Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ClemenJP
Cerberus
Level 29
God Stats
12W - 20L
1,435 SR
Queue Stats
226W - 325L
1,294 Elo+
Solo
Neith
Neith
Taigananaa
Neith
Level 5
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
YaaahhBlesss
Hou Yi
Level 22
God Stats
3W - 4L
1,527 SR
Queue Stats
58W - 62L
1,537 Elo+
Solo
Janus
Janus
jaymunchy
Janus
Level 29
God Stats
9W - 16L
1,422 SR
Queue Stats
156W - 168L
1,438 Elo+
Solo
Team Averages
Level 48
1,424 SR
1,454 Elo+

VS

Team Averages
Level 84
1,553 SR
1,440 Elo+
Persephone
Persephone
MimiLuv
Persephone
Level 127
God Stats
5W - 2L
1,673 SR
Queue Stats
170W - 170L
1,478 Elo+
Party 1
Ix Chel
Ix Chel
UNCLE_TOPHAT2
Ix Chel
Level 119
God Stats
6W - 7L
1,568 SR
Queue Stats
107W - 117L
1,512 Elo+
Party 1
Shiva
Shiva
ZaWarudo_223
Shiva
Level 109
God Stats
3W - 0L
1,504 SR
Queue Stats
122W - 128L
1,431 Elo+
Party 1
Neith
Neith
jacobp96p
Neith
Level 29
God Stats
96W - 120L
1,417 SR
Queue Stats
150W - 181L
1,397 Elo+
Solo
Fafnir
Fafnir
razorbladedream8
Fafnir
Level 37
God Stats
3W - 2L
1,603 SR
Queue Stats
4W - 5L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 5 / 1
7,292
729
2,412
10,043
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
ClemenJP
Cerberus
13
1 / 4 / 1
7,422
742
2,705
14,198
9,537
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
12
0 / 3 / 0
6,714
671
758
5,438
1,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hou Yi
13
0 / 0 / 1
7,192
719
2,759
2,650
941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
jaymunchy
Janus
15
1 / 2 / 1
8,239
824
4,909
4,248
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MimiLuv
Persephone
16
3 / 0 / 6
9,784
978
7,536
3,232
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
16
7 / 0 / 4
9,220
922
10,547
6,430
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 8
8,334
833
5,745
8,981
8,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
jacobp96p
Neith
15
2 / 1 / 6
8,480
848
5,314
6,354
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 1 / 8
8,440
844
2,546
9,195
9,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
14
14
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
1
0.3
L
Cerberus
ClemenJP
Cerberus
1
4
1
0.38
W
Persephone
MimiLuv
Persephone
3
0
6
6
L
Neith
0
3
0
0
W
Ix Chel
7
0
4
9
L
Hou Yi
0
0
1
0.5
W
2
1
8
6
W
Neith
jacobp96p
Neith
2
1
6
5
L
Janus
jaymunchy
Janus
1
2
1
0.75
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,543
Damage
31,688
36,577
Taken
34,192
16,719
Mitigated
25,474
8,686
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,412
70
1,121
2,589
10,043
3,079
0
5,262
4,179
16,270
0
L
Cerberus
ClemenJP
Cerberus
2,705
140
463
3,421
14,198
9,537
0
7,631
5,919
11,186
0
W
Persephone
MimiLuv
Persephone
7,536
195
0
1,028
3,232
1,180
1,085
538
2,694
40,990
0
L
Neith
758
257
0
83
5,438
1,654
0
4,368
778
0
4,680
W
Ix Chel
10,547
1,009
594
1,196
6,430
2,923
1,638
2,255
4,175
25,183
258
L
Hou Yi
2,759
481
0
750
2,650
941
0
976
1,562
0
16,553
W
5,745
507
0
431
8,981
8,943
310
2,436
6,545
0
17,057
W
Neith
jacobp96p
Neith
5,314
2,036
0
467
6,354
2,577
2,603
1,891
4,463
0
24,270
L
Janus
jaymunchy
Janus
4,909
377
143
116
4,248
1,508
0
1,249
2,899
36,339
0
W
2,546
759
1,040
1,930
9,195
9,851
876
2,906
6,289
8,059
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,859
Gold Earned
44,258
177
Minions Killed
199
0
Camps Cleared
0
836,104
Distance Traveled
999,808
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,292
729
39
4
0
174,278
0
L
Cerberus
7,422
742
23
2
0
188,552
0
W
Persephone
9,784
978
82
8
0
198,287
0
L
Neith
6,714
671
5
1
0
147,595
0
W
Ix Chel
9,220
922
45
5
0
187,759
0
L
Hou Yi
7,192
719
34
3
0
186,077
1
W
Shiva
8,334
833
22
2
0
217,380
0
W
Neith
8,480
848
37
4
0
183,661
0
L
Janus
8,239
824
76
8
0
139,602
4
W
Fafnir
8,440
844
13
1
0
212,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role