Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ashemin
Freya
Level 123
God Stats
1W - 1L
1,710 SR
Queue Stats
53W - 42L
1,577 Elo+
Party 1
Artio
Artio
Ghost Dan19
Artio
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
588W - 621L
1,535 Elo+
Solo
Charybdis
Charybdis
Suzerix
Charybdis
Level 123
God Stats
0W - 1L
1,771 SR
Queue Stats
57W - 44L
1,582 Elo+
Party 1
Cernunnos
Cernunnos
TheSupremeCsP
Cernunnos
Level 87
God Stats
0W - 3L
1,155 SR
Queue Stats
45W - 30L
1,580 Elo+
Party 1
Team Averages
Level 123
1,527 SR
1,555 Elo+

VS

Team Averages
Level 170
1,543 SR
1,576 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KastorGaming
Skadi
Level 85
God Stats
1W - 0L
1,420 SR
Queue Stats
96W - 107L
1,471 Elo+
Solo
Nike
Nike
MuteToxicKids
Nike
Level 190
God Stats
4W - 2L
1,500 SR
Queue Stats
522W - 520L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
Møηstah
Cu Chulainn
Level 223
God Stats
2W - 0L
1,699 SR
Queue Stats
82W - 57L
1,650 Elo+
Party 2
Eset
Eset
Selaena
Eset
Level 204
God Stats
3W - 2L
1,596 SR
Queue Stats
169W - 72L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 2 / 4
5,376
1,075
4,688
4,406
4,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Ashemin
Freya
11
2 / 1 / 4
5,832
1,166
5,110
3,805
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 0
4,513
903
727
2,891
1,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Suzerix
Charybdis
10
1 / 1 / 5
5,154
1,031
3,245
2,802
1,073
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
TheSupremeCsP
Cernunnos
11
1 / 1 / 4
5,180
1,036
3,246
3,043
1,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 4
5,492
1,098
2,310
5,664
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 6
5,382
1,076
3,432
3,656
1,669
Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,628
1,126
3,331
3,418
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Møηstah
Cu Chulainn
10
2 / 1 / 4
5,448
1,090
3,273
5,961
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Selaena
Eset
11
3 / 2 / 2
5,969
1,194
2,745
3,641
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
6
Kills
6
6
Deaths
6
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
4
2
W
Bacchus
 
Bacchus
0
1
4
2
L
Freya
Ashemin
Freya
2
1
4
4
L
0
1
0
0
W
0
1
6
3
W
1
1
2
2
W
Cu Chulainn
Møηstah
Cu Chulainn
2
1
4
4
W
Eset
Selaena
Eset
3
2
2
2
L
Charybdis
Suzerix
Charybdis
1
1
5
3.5
L
Cernunnos
TheSupremeCsP
Cernunnos
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
15,091
16,947
Taken
22,340
9,902
Mitigated
16,977
5,772
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,688
415
0
648
4,406
4,170
0
1,208
3,198
6,832
0
W
Bacchus
 
Bacchus
2,310
46
313
2,207
5,664
6,001
0
1,941
3,723
3,713
1,166
L
Freya
Ashemin
Freya
5,110
1,801
419
804
3,805
1,622
0
1,406
2,399
9,371
312
L
727
0
378
893
2,891
1,645
0
658
2,233
1,699
0
W
3,432
329
1,060
1,091
3,656
1,669
0
1,344
2,312
0
12,659
W
3,331
98
99
481
3,418
3,102
0
1,737
1,681
801
4,448
W
Cu Chulainn
Møηstah
Cu Chulainn
3,273
646
981
1,178
5,961
4,285
0
3,236
2,725
0
5,058
W
Eset
Selaena
Eset
2,745
97
305
236
3,641
1,920
0
2,267
1,374
8,949
0
L
Charybdis
Suzerix
Charybdis
3,245
2,023
1,422
695
2,802
1,073
0
989
1,813
0
9,986
L
Cernunnos
TheSupremeCsP
Cernunnos
3,246
1,374
265
248
3,043
1,392
0
1,326
1,717
0
8,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
27,919
45
Minions Killed
46
0
Camps Cleared
0
434,409
Distance Traveled
508,543
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,376
1,075
9
2
0
84,988
0
W
Bacchus
5,492
1,098
1
0
0
92,893
0
L
Freya
5,832
1,166
11
2
0
105,428
0
L
Artio
4,513
903
0
0
0
41,371
0
W
Skadi
5,382
1,076
16
3
0
119,533
0
W
Nike
5,628
1,126
6
1
0
96,452
0
W
Cu Chulainn
5,448
1,090
9
2
0
103,655
0
W
Eset
5,969
1,194
14
3
0
96,010
1
L
Charybdis
5,154
1,031
18
4
0
104,506
0
L
Cernunnos
5,180
1,036
7
1
0
98,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role