Player Matchup

Danzaburou
Danzaburou
BigWeenie__
Danzaburou
Level 29
God Stats
7W - 10L
1,424 SR
Queue Stats
63W - 64L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
SayMyles
Ah Puch
Level 86
God Stats
18W - 12L
1,542 SR
Queue Stats
132W - 150L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
StrawHatJayy_
Sun Wukong
Level 34
God Stats
5W - 7L
1,292 SR
Queue Stats
79W - 101L
1,344 Elo+
Party 1
Team Averages
Level 50
1,419 SR
1,391 Elo+

VS

Team Averages
Level 90
1,494 SR
1,452 Elo+
Hel
Hel
 
Hel
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Eyemori
Sol
Level 107
God Stats
2W - 2L
1,469 SR
Queue Stats
42W - 49L
1,428 Elo+
Party 2
Nut
Nut
TTV_HexNShadow
Nut
Level 68
God Stats
15W - 14L
1,514 SR
Queue Stats
28W - 25L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigWeenie__
Danzaburou
15
3 / 1 / 8
10,368
741
8,089
8,805
3,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SayMyles
Ah Puch
16
7 / 1 / 6
11,033
788
21,399
6,977
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
StrawHatJayy_
Sun Wukong
16
3 / 1 / 7
9,963
712
10,736
14,093
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 6 / 1
9,215
658
6,638
16,129
10,047
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
13
1 / 3 / 2
8,748
625
7,754
16,375
5,724
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 4 / 1
9,047
646
4,007
14,062
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
1
0.25
W
Danzaburou
BigWeenie__
Danzaburou
3
1
8
7
L
Sol
1
3
2
0.67
W
Ah Puch
SayMyles
Ah Puch
7
1
6
10
W
Sun Wukong
StrawHatJayy_
Sun Wukong
3
1
7
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,224
Damage
18,399
29,875
Taken
46,566
19,008
Mitigated
21,793
6,962
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,638
0
3,972
4,711
16,129
10,047
0
8,138
7,684
35,992
0
W
Danzaburou
BigWeenie__
Danzaburou
8,089
2,504
0
1,910
8,805
3,536
1,734
5,321
3,484
0
50,966
L
Sol
7,754
1,386
0
2,140
16,375
5,724
274
8,128
7,939
31,194
0
W
Ah Puch
SayMyles
Ah Puch
21,399
84
0
1,467
6,977
3,093
394
3,225
3,752
43,926
928
W
Sun Wukong
StrawHatJayy_
Sun Wukong
10,736
2,180
0
3,585
14,093
12,379
568
5,855
8,238
0
27,668
L
4,007
1,553
0
1,728
14,062
6,022
0
5,127
8,609
0
26,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
27,010
154
Minions Killed
171
0
Camps Cleared
0
705,208
Distance Traveled
686,004
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,215
658
58
4
0
248,343
2
W
Danzaburou
10,368
741
76
5
0
228,269
2
L
Sol
8,748
625
64
5
0
247,142
3
W
Ah Puch
11,033
788
51
4
0
221,526
2
W
Sun Wukong
9,963
712
27
2
0
255,413
3
L
Nut
9,047
646
49
4
0
190,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role