Player Matchup

Ullr
Ullr
MoodNika
Ullr
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 222L
1,691 Elo+
Solo
Hercules
Hercules
NikTamair97
Hercules
Level 144
God Stats
1W - 2L
1,470 SR
Queue Stats
36W - 37L
1,521 Elo+
Solo
Vulcan
Vulcan
PhallusPower
Vulcan
Level 35
God Stats
1W - 2L
1,497 SR
Queue Stats
237W - 232L
1,372 Elo+
Solo
Bacchus
Bacchus
PremiumJulio
Bacchus
Level 61
God Stats
1W - 1L
1,721 SR
Queue Stats
16W - 15L
1,538 Elo+
Solo
Arachne
Arachne
SankeSwar
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 107L
1,591 Elo+
Solo
Team Averages
Level 89
1,538 SR
1,543 Elo+

VS

Team Averages
Level 98
1,565 SR
1,568 Elo+
Atlas
Atlas
Djseal456
Atlas
Level 92
God Stats
5W - 1L
1,483 SR
Queue Stats
112W - 90L
1,575 Elo+
Party 1
Zeus
Zeus
Entrsndmn601
Zeus
Level 128
God Stats
3W - 0L
1,541 SR
Queue Stats
98W - 91L
1,551 Elo+
Party 1
Nut
Nut
MoonAzra
Nut
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 42L
1,615 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wildtaco2
Cu Chulainn
Level 41
God Stats
9W - 4L
1,532 SR
Queue Stats
79W - 83L
1,524 Elo+
Party 1
Freya
Freya
spartalexchief
Freya
Level 79
God Stats
21W - 9L
1,769 SR
Queue Stats
99W - 88L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 1 / 0
4,612
461
3,165
6,355
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
NikTamair97
Hercules
10
0 / 1 / 0
5,672
567
4,043
7,967
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
10
0 / 1 / 0
5,311
531
1,044
4,421
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
PremiumJulio
Bacchus
8
0 / 0 / 0
4,514
451
1,854
7,353
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
SankeSwar
Arachne
9
0 / 3 / 0
4,746
475
2,351
10,788
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Djseal456
Atlas
11
2 / 0 / 1
5,766
577
3,357
8,119
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 1
6,609
661
4,893
3,150
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,287
529
5,425
3,997
1,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Wildtaco2
Cu Chulainn
11
1 / 0 / 0
6,120
612
5,856
8,774
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
5,238
524
4,992
5,963
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
Djseal456
Atlas
2
0
1
2.5
W
2
0
1
2.5
L
Ullr
1
1
0
1
W
1
0
1
1.5
L
Hercules
NikTamair97
Hercules
0
1
0
0
L
Vulcan
0
1
0
0
L
Bacchus
PremiumJulio
Bacchus
0
0
0
0
L
Arachne
SankeSwar
Arachne
0
3
0
0
W
Cu Chulainn
Wildtaco2
Cu Chulainn
1
0
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,457
Damage
24,523
36,884
Taken
30,003
21,293
Mitigated
15,807
10,311
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Djseal456
Atlas
3,357
727
0
1,456
8,119
3,919
0
432
7,646
33,010
1,204
W
4,893
156
0
509
3,150
989
0
860
2,290
44,494
871
L
Ullr
3,165
673
0
634
6,355
2,197
0
1,347
4,968
0
34,633
W
5,425
3,569
0
2,599
3,997
1,298
66
472
3,525
0
34,893
L
Hercules
NikTamair97
Hercules
4,043
673
0
3,920
7,967
6,985
0
309
7,568
0
39,648
L
Vulcan
1,044
790
0
604
4,421
1,382
0
3,227
768
34,709
0
L
Bacchus
PremiumJulio
Bacchus
1,854
148
0
2,071
7,353
6,632
0
3,056
4,184
7,028
0
L
Arachne
SankeSwar
Arachne
2,351
1,278
0
3,082
10,788
4,097
0
3,760
6,706
0
37,479
W
Cu Chulainn
Wildtaco2
Cu Chulainn
5,856
1,150
0
1,171
8,774
7,123
0
0
8,211
0
41,802
W
4,992
1,563
0
1,879
5,963
2,478
86
1,134
4,829
32,330
6,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,855
Gold Earned
29,020
290
Minions Killed
360
0
Camps Cleared
0
998,552
Distance Traveled
1,032,301
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,766
577
67
7
0
238,697
0
W
Zeus
6,609
661
103
10
0
197,443
0
L
Ullr
4,612
461
52
5
0
177,333
0
W
Nut
5,287
529
55
6
0
193,000
1
L
Hercules
5,672
567
84
8
0
209,937
3
L
Vulcan
5,311
531
76
8
0
191,185
0
L
Bacchus
4,514
451
11
1
0
212,177
2
L
Arachne
4,746
475
67
7
0
207,920
0
W
Cu Chulainn
6,120
612
78
8
0
218,712
0
W
Freya
5,238
524
57
6
0
184,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role