Player Matchup

Sobek
Sobek
BOOGIEOOGIE545
Sobek
Level 62
God Stats
5W - 2L
1,280 SR
Queue Stats
164W - 143L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
KingCasanova622
Kukulkan
Level 59
God Stats
15W - 10L
1,666 SR
Queue Stats
35W - 33L
1,412 Elo+
Solo
Sol
Sol
Raneldor
Sol
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 142L
1,443 Elo+
Party 2
Team Averages
Level 62
1,482 SR
1,420 Elo+

VS

Team Averages
Level 72
1,534 SR
1,370 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bellzaaa23
Nu Wa
Level 26
God Stats
13W - 17L
1,603 SR
Queue Stats
34W - 40L
1,137 Elo+
Party 1
Terra
Terra
gaber232323
Terra
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 82L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,088
709
6,367
14,111
11,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
13
3 / 3 / 4
7,927
793
7,798
6,648
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 1 / 4
8,592
859
10,432
7,060
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 1 / 1
7,675
768
8,486
9,725
4,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
12
0 / 2 / 4
7,262
726
6,288
6,834
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 4 / 0
6,580
658
2,667
11,959
10,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
5
5
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
1
1
4.5
W
1
1
3
2.5
L
Nu Wa
0
2
4
1
W
Kukulkan
3
3
4
1.67
W
3
1
4
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
17,441
27,819
Taken
28,518
16,647
Mitigated
17,649
5,182
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,486
4,660
0
420
9,725
4,422
0
8,141
1,584
0
29,990
W
6,367
756
0
1,359
14,111
11,556
13
4,233
9,834
15,501
1,566
L
Nu Wa
6,288
2,315
0
1,141
6,834
3,018
0
6,430
404
23,015
0
W
Kukulkan
7,798
1,380
0
62
6,648
2,558
301
2,060
4,545
33,613
2,180
W
10,432
4,154
0
3,761
7,060
2,533
1,986
2,385
4,619
48,025
2,815
L
2,667
1,074
162
356
11,959
10,209
0
9,381
2,578
10,214
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,607
Gold Earned
21,517
184
Minions Killed
98
0
Camps Cleared
0
543,396
Distance Traveled
501,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,675
768
41
4
0
201,613
0
W
Sobek
7,088
709
38
4
0
206,831
0
L
Nu Wa
7,262
726
46
5
0
153,380
0
W
Kukulkan
7,927
793
60
6
0
155,896
0
W
Sol
8,592
859
86
9
0
180,669
0
L
Terra
6,580
658
11
1
0
146,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role