Player Matchup

Ravana
Ravana
Altair101_
Ravana
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 69L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
MndThtMakMgaMoan
Xbalanque
Level 87
God Stats
7W - 2L
1,567 SR
Queue Stats
103W - 158L
1,417 Elo+
Solo
Charon
Charon
Sinister-Laughh
Charon
Level 129
God Stats
1W - 0L
1,327 SR
Queue Stats
44W - 44L
1,526 Elo+
Party 2
Vamana
Vamana
Solo_Rewind-
Vamana
Level 120
God Stats
4W - 5L
1,703 SR
Queue Stats
55W - 56L
1,517 Elo+
Party 2
Anubis
Anubis
Void_Thaboy
Anubis
Level 109
God Stats
2W - 0L
1,703 SR
Queue Stats
55W - 50L
1,613 Elo+
Party 2
Team Averages
Level 113
1,560 SR
1,518 Elo+

VS

Team Averages
Level 117
1,502 SR
1,566 Elo+
Ra
Ra
BlakersW
Ra
Level 110
God Stats
9W - 11L
1,332 SR
Queue Stats
382W - 374L
1,525 Elo+
Solo
Achilles
Achilles
Crimson_Zephyrr
Achilles
Level 159
God Stats
75W - 53L
1,626 SR
Queue Stats
121W - 116L
1,607 Elo+
Party 1
Yemoja
Yemoja
Deity-Mez
Yemoja
Level 132
God Stats
4W - 10L
1,549 SR
Queue Stats
107W - 96L
1,526 Elo+
Solo
Ne Zha
Ne Zha
I_Created_Tacos
Ne Zha
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 163L
1,544 Elo+
Solo
Heimdallr
Heimdallr
SLUMPT-AK
Heimdallr
Level 93
God Stats
5W - 3L
1,503 SR
Queue Stats
190W - 161L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Altair101_
Ravana
12
2 / 2 / 7
6,641
553
5,268
8,364
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
12
3 / 1 / 1
7,079
590
5,913
8,128
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 6
6,316
526
4,049
8,882
6,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
11
0 / 1 / 0
5,835
486
1,743
7,818
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
5 / 1 / 1
8,068
672
7,862
5,022
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,012
501
3,260
6,785
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
3 / 0 / 0
8,051
671
5,416
5,656
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Deity-Mez
Yemoja
8
0 / 1 / 1
5,856
488
3,513
8,758
4,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 5 / 1
5,064
422
2,291
10,933
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SLUMPT-AK
Heimdallr
9
1 / 4 / 0
5,330
444
6,097
8,357
3,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
4
6
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
Altair101_
Ravana
2
2
7
2.75
L
0
2
0
0
L
Achilles
3
0
0
3
L
Yemoja
Deity-Mez
Yemoja
0
1
1
0.5
L
0
5
1
0.1
W
Xbalanque
3
1
1
3.5
L
Heimdallr
SLUMPT-AK
Heimdallr
1
4
0
0.25
W
2
1
6
5
W
Vamana
0
1
0
0
W
Anubis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
20,577
38,214
Taken
40,489
22,935
Mitigated
17,205
14,890
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Altair101_
Ravana
5,268
1,051
0
5,057
8,364
3,654
0
1,275
7,019
0
52,485
L
3,260
506
372
1,304
6,785
2,188
0
2,537
4,038
52,580
0
L
Achilles
5,416
1,085
0
1,566
5,656
3,792
0
50
5,187
0
66,529
L
Yemoja
Deity-Mez
Yemoja
3,513
496
1,425
2,113
8,758
4,182
0
4,137
4,483
15,773
1,062
L
2,291
541
0
1,159
10,933
3,867
0
2,713
7,992
0
29,871
W
Xbalanque
5,913
3,245
0
2,772
8,128
3,458
637
1,689
6,439
0
57,338
L
Heimdallr
SLUMPT-AK
Heimdallr
6,097
3,261
0
1,351
8,357
3,176
0
1,659
6,656
0
32,011
W
4,049
669
0
2,116
8,882
6,936
19
1,721
7,057
17,760
0
W
Vamana
1,743
143
0
2,275
7,818
6,081
0
0
7,818
0
36,399
W
Anubis
7,862
113
0
2,670
5,022
2,806
0
1,906
3,116
59,205
2,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
30,313
405
Minions Killed
320
0
Camps Cleared
0
1,275,535
Distance Traveled
1,138,753
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,641
553
85
7
0
289,512
0
L
Ra
6,012
501
91
8
0
238,391
4
L
Achilles
8,051
671
108
9
0
269,606
0
L
Yemoja
5,856
488
22
2
0
212,676
0
L
Ne Zha
5,064
422
45
4
0
219,617
0
W
Xbalanque
7,079
590
113
9
0
262,693
0
L
Heimdallr
5,330
444
54
5
0
198,463
2
W
Charon
6,316
526
11
1
0
254,482
4
W
Vamana
5,835
486
71
6
0
247,819
2
W
Anubis
8,068
672
125
10
0
221,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role