Player Matchup

Nut
Nut
Pimp_C_UGK
Nut
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,479 Elo+
Party 1
Surtr
Surtr
SpaceThunder18
Surtr
Level 125
God Stats
129W - 112L
1,627 SR
Queue Stats
194W - 188L
1,502 Elo+
Solo
Bacchus
Bacchus
TheBasedRob
Bacchus
Level 160
God Stats
37W - 26L
1,473 SR
Queue Stats
724W - 772L
1,536 Elo+
Party 1
Hera
Hera
incipientirade
Hera
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 53L
1,511 Elo+
Solo
Susano
Susano
xx419GDNerdxx
Susano
Level 212
God Stats
4W - 5L
1,685 SR
Queue Stats
115W - 163L
1,494 Elo+
Party 1
Team Averages
Level 146
1,557 SR
1,504 Elo+

VS

Team Averages
Level 116
1,607 SR
1,502 Elo+
Charybdis
Charybdis
 
Charybdis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BluffableRogu3
Charon
Level 140
God Stats
2W - 0L
1,794 SR
Queue Stats
11W - 9L
1,545 Elo+
Solo
Arachne
Arachne
LIFT DZ NTZ
Arachne
Level 205
God Stats
45W - 37L
1,720 SR
Queue Stats
863W - 808L
1,497 Elo+
Solo
Surtr
Surtr
Rxem v
Surtr
Level 104
God Stats
11W - 2L
1,744 SR
Queue Stats
186W - 183L
1,526 Elo+
Solo
Thoth
Thoth
YokiJoe
Thoth
Level 58
God Stats
2W - 0L
1,276 SR
Queue Stats
99W - 92L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,528
503
2,381
4,991
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

10
0 / 1 / 0
5,168
574
2,767
7,521
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
TheBasedRob
Bacchus
9
0 / 3 / 3
4,636
515
4,913
7,884
6,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 0 / 0
3,373
375
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
5 / 4 / 0
5,632
626
4,625
10,710
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 1 / 1
5,932
659
3,367
5,627
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 1
6,433
715
4,400
5,436
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
LIFT DZ NTZ
Arachne
11
0 / 1 / 3
5,783
643
2,420
7,289
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Surtr
Rxem v
Surtr
9
0 / 2 / 5
5,045
561
4,757
8,170
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
YokiJoe
Thoth
10
3 / 1 / 3
6,070
674
2,043
3,359
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
8
9
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
1
3.5
W
2
0
1
2.5
W
Arachne
LIFT DZ NTZ
Arachne
0
1
3
1.5
L
0
1
0
0
W
Surtr
Rxem v
Surtr
0
2
5
1.25
L
0
1
0
0
L
Bacchus
TheBasedRob
Bacchus
0
3
3
0.5
W
Thoth
YokiJoe
Thoth
3
1
3
4.5
L
0
0
0
0
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,686
Damage
16,987
31,106
Taken
29,881
18,158
Mitigated
12,530
10,801
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,367
1,357
0
2,588
5,627
1,891
53
1,879
3,352
0
38,473
W
4,400
1,182
0
2,201
5,436
2,459
0
193
4,749
37,347
2,300
W
Arachne
LIFT DZ NTZ
Arachne
2,420
2,193
0
2,605
7,289
3,101
607
0
7,289
0
53,821
L
2,381
1,289
0
2,099
4,991
1,616
0
337
4,585
0
26,258
W
Surtr
Rxem v
Surtr
4,757
1,366
0
2,078
8,170
4,195
11
2,008
5,726
317
25,825
L
2,767
792
0
2,367
7,521
5,760
0
3,106
3,885
932
32,745
L
Bacchus
TheBasedRob
Bacchus
4,913
378
0
2,092
7,884
6,909
0
922
6,601
19,318
0
W
Thoth
YokiJoe
Thoth
2,043
322
0
32
3,359
884
405
94
3,225
28,924
1,782
L
0
0
0
0
0
0
0
0
0
0
0
L
4,625
1,433
0
4,243
10,710
3,873
0
1,519
9,068
0
34,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,337
Gold Earned
29,263
215
Minions Killed
338
0
Camps Cleared
0
755,738
Distance Traveled
862,222
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,932
659
72
8
0
171,806
0
W
Charon
6,433
715
95
11
0
159,527
0
W
Arachne
5,783
643
96
11
0
180,197
2
L
Nut
4,528
503
52
6
0
170,501
1
W
Surtr
5,045
561
35
4
0
185,963
1
L
Surtr
5,168
574
62
7
0
175,502
0
L
Bacchus
4,636
515
34
4
0
200,022
3
W
Thoth
6,070
674
40
4
0
164,729
0
L
Hera
3,373
375
0
0
0
0
0
L
Susano
5,632
626
67
7
0
209,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role