Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Aprul13
Jormungandr
Level 115
God Stats
6W - 8L
1,555 SR
Queue Stats
85W - 74L
1,522 Elo+
Party 2
Medusa
Medusa
DinotheFriendly
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,496 Elo+
Party 2
Vamana
Vamana
Margicar
Vamana
Level 96
God Stats
7W - 3L
1,775 SR
Queue Stats
62W - 57L
1,500 Elo+
Party 2
Serqet
Serqet
TWITCHxxfenixx69
Serqet
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,475 Elo+
Solo
Team Averages
Level 97
1,566 SR
1,498 Elo+

VS

Team Averages
Level 93
1,523 SR
1,440 Elo+
Ares
Ares
EscalatorNB
Ares
Level 127
God Stats
5W - 2L
1,580 SR
Queue Stats
168W - 156L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
Flickel
Erlang Shen
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,272 Elo+
Solo
Ra
Ra
Rushifa Ryu
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,403 Elo+
Solo
Thanatos
Thanatos
ecaqpace
Thanatos
Level 84
God Stats
10W - 6L
1,551 SR
Queue Stats
145W - 123L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
xMiamoto
Heimdallr
Level 40
God Stats
6W - 5L
1,485 SR
Queue Stats
81W - 74L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 1 / 0
6,572
469
3,860
6,476
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Aprul13
Jormungandr
11
0 / 3 / 0
6,639
474
3,619
11,634
9,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 1
6,332
452
4,164
8,403
2,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Margicar
Vamana
13
0 / 3 / 0
7,380
527
8,416
11,678
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 5 / 0
6,355
454
4,448
12,029
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
7,366
526
5,577
10,223
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Flickel
Erlang Shen
15
1 / 0 / 4
8,359
597
8,914
15,576
16,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
0 / 0 / 2
8,701
622
4,990
7,426
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thanatos
ecaqpace
Thanatos
16
10 / 0 / 1
8,979
641
6,439
14,336
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
xMiamoto
Heimdallr
13
6 / 1 / 2
7,955
568
9,782
8,209
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
17
17
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Jormungandr
Aprul13
Jormungandr
0
3
0
0
L
0
5
1
0.1
W
0
0
10
5
W
Erlang Shen
Flickel
Erlang Shen
1
0
4
3
L
Vamana
Margicar
Vamana
0
3
0
0
W
0
0
2
1
L
1
5
0
0.2
W
Thanatos
ecaqpace
Thanatos
10
0
1
10.5
W
Heimdallr
xMiamoto
Heimdallr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,507
Damage
35,702
50,220
Taken
55,770
30,644
Mitigated
40,388
7,316
Healing
35,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,860
706
0
2,189
6,476
2,158
0
3,553
2,923
44,842
0
L
Jormungandr
Aprul13
Jormungandr
3,619
776
0
1,292
11,634
9,518
0
2,830
8,804
34,762
1,856
L
4,164
2,404
97
1,304
8,403
2,761
0
1,688
6,715
0
39,131
W
5,577
252
0
2,462
10,223
9,978
0
1,867
8,190
23,474
2,440
W
Erlang Shen
Flickel
Erlang Shen
8,914
4,547
0
7,708
15,576
16,364
6
300
14,451
9,583
62,620
L
Vamana
Margicar
Vamana
8,416
4,018
0
1,984
11,678
11,439
0
1,111
10,567
0
60,498
W
4,990
918
306
4,260
7,426
3,077
0
3,149
4,082
70,257
1,786
L
4,448
1,059
0
450
12,029
4,768
0
2,311
9,718
0
34,239
W
Thanatos
ecaqpace
Thanatos
6,439
1,436
0
17,207
14,336
6,765
0
972
13,065
0
71,412
W
Heimdallr
xMiamoto
Heimdallr
9,782
5,360
0
3,659
8,209
4,204
1,018
566
7,643
0
60,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
41,360
346
Minions Killed
488
0
Camps Cleared
0
1,472,806
Distance Traveled
1,472,541
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,572
469
80
6
0
280,664
0
L
Jormungandr
6,639
474
53
4
0
273,832
8
L
Medusa
6,332
452
68
5
0
326,293
2
W
Ares
7,366
526
22
2
0
290,584
2
W
Erlang Shen
8,359
597
119
9
0
270,239
0
L
Vamana
7,380
527
100
7
0
268,705
0
W
Ra
8,701
622
136
10
0
298,880
0
L
Serqet
6,355
454
45
3
0
323,312
0
W
Thanatos
8,979
641
112
8
0
346,482
0
W
Heimdallr
7,955
568
99
7
0
266,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role