Player Matchup

Chaac
Chaac
AHuMaLLlkuH
Chaac
Level 129
God Stats
11W - 4L
1,755 SR
Queue Stats
143W - 102L
1,615 Elo+
Solo
Geb
Geb
ALittleSausage
Geb
Level 89
God Stats
5W - 2L
1,686 SR
Queue Stats
288W - 251L
1,510 Elo+
Party 1
Scylla
Scylla
Alskuh
Scylla
Level 153
God Stats
4W - 3L
1,432 SR
Queue Stats
151W - 144L
1,510 Elo+
Party 1
Chernobog
Chernobog
Condemneduser
Chernobog
Level 119
God Stats
3W - 1L
1,468 SR
Queue Stats
31W - 21L
1,574 Elo+
Party 1
Susano
Susano
Dragon_King_Yami
Susano
Level 186
God Stats
54W - 23L
1,812 SR
Queue Stats
148W - 155L
1,431 Elo+
Solo
Team Averages
Level 135
1,631 SR
1,528 Elo+

VS

Team Averages
Level 125
1,452 SR
1,544 Elo+
Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AidanKook
Nut
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
IrohFisherman
Ne Zha
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,694 Elo+
Party 2
Sobek
Sobek
LandSharkz
Sobek
Level 145
God Stats
0W - 2L
1,259 SR
Queue Stats
47W - 46L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Stevebelis
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 1
5,071
724
3,771
6,976
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 4
4,272
610
1,792
5,325
2,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Alskuh
Scylla
9
0 / 0 / 3
4,919
703
2,106
3,019
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Condemneduser
Chernobog
9
1 / 0 / 4
4,528
647
3,161
3,434
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
7 / 1 / 1
5,375
768
5,559
7,181
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 2 / 0
3,561
509
2,186
3,502
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 0
4,773
682
1,844
4,809
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
3,987
570
3,392
6,017
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
7
1 / 3 / 1
4,516
645
2,477
5,929
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Stevebelis
Sylvanus
6
0 / 2 / 0
3,983
569
1,638
5,339
2,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
3
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
W
3
2
1
1.75
W
0
0
4
2
L
1
2
0
0.5
W
Scylla
Alskuh
Scylla
0
0
3
1.5
W
Chernobog
Condemneduser
Chernobog
1
0
4
3
W
7
1
1
7.5
L
0
2
0
0
L
Sobek
1
3
1
0.5
L
Sylvanus
Stevebelis
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,389
Damage
11,537
25,935
Taken
25,596
10,440
Mitigated
11,821
11,211
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,186
521
0
250
3,502
1,246
40
660
2,842
17,392
0
W
3,771
1,138
0
3,001
6,976
3,494
20
1,757
4,762
0
28,577
W
1,792
131
0
1,697
5,325
2,642
0
1,634
3,691
12,617
0
L
1,844
925
0
1,479
4,809
1,650
0
1,864
2,945
0
24,703
W
Scylla
Alskuh
Scylla
2,106
335
0
908
3,019
728
0
0
3,019
33,244
671
W
Chernobog
Condemneduser
Chernobog
3,161
2,127
0
2,245
3,434
1,221
0
1,748
1,686
0
32,913
W
5,559
2,235
0
3,360
7,181
2,355
50
442
6,739
0
29,406
L
3,392
651
0
1,336
6,017
2,371
0
713
5,304
0
26,266
L
Sobek
2,477
566
0
1,982
5,929
4,249
0
0
5,929
14,904
2,277
L
Sylvanus
Stevebelis
Sylvanus
1,638
397
1,108
1,162
5,339
2,305
0
626
4,713
11,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,165
Gold Earned
20,820
229
Minions Killed
185
0
Camps Cleared
0
723,860
Distance Traveled
644,429
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,561
509
28
4
0
106,004
0
W
Chaac
5,071
724
52
7
0
125,089
1
W
Geb
4,272
610
8
1
0
160,339
0
L
Nut
4,773
682
48
7
0
138,361
0
W
Scylla
4,919
703
54
8
0
145,356
0
W
Chernobog
4,528
647
67
10
0
130,447
0
W
Susano
5,375
768
48
7
0
162,629
0
L
Ne Zha
3,987
570
53
8
0
177,230
0
L
Sobek
4,516
645
40
6
0
104,829
0
L
Sylvanus
3,983
569
16
2
0
118,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role