Player Matchup

Nut
Nut
BrooklynOG92
Nut
Level 228
God Stats
0W - 1L
1,606 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Ganesha
Ganesha
I Nanwa I
Ganesha
Level 37
God Stats
3W - 3L
1,841 SR
Queue Stats
33W - 46L
1,409 Elo+
Party 2
Merlin
Merlin
Icazious69
Merlin
Level 127
God Stats
3W - 1L
1,726 SR
Queue Stats
40W - 47L
1,449 Elo+
Party 2
Anhur
Anhur
Montju Ra
Anhur
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
Screwup26
Izanami
Level 144
God Stats
1W - 3L
1,208 SR
Queue Stats
43W - 56L
1,446 Elo+
Party 2
Team Averages
Level 110
1,577 SR
1,461 Elo+

VS

Team Averages
Level 84
1,528 SR
1,493 Elo+
Ymir
Ymir
CrazyCya
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,449 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Diiaboli
Morgan Le Fay
Level 142
God Stats
27W - 22L
1,595 SR
Queue Stats
383W - 356L
1,498 Elo+
Solo
Nut
Nut
TheSampinator
Nut
Level 23
God Stats
3W - 1L
1,557 SR
Queue Stats
4W - 10L
1,498 Elo+
Party 3
Erlang Shen
Erlang Shen
YouBigMad
Erlang Shen
Level 71
God Stats
19W - 14L
1,576 SR
Queue Stats
120W - 121L
1,459 Elo+
Party 3
Cliodhna
Cliodhna
know_us_gamers
Cliodhna
Level 137
God Stats
5W - 3L
1,412 SR
Queue Stats
26W - 19L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,701
518
3,358
8,695
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
I Nanwa I
Ganesha
8
0 / 2 / 1
5,436
494
2,352
9,458
4,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
Icazious69
Merlin
10
0 / 3 / 1
5,667
515
5,026
5,609
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Montju Ra
Anhur
6
0 / 7 / 0
4,367
397
1,287
7,113
1,990
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
Screwup26
Izanami
9
1 / 5 / 0
5,629
512
4,385
7,889
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 4
6,408
583
3,594
8,843
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Diiaboli
Morgan Le Fay
11
2 / 0 / 1
6,592
599
5,282
5,886
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 1
6,873
625
9,982
5,546
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
YouBigMad
Erlang Shen
13
6 / 0 / 0
8,292
754
5,458
5,602
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cliodhna
10
2 / 1 / 0
5,989
544
3,136
6,881
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
17
18
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ymir
1
1
4
3
W
Morgan Le Fay
Diiaboli
Morgan Le Fay
2
0
1
2.5
L
Ganesha
I Nanwa I
Ganesha
0
2
1
0.25
L
Merlin
Icazious69
Merlin
0
3
1
0.17
L
Anhur
Montju Ra
Anhur
0
7
0
0
L
Izanami
Screwup26
Izanami
1
5
0
0.2
W
6
0
1
6.5
W
Erlang Shen
YouBigMad
Erlang Shen
6
0
0
6
W
Cliodhna
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,408
Damage
27,452
38,764
Taken
32,758
13,914
Mitigated
16,462
8,600
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,358
2,078
0
3,098
8,695
2,858
0
1,560
6,893
0
40,825
W
Ymir
3,594
1,053
0
2,352
8,843
6,727
327
2,073
6,770
23,722
0
W
Morgan Le Fay
Diiaboli
Morgan Le Fay
5,282
312
0
932
5,886
2,481
0
3,261
2,625
43,858
338
L
Ganesha
I Nanwa I
Ganesha
2,352
594
1,067
2,204
9,458
4,854
0
2,556
6,812
12,539
534
L
Merlin
Icazious69
Merlin
5,026
355
0
831
5,609
1,640
0
2,364
2,851
44,198
147
L
Anhur
Montju Ra
Anhur
1,287
1,116
0
277
7,113
1,990
0
0
7,113
0
12,707
L
Izanami
Screwup26
Izanami
4,385
2,654
0
1,123
7,889
2,572
364
1,670
6,219
0
43,347
W
9,982
6,966
0
2,762
5,546
1,992
739
974
4,572
0
45,518
W
Erlang Shen
YouBigMad
Erlang Shen
5,458
3,220
0
3,677
5,602
2,926
1,606
0
5,602
0
53,157
W
Cliodhna
3,136
67
32
341
6,881
2,336
396
1,049
5,832
0
33,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
34,154
265
Minions Killed
336
0
Camps Cleared
0
995,521
Distance Traveled
1,147,330
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,701
518
76
7
0
225,190
0
W
Ymir
6,408
583
28
3
0
237,458
0
W
Morgan Le Fay
6,592
599
89
8
0
228,842
2
L
Ganesha
5,436
494
8
1
0
217,275
5
L
Merlin
5,667
515
77
7
0
210,965
0
L
Anhur
4,367
397
16
1
0
157,540
0
L
Izanami
5,629
512
88
8
0
184,551
0
W
Nut
6,873
625
65
6
0
210,537
0
W
Erlang Shen
8,292
754
97
9
0
214,345
0
W
Cliodhna
5,989
544
57
5
0
256,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role