko
Merlin
3
3
2
1.33
L
Gilgamesh
Inuit
Gilgamesh
1
2
4
1.5
W
2
1
3
3.5
W
2
1
6
5
L
2
1
1
2.5
W
Hun Batz
3
1
4
5
W
Tiamat
Tornado398
Tiamat
2
2
6
2.5
L
Persephone
p015onFfy
Persephone
0
6
4
0.33
L
Athena
ser-djey
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,578
Damage
16,774
26,905
Taken
23,860
15,876
Mitigated
11,679
4,897
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,353
377
0
1,792
6,993
7,239
0
1,722
5,159
8,163
23
L
Merlin
ElPapzakko
Merlin
6,603
474
0
69
4,613
1,785
0
2,301
2,176
19,026
529
L
Gilgamesh
Inuit
Gilgamesh
4,456
810
0
544
6,736
5,199
0
2,651
3,821
0
9,201
W
2,659
1,076
0
556
4,247
1,567
462
2,014
2,102
0
19,533
W
3,402
852
0
955
4,888
1,599
791
2,237
2,573
17,953
579
L
3,425
2,581
0
1,765
5,857
2,295
0
2,110
3,346
0
17,426
W
Hun Batz
4,957
1,385
0
483
6,503
2,858
0
877
5,470
0
17,821
W
Tiamat
Tornado398
Tiamat
5,207
559
0
1,111
4,274
2,613
123
1,756
2,459
15,377
0
L
Persephone
p015onFfy
Persephone
2,290
343
25
381
6,654
2,400
0
4,293
1,733
4,891
774
L
Athena
ser-djey
Athena
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
28,533
151
Minions Killed
83
0
Camps Cleared
0
761,604
Distance Traveled
526,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,291
1,049
6
1
0
158,329
0
L
Merlin
6,145
1,024
22
4
0
124,615
0
L
Gilgamesh
5,782
964
16
3
0
145,383
0
W
Izanami
6,549
1,092
39
7
0
134,685
0
W
Hera
6,268
1,045
42
7
0
142,917
0
L
Rama
6,261
1,044
39
7
0
133,300
0
W
Hun Batz
6,385
1,064
33
6
0
161,695
0
W
Tiamat
6,494
1,082
31
5
0
163,978
0
L
Persephone
5,493
916
6
1
0
123,522
0
L
Athena
4,852
809
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role