Player Matchup

Kumbhakarna
Kumbhakarna
FabledBowman
Kumbhakarna
Level 109
God Stats
5W - 8L
1,348 SR
Queue Stats
7W - 10L
1,390 Elo+
Solo
Janus
Janus
SharperGnome78
Janus
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
16W - 14L
1,828 Elo+
Solo
Thor
Thor
XllSpiDerM4NllX
Thor
Level 123
God Stats
39W - 43L
1,526 SR
Queue Stats
258W - 248L
1,509 Elo+
Solo
Team Averages
Level 130
1,386 SR
1,576 Elo+

VS

Team Averages
Level 118
1,605 SR
1,589 Elo+
Janus
Janus
Eashs
Janus
Level 109
God Stats
6W - 5L
1,605 SR
Queue Stats
70W - 67L
1,591 Elo+
Solo
Mercury
Mercury
WolfTar01
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,607 Elo+
Party 1
King Arthur
King Arthur
jeremymonsune
King Arthur
Level 126
God Stats
1W - 2L
1,710 SR
Queue Stats
12W - 11L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FabledBowman
Kumbhakarna
17
2 / 0 / 13
10,988
646
4,873
14,714
17,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
5 / 1 / 9
12,482
734
13,385
6,271
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 0 / 7
12,378
728
13,300
13,979
6,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eashs
Janus
18
1 / 4 / 0
12,220
719
12,635
10,091
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
WolfTar01
Mercury
13
0 / 6 / 1
9,259
545
3,951
10,555
3,204
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

King Arthur
jeremymonsune
King Arthur
14
0 / 5 / 1
9,609
565
6,398
16,649
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
Eashs
Janus
1
4
0
0.25
W
Kumbhakarna
FabledBowman
Kumbhakarna
2
0
13
8.5
W
5
1
9
9.5
L
Mercury
WolfTar01
Mercury
0
6
1
0.08
W
8
0
7
11.5
L
King Arthur
jeremymonsune
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,558
Damage
22,984
34,964
Taken
37,295
27,155
Mitigated
15,122
7,002
Healing
933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Eashs
Janus
12,635
469
0
0
10,091
3,880
0
5,111
4,869
71,378
472
W
Kumbhakarna
FabledBowman
Kumbhakarna
4,873
757
27
2,940
14,714
17,899
503
5,317
9,397
19,315
967
W
13,385
1,491
0
353
6,271
2,830
484
2,582
3,689
72,688
1,117
L
Mercury
WolfTar01
Mercury
3,951
593
0
0
10,555
3,204
0
5,550
4,936
0
25,871
W
13,300
1,478
0
3,682
13,979
6,426
301
4,756
9,223
318
52,877
L
King Arthur
jeremymonsune
King Arthur
6,398
728
30
903
16,649
8,038
30
7,741
8,674
0
25,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
31,088
230
Minions Killed
202
0
Camps Cleared
0
961,490
Distance Traveled
853,234
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,220
719
134
8
0
268,211
0
W
Kumbhakarna
10,988
646
21
1
0
340,199
5
W
Janus
12,482
734
141
8
0
305,674
0
L
Mercury
9,259
545
38
2
0
291,051
0
W
Thor
12,378
728
68
4
0
315,617
0
L
King Arthur
9,609
565
30
2
0
293,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role