Player Matchup

Freya
Freya
Hugh_happy
Freya
Level 58
God Stats
80W - 68L
1,498 SR
Queue Stats
115W - 123L
1,367 Elo+
Party 1
Bacchus
Bacchus
Toiruby
Bacchus
Level 42
God Stats
27W - 18L
1,557 SR
Queue Stats
104W - 112L
1,331 Elo+
Party 1
Arachne
Arachne
lllBrazalll
Arachne
Level 24
God Stats
4W - 3L
1,448 SR
Queue Stats
95W - 105L
1,294 Elo+
Party 1
Team Averages
Level 41
1,501 SR
1,331 Elo+

VS

Team Averages
Level 74
1,427 SR
1,418 Elo+
Ra
Ra
Radbuza
Ra
Level 56
God Stats
15W - 16L
1,431 SR
Queue Stats
124W - 123L
1,434 Elo+
Solo
Achilles
Achilles
XxQteMeToxX
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,456 Elo+
Party 2
Xbalanque
Xbalanque
jesuking722
Xbalanque
Level 59
God Stats
1W - 4L
1,352 SR
Queue Stats
44W - 63L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
9 / 3 / 3
11,818
739
20,611
18,785
9,429
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Toiruby
Bacchus
17
1 / 1 / 10
10,691
668
8,096
15,081
24,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
lllBrazalll
Arachne
16
2 / 2 / 9
10,632
665
8,251
14,720
8,783
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
11,581
724
8,586
11,837
9,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
XxQteMeToxX
Achilles
14
2 / 7 / 4
10,037
627
11,560
22,012
21,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
jesuking722
Xbalanque
15
1 / 4 / 3
9,838
615
14,613
10,493
4,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
6
6
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
9
3
3
3.5
L
3
1
3
4.5
W
Bacchus
Toiruby
Bacchus
1
1
10
6
L
Achilles
XxQteMeToxX
Achilles
2
7
4
0.57
L
Xbalanque
jesuking722
Xbalanque
1
4
3
0.63
W
Arachne
lllBrazalll
Arachne
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,958
Damage
34,759
48,586
Taken
44,342
42,610
Mitigated
35,111
13,529
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
20,611
5,921
0
6,542
18,785
9,429
0
3,355
14,807
69,273
1,342
L
8,586
382
2,614
5,910
11,837
9,207
0
5,555
6,282
52,110
1,777
W
Bacchus
Toiruby
Bacchus
8,096
988
0
3,660
15,081
24,398
0
2,562
11,705
29,624
299
L
Achilles
XxQteMeToxX
Achilles
11,560
2,970
0
1,208
22,012
21,794
0
15,353
6,659
0
26,959
L
Xbalanque
jesuking722
Xbalanque
14,613
8,618
0
310
10,493
4,110
1,360
7,652
2,841
0
44,260
W
Arachne
lllBrazalll
Arachne
8,251
6,641
0
3,327
14,720
8,783
0
2,678
11,661
0
26,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
31,456
140
Minions Killed
209
0
Camps Cleared
0
896,388
Distance Traveled
793,344
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,818
739
80
5
0
269,062
0
L
Ra
11,581
724
114
7
0
293,844
5
W
Bacchus
10,691
668
37
2
0
309,801
0
L
Achilles
10,037
627
28
2
0
251,344
0
L
Xbalanque
9,838
615
67
4
0
248,156
1
W
Arachne
10,632
665
23
1
0
317,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role