Player Matchup

Anubis
Anubis
GixyIsTrash
Anubis
Level 28
God Stats
4W - 4L
1,525 SR
Queue Stats
4W - 6L
1,687 Elo+
Party 4
Thanatos
Thanatos
HypeBounce
Thanatos
Level 121
God Stats
2W - 6L
1,658 SR
Queue Stats
111W - 143L
1,508 Elo+
Party 1
Cerberus
Cerberus
SamaxEnAirMax
Cerberus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 4
Izanami
Izanami
VitalFlame30
Izanami
Level 43
God Stats
1W - 2L
1,604 SR
Queue Stats
271W - 299L
1,481 Elo+
Solo
Ravana
Ravana
xmitchymonster4
Ravana
Level 112
God Stats
7W - 8L
1,725 SR
Queue Stats
113W - 138L
1,528 Elo+
Party 1
Team Averages
Level 70
1,603 SR
1,541 Elo+

VS

Team Averages
Level 61
1,516 SR
1,511 Elo+
Aphrodite
Aphrodite
DeBo203
Aphrodite
Level 131
God Stats
1W - 1L
1,520 SR
Queue Stats
7W - 17L
1,554 Elo+
Party 3
Serqet
Serqet
Devilskull20
Serqet
Level 57
God Stats
30W - 33L
1,244 SR
Queue Stats
676W - 603L
1,506 Elo+
Party 2
Nike
Nike
Drewskiez--
Nike
Level 42
God Stats
3W - 2L
1,823 SR
Queue Stats
29W - 38L
1,482 Elo+
Party 3
Hachiman
Hachiman
DucksOnDMT
Hachiman
Level 47
God Stats
1W - 2L
1,701 SR
Queue Stats
52W - 32L
1,557 Elo+
Solo
Cthulhu
Cthulhu
KnownHicory
Cthulhu
Level 29
God Stats
10W - 12L
1,295 SR
Queue Stats
222W - 197L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 6 / 0
6,016
463
5,942
8,296
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
HypeBounce
Thanatos
13
1 / 3 / 1
7,273
559
5,546
13,637
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SamaxEnAirMax
Cerberus
9
2 / 1 / 0
6,404
493
4,941
9,609
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
VitalFlame30
Izanami
11
0 / 3 / 2
6,785
522
5,453
6,881
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 0
6,524
502
3,708
7,121
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeBo203
Aphrodite
11
0 / 0 / 6
6,598
508
3,617
8,191
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
14
9 / 0 / 2
8,052
619
7,419
9,153
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 2
7,079
545
7,821
10,042
9,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
DucksOnDMT
Hachiman
11
0 / 3 / 2
5,801
446
3,362
10,794
3,776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KnownHicory
Cthulhu
13
3 / 0 / 4
7,571
582
7,058
8,533
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
12
13
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DeBo203
Aphrodite
0
0
6
3
W
Serqet
9
0
2
10
W
0
2
2
0.5
W
Hachiman
DucksOnDMT
Hachiman
0
3
2
0.33
L
Anubis
0
6
0
0
L
Thanatos
HypeBounce
Thanatos
1
3
1
0.5
W
Cthulhu
KnownHicory
Cthulhu
3
0
4
5
L
Cerberus
SamaxEnAirMax
Cerberus
2
1
0
2
L
Izanami
VitalFlame30
Izanami
0
3
2
0.33
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,590
Damage
29,277
45,544
Taken
46,713
24,842
Mitigated
26,910
19,514
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DeBo203
Aphrodite
3,617
744
4,373
4,852
8,191
4,943
0
3,121
5,029
19,503
862
W
Serqet
7,419
1,601
0
1,294
9,153
4,600
0
1,572
7,516
0
53,169
W
7,821
1,015
0
2,536
10,042
9,106
0
0
9,394
1,197
46,033
W
Hachiman
DucksOnDMT
Hachiman
3,362
2,313
0
4,132
10,794
3,776
0
2,325
8,469
0
38,951
L
Anubis
5,942
165
0
252
8,296
3,910
0
3,079
4,450
40,192
0
L
Thanatos
HypeBounce
Thanatos
5,546
1,428
0
10,483
13,637
7,788
0
862
11,636
0
51,978
W
Cthulhu
KnownHicory
Cthulhu
7,058
657
309
1,322
8,533
4,485
132
3,865
4,668
48,275
1,682
L
Cerberus
SamaxEnAirMax
Cerberus
4,941
264
0
3,144
9,609
7,195
49
2,204
7,315
19,125
0
L
Izanami
VitalFlame30
Izanami
5,453
3,073
0
1,477
6,881
2,725
572
1,677
5,130
0
61,275
L
3,708
1,102
0
4,158
7,121
3,224
0
2,260
4,595
0
56,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
35,101
402
Minions Killed
350
0
Camps Cleared
0
1,278,727
Distance Traveled
1,372,279
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,598
508
30
2
0
274,282
0
W
Serqet
8,052
619
79
6
0
338,900
0
W
Nike
7,079
545
78
6
0
215,433
0
W
Hachiman
5,801
446
62
5
0
228,841
0
L
Anubis
6,016
463
65
5
0
237,042
0
L
Thanatos
7,273
559
92
7
0
251,217
0
W
Cthulhu
7,571
582
101
8
0
314,823
4
L
Cerberus
6,404
493
45
3
0
272,766
0
L
Izanami
6,785
522
106
8
0
224,956
0
L
Ravana
6,524
502
94
7
0
292,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role