Player Matchup

Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze II
M4N0FST33L45
Lancelot
Bronze II
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 291L
92 MMR
Solo
Surtr
Surtr
Bronze I
iamwilliamafton
Surtr
Bronze I
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 26L
1,122 MMR
Party 1
The Morrigan
The Morrigan
Silver V
nosreip8
The Morrigan
Silver V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
568 MMR
Solo
Sylvanus
Sylvanus
Bronze I
sonllgoku
Sylvanus
Bronze I
Level 122
God Stats
0W - 6L
1,286 SR
Queue Stats
4W - 24L
1,168 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,457 SR
890 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,476 SR
1,200 MMR
Thanatos
Thanatos
Silver V
 
Thanatos
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
 
Ah Muzen Cab
Bronze II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Afronippels
Kukulkan
Silver I
Level 118
God Stats
10W - 12L
1,446 SR
Queue Stats
231W - 238L
1,191 MMR
Solo
Xing Tian
Xing Tian
Silver I
HunterBiden5714
Xing Tian
Silver I
Level 106
God Stats
206W - 176L
1,480 SR
Queue Stats
949W - 963L
1,186 MMR
Solo
Ymir
Ymir
Silver IV
l10k Gaona
Ymir
Silver IV
Level 46
God Stats
20W - 18L
1,455 SR
Queue Stats
363W - 397L
625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 5 / 1
8,159
453
8,819
16,741
7,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
M4N0FST33L45
Lancelot
12
2 / 8 / 1
7,678
427
5,790
14,326
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 1 / 2
8,159
453
5,561
16,162
8,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
nosreip8
The Morrigan
15
6 / 4 / 1
8,630
479
5,205
11,200
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
sonllgoku
Sylvanus
11
1 / 4 / 6
7,859
437
8,578
16,749
15,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AwilixAo KuangArachneJanusAthena

VS

Bans
BellonaBake KujiraAresMedusaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 6 / 6
9,265
515
4,934
17,958
7,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 6 / 5
8,492
472
10,630
15,463
4,176
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Afronippels
Kukulkan
17
12 / 0 / 2
11,418
634
14,639
5,839
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
HunterBiden5714
Xing Tian
17
4 / 0 / 7
10,815
601
14,619
15,259
15,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 2 / 9
7,714
429
4,082
16,892
13,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
14
Kills
22
22
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
1
0.7
W
Thanatos
 
Thanatos
5
6
6
1.33
W
Ah Muzen Cab
 
Ah Muzen Cab
1
6
5
0.58
W
Kukulkan
Afronippels
Kukulkan
12
0
2
13
W
Xing Tian
HunterBiden5714
Xing Tian
4
0
7
7.5
L
Lancelot
M4N0FST33L45
Lancelot
2
8
1
0.31
L
2
1
2
3
W
0
2
9
2.25
L
The Morrigan
nosreip8
The Morrigan
6
4
1
1.63
L
Sylvanus
sonllgoku
Sylvanus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,953
Damage
48,904
75,178
Taken
71,411
42,620
Mitigated
42,992
15,743
Healing
22,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,819
3,167
0
4,220
16,741
7,185
0
5,395
11,282
0
78,617
W
Thanatos
 
Thanatos
4,934
947
0
13,249
17,958
7,569
18
3,401
14,416
0
63,885
W
Ah Muzen Cab
 
Ah Muzen Cab
10,630
3,552
0
1,248
15,463
4,176
589
4,470
10,949
0
55,498
W
Kukulkan
Afronippels
Kukulkan
14,639
1,374
0
2,008
5,839
2,540
674
1,359
4,396
91,232
3,984
W
Xing Tian
HunterBiden5714
Xing Tian
14,619
913
0
2,260
15,259
15,127
0
995
13,702
81,371
4,288
L
Lancelot
M4N0FST33L45
Lancelot
5,790
1,105
0
1,139
14,326
6,747
0
6,968
6,858
0
33,226
L
5,561
1,938
0
5,705
16,162
8,936
507
7,617
8,057
1,942
55,844
W
4,082
1,040
0
3,538
16,892
13,580
27
4,292
12,555
23,440
0
L
The Morrigan
nosreip8
The Morrigan
5,205
822
0
0
11,200
4,380
0
5,353
5,719
44,753
1,383
L
Sylvanus
sonllgoku
Sylvanus
8,578
2,128
672
4,007
16,749
15,372
0
5,884
10,767
27,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
47,704
387
Minions Killed
491
0
Camps Cleared
0
1,723,048
Distance Traveled
1,658,487
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,159
453
130
7
0
315,037
0
W
Thanatos
9,265
515
97
5
0
328,057
0
W
Ah Muzen Cab
8,492
472
93
5
0
327,030
0
W
Kukulkan
11,418
634
135
8
0
358,301
3
W
Xing Tian
10,815
601
135
8
0
303,019
0
L
Lancelot
7,678
427
58
3
0
374,183
2
L
Surtr
8,159
453
96
5
0
394,888
1
W
Ymir
7,714
429
31
2
0
342,080
10
L
The Morrigan
8,630
479
63
4
0
324,308
0
L
Sylvanus
7,859
437
40
2
0
314,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role