Player Matchup

Gilgamesh
Gilgamesh
Laziboi1023
Gilgamesh
Level 33
God Stats
0W - 1L
1,587 SR
Queue Stats
11W - 12L
1,563 Elo+
Party 1
Ra
Ra
Nebx211
Ra
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,563 Elo+
Party 1
Arachne
Arachne
OMARQIN
Arachne
Level 49
God Stats
45W - 48L
1,334 SR
Queue Stats
619W - 612L
1,507 Elo+
Solo
Team Averages
Level 50
1,474 SR
1,544 Elo+

VS

Team Averages
Level 76
1,517 SR
1,437 Elo+
Mulan
Mulan
LordDavid2792
Mulan
Level 59
God Stats
23W - 11L
1,485 SR
Queue Stats
60W - 45L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
Melkt
Baron Samedi
Level 40
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 50L
1,297 Elo+
Solo
Pele
Pele
juann1
Pele
Level 128
God Stats
8W - 2L
1,567 SR
Queue Stats
43W - 32L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Laziboi1023
Gilgamesh
14
0 / 4 / 0
8,458
604
3,261
15,422
11,893
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 5 / 0
8,519
609
4,835
10,249
4,580
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
OMARQIN
Arachne
12
1 / 2 / 0
8,382
599
5,676
12,920
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 10
9,949
711
8,952
11,061
11,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Melkt
Baron Samedi
16
1 / 1 / 7
9,910
708
13,762
7,417
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
juann1
Pele
16
9 / 0 / 2
11,043
789
8,144
6,602
2,840
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
11
11
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Laziboi1023
Gilgamesh
0
4
0
0
W
1
0
10
6
W
Baron Samedi
Melkt
Baron Samedi
1
1
7
4.5
L
0
5
0
0
L
Arachne
OMARQIN
Arachne
1
2
0
0.5
W
Pele
juann1
Pele
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,772
Damage
30,858
38,591
Taken
25,080
22,499
Mitigated
19,036
5,103
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Laziboi1023
Gilgamesh
3,261
342
0
909
15,422
11,893
0
7,027
7,775
0
27,276
W
8,952
412
0
2,678
11,061
11,970
300
1,870
9,191
0
33,943
W
Baron Samedi
Melkt
Baron Samedi
13,762
520
1,327
2,874
7,417
4,226
300
1,643
5,774
52,176
969
L
4,835
157
569
1,421
10,249
4,580
0
3,312
6,592
33,800
0
L
Arachne
OMARQIN
Arachne
5,676
4,761
0
2,204
12,920
6,026
0
3,515
9,042
0
25,892
W
Pele
juann1
Pele
8,144
1,309
0
2,439
6,602
2,840
546
1,380
5,222
0
40,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
30,902
147
Minions Killed
198
0
Camps Cleared
0
772,089
Distance Traveled
822,739
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,458
604
47
3
0
284,246
0
W
Mulan
9,949
711
50
4
0
290,930
4
W
Baron Samedi
9,910
708
76
5
0
265,971
0
L
Ra
8,519
609
72
5
0
229,206
2
L
Arachne
8,382
599
28
2
0
258,637
0
W
Pele
11,043
789
72
5
0
265,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role