Player Matchup

Nut
Nut
 
Nut
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Crunkee
Nemesis
Level 23
God Stats
6W - 5L
1,583 SR
Queue Stats
51W - 49L
1,469 Elo+
Party 2
Horus
Horus
LvL 50 Ditto
Horus
Level 101
God Stats
1W - 1L
1,279 SR
Queue Stats
48W - 47L
1,530 Elo+
Party 1
Anubis
Anubis
Nannersammichiz
Anubis
Level 127
God Stats
3W - 1L
1,766 SR
Queue Stats
25W - 19L
1,469 Elo+
Party 2
Sol
Sol
PancakeJoe19
Sol
Level 129
God Stats
10W - 4L
1,586 SR
Queue Stats
175W - 174L
1,528 Elo+
Party 1
Team Averages
Level 112
1,543 SR
1,499 Elo+

VS

Team Averages
Level 99
1,468 SR
1,457 Elo+
Anhur
Anhur
F1R3_X_ZOMBIE
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Chaac
Chaac
Iamoakie
Chaac
Level 91
God Stats
1W - 4L
1,308 SR
Queue Stats
103W - 91L
1,502 Elo+
Solo
Hades
Hades
Rekticio
Hades
Level 106
God Stats
2W - 3L
1,464 SR
Queue Stats
216W - 214L
1,408 Elo+
Solo
Ix Chel
Ix Chel
hulk2324
Ix Chel
Level 96
God Stats
11W - 8L
1,569 SR
Queue Stats
185W - 185L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
incognito58
Kumbhakarna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 1 / 0
4,690
521
650
6,202
2,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
Crunkee
Nemesis
8
0 / 1 / 2
4,828
536
3,144
5,463
1,966
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 6
5,507
612
2,434
6,725
4,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
5,330
592
1,244
4,508
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
7 / 0 / 0
6,483
720
8,860
6,611
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,107
456
2,427
4,869
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Iamoakie
Chaac
11
1 / 0 / 0
5,895
655
3,422
3,764
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Rekticio
Hades
9
1 / 1 / 0
4,760
529
2,018
5,991
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
hulk2324
Ix Chel
8
0 / 2 / 0
4,685
521
2,622
4,749
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
incognito58
Kumbhakarna
6
0 / 3 / 1
4,037
449
1,266
7,839
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
1
0
0
W
Nemesis
Crunkee
Nemesis
0
1
2
1
L
0
2
0
0
L
Chaac
Iamoakie
Chaac
1
0
0
1
W
0
1
6
3
W
1
0
0
1
W
7
0
0
7
L
Hades
Rekticio
Hades
1
1
0
1
L
Ix Chel
hulk2324
Ix Chel
0
2
0
0
L
Kumbhakarna
incognito58
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
11,755
29,509
Taken
27,212
13,000
Mitigated
13,324
14,537
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
650
393
0
2,293
6,202
2,987
0
308
5,894
0
24,234
W
Nemesis
Crunkee
Nemesis
3,144
1,651
0
1,892
5,463
1,966
0
2,984
2,479
0
19,056
L
2,427
1,189
0
1,213
4,869
1,513
0
2,494
2,375
0
21,134
L
Chaac
Iamoakie
Chaac
3,422
144
0
1,621
3,764
3,070
0
230
3,534
0
37,974
W
2,434
1,203
400
2,132
6,725
4,252
0
1,647
5,078
0
10,528
W
1,244
18
0
3,746
4,508
1,870
0
126
4,382
41,480
0
W
8,860
5,272
0
4,074
6,611
1,925
199
1,340
5,271
50,246
2,403
L
Hades
Rekticio
Hades
2,018
75
242
2,066
5,991
2,862
0
1,283
4,708
31,635
2,744
L
Ix Chel
hulk2324
Ix Chel
2,622
0
220
565
4,749
1,466
0
862
3,887
25,442
0
L
Kumbhakarna
incognito58
Kumbhakarna
1,266
335
0
1,307
7,839
4,413
0
4,943
2,896
6,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
23,484
241
Minions Killed
214
0
Camps Cleared
0
905,174
Distance Traveled
805,658
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,690
521
41
5
0
174,389
0
W
Nemesis
4,828
536
40
4
0
203,384
0
L
Anhur
4,107
456
25
3
0
167,699
0
L
Chaac
5,895
655
76
8
0
168,507
0
W
Horus
5,507
612
15
2
0
185,011
2
W
Anubis
5,330
592
73
8
0
187,734
1
W
Sol
6,483
720
72
8
0
154,656
0
L
Hades
4,760
529
60
7
0
178,597
0
L
Ix Chel
4,685
521
45
5
0
162,269
3
L
Kumbhakarna
4,037
449
8
1
0
128,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role