Player Matchup

Anubis
Anubis
Dulli__Schnulli
Anubis
Level 137
God Stats
9W - 6L
1,535 SR
Queue Stats
189W - 200L
1,470 Elo+
Solo
Sobek
Sobek
LuaGhost
Sobek
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 79L
1,500 Elo+
Party 2
Cupid
Cupid
MrAitorYt
Cupid
Level 58
God Stats
10W - 5L
1,500 SR
Queue Stats
87W - 93L
1,500 Elo+
Party 2
Fenrir
Fenrir
TCrimson94
Fenrir
Level 145
God Stats
27W - 24L
1,648 SR
Queue Stats
173W - 178L
1,410 Elo+
Solo
Thanatos
Thanatos
noahh37_
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,657 Elo+
Solo
Team Averages
Level 85
1,537 SR
1,507 Elo+

VS

Team Averages
Level 71
1,558 SR
1,404 Elo+
Jing Wei
Jing Wei
Bis_BluDshesD
Jing Wei
Level 87
God Stats
1W - 3L
1,765 SR
Queue Stats
217W - 192L
1,428 Elo+
Party 1
Yemoja
Yemoja
GenetiK Rage
Yemoja
Level 41
God Stats
25W - 19L
1,702 SR
Queue Stats
1,260W - 1,240L
1,370 Elo+
Solo
King Arthur
King Arthur
NeiHauN
King Arthur
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
209W - 200L
1,432 Elo+
Party 1
Loki
Loki
brian150817
Loki
Level 62
God Stats
3W - 3L
1,324 SR
Queue Stats
101W - 104L
1,424 Elo+
Party 3
Chang'e
Chang'e
trianita3030
Chang'e
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,284
619
13,686
4,206
2,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sobek
LuaGhost
Sobek
11
0 / 0 / 6
7,209
481
3,792
8,806
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
MrAitorYt
Cupid
10
0 / 3 / 3
6,171
411
3,575
9,143
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TCrimson94
Fenrir
15
9 / 1 / 4
8,770
585
11,377
10,939
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
noahh37_
Thanatos
13
3 / 4 / 7
7,656
510
7,675
14,333
6,045
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bis_BluDshesD
Jing Wei
11
2 / 3 / 1
6,769
451
7,163
10,376
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yemoja
11
0 / 2 / 2
6,928
462
2,895
9,826
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
NeiHauN
King Arthur
12
4 / 5 / 0
7,478
499
8,528
14,035
7,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
2 / 5 / 1
7,212
481
7,620
16,198
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chang'e
trianita3030
Chang'e
11
0 / 4 / 0
5,635
376
1,296
10,523
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
8
8
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bis_BluDshesD
Jing Wei
2
3
1
0.83
W
7
0
4
9
L
Yemoja
0
2
2
0.5
W
Sobek
LuaGhost
Sobek
0
0
6
3
W
Cupid
MrAitorYt
Cupid
0
3
3
0.5
L
King Arthur
NeiHauN
King Arthur
4
5
0
0.8
W
Fenrir
TCrimson94
Fenrir
9
1
4
11
L
2
5
1
0.5
W
Thanatos
noahh37_
Thanatos
3
4
7
1.63
L
Chang'e
trianita3030
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,105
Damage
27,502
47,427
Taken
60,958
26,185
Mitigated
26,656
24,124
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bis_BluDshesD
Jing Wei
7,163
4,353
0
2,472
10,376
4,090
0
1,583
8,793
0
49,150
W
13,686
428
0
3,407
4,206
2,426
276
1,244
2,962
77,530
2,062
L
Yemoja
2,895
233
2,343
1,595
9,826
6,096
300
3,866
5,960
21,675
0
W
Sobek
LuaGhost
Sobek
3,792
413
0
4,119
8,806
8,216
0
922
7,884
18,285
3,417
W
Cupid
MrAitorYt
Cupid
3,575
1,070
679
3,311
9,143
3,195
0
959
8,184
0
31,186
L
King Arthur
NeiHauN
King Arthur
8,528
1,487
239
2,159
14,035
7,884
0
3,819
10,216
0
44,429
W
Fenrir
TCrimson94
Fenrir
11,377
2,840
0
2,545
10,939
6,303
0
1,066
9,873
0
66,448
L
7,620
1,736
0
5,399
16,198
5,451
0
3,910
12,288
0
61,738
W
Thanatos
noahh37_
Thanatos
7,675
2,352
57
10,006
14,333
6,045
441
0
14,333
0
40,981
L
Chang'e
trianita3030
Chang'e
1,296
160
80
2,732
10,523
3,135
0
3,498
7,025
26,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
34,022
366
Minions Killed
273
0
Camps Cleared
0
1,421,269
Distance Traveled
1,316,991
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,769
451
72
5
0
224,272
0
W
Anubis
9,284
619
119
8
0
271,856
6
L
Yemoja
6,928
462
32
2
0
260,018
4
W
Sobek
7,209
481
42
3
0
287,667
7
W
Cupid
6,171
411
55
4
0
238,387
0
L
King Arthur
7,478
499
46
3
0
260,858
0
W
Fenrir
8,770
585
92
6
0
319,667
0
L
Loki
7,212
481
98
7
0
330,729
0
W
Thanatos
7,656
510
58
4
0
303,692
1
L
Chang'e
5,635
376
25
2
0
241,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role