Player Matchup

Kukulkan
Kukulkan
Gold II
FADEING
Kukulkan
Gold II
Level 105
God Stats
8W - 9L
1,562 SR
Queue Stats
72W - 74L
1,655 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Komiker0001
Xbalanque
Platinum V
Level 155
God Stats
9W - 5L
1,945 SR
Queue Stats
156W - 132L
1,636 MMR
Solo
Bellona
Bellona
Gold III
Sibwind
Bellona
Gold III
Level 157
God Stats
15W - 9L
1,774 SR
Queue Stats
96W - 91L
1,577 MMR
Party 2
Geb
Geb
Gold III
beqabeqa71
Geb
Gold III
Level 159
God Stats
5W - 0L
1,333 SR
Queue Stats
192W - 182L
1,613 MMR
Solo
Ne Zha
Ne Zha
Gold III
vBobby
Ne Zha
Gold III
Level 157
God Stats
11W - 12L
1,588 SR
Queue Stats
60W - 59L
1,679 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,640 SR
1,632 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,547 SR
1,600 MMR
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
HuseinIbnNedret
Artemis
Gold II
Level 126
God Stats
0W - 3L
1,216 SR
Queue Stats
52W - 42L
1,610 MMR
Solo
Mercury
Mercury
Platinum V
IsTrueno
Mercury
Platinum V
Level 105
God Stats
1W - 1L
1,782 SR
Queue Stats
205W - 195L
1,665 MMR
Solo
Ullr
Ullr
Platinum III
Karakz
Ullr
Platinum III
Level 100
God Stats
1W - 3L
1,886 SR
Queue Stats
250W - 234L
1,662 MMR
Party 1
Sobek
Sobek
Gold II
ryujiinjaaka
Sobek
Gold II
Level 124
God Stats
4W - 7L
1,351 SR
Queue Stats
215W - 228L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FADEING
Kukulkan
16
3 / 0 / 4
10,346
609
9,181
4,363
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Komiker0001
Xbalanque
19
5 / 1 / 3
11,354
668
13,387
11,954
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Sibwind
Bellona
17
3 / 0 / 4
10,898
641
10,244
13,421
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
0 / 1 / 9
8,886
523
7,116
16,801
17,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
vBobby
Ne Zha
17
4 / 2 / 7
9,871
581
10,318
15,138
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AresBake KujiraThanatosAo Kuang

VS

Bans
ThothVamanaThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 2 / 0
8,274
487
6,942
14,259
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 0
8,092
476
8,936
12,180
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
IsTrueno
Mercury
14
0 / 6 / 1
7,379
434
2,060
15,631
7,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ullr
Karakz
Ullr
15
1 / 3 / 1
8,403
494
6,813
12,096
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 3
7,191
423
4,949
14,547
13,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Kukulkan
FADEING
Kukulkan
3
0
4
5
L
3
3
0
1
L
Mercury
IsTrueno
Mercury
0
6
1
0.08
L
Ullr
Karakz
Ullr
1
3
1
0.5
W
Xbalanque
Komiker0001
Xbalanque
5
1
3
6.5
W
Bellona
Sibwind
Bellona
3
0
4
5
W
0
1
9
4.5
L
0
1
3
1.5
W
Ne Zha
vBobby
Ne Zha
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,246
Damage
29,700
61,677
Taken
68,713
51,348
Mitigated
36,473
17,673
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,942
454
0
5,642
14,259
5,495
0
1,435
12,014
0
70,533
W
Kukulkan
FADEING
Kukulkan
9,181
641
0
470
4,363
1,998
1,196
665
3,698
79,907
762
L
8,936
3,802
0
3,850
12,180
5,055
0
2,542
9,638
0
65,967
L
Mercury
IsTrueno
Mercury
2,060
466
0
859
15,631
7,556
0
2,411
13,115
0
73,547
L
Ullr
Karakz
Ullr
6,813
1,961
0
920
12,096
5,254
0
5,236
6,804
0
69,891
W
Xbalanque
Komiker0001
Xbalanque
13,387
7,819
0
7,470
11,954
6,352
4,671
1,332
10,622
0
126,883
W
Bellona
Sibwind
Bellona
10,244
1,968
0
4,777
13,421
17,203
189
245
13,176
11,134
73,426
W
7,116
542
185
3,220
16,801
17,269
147
2,112
14,689
25,841
0
L
4,949
386
0
3,725
14,547
13,113
0
5,607
8,940
19,576
1,636
W
Ne Zha
vBobby
Ne Zha
10,318
1,385
0
1,551
15,138
8,526
542
593
14,545
0
90,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,355
Gold Earned
39,339
647
Minions Killed
495
0
Camps Cleared
0
1,754,942
Distance Traveled
1,695,188
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,274
487
119
7
0
342,488
8
W
Kukulkan
10,346
609
154
9
0
370,582
2
L
Artemis
8,092
476
107
6
0
298,384
3
L
Mercury
7,379
434
114
7
0
351,624
0
L
Ullr
8,403
494
139
8
0
334,703
4
W
Xbalanque
11,354
668
204
12
0
322,810
0
W
Bellona
10,898
641
157
9
0
310,868
4
W
Geb
8,886
523
28
2
0
368,378
3
L
Sobek
7,191
423
16
1
0
367,989
3
W
Ne Zha
9,871
581
104
6
0
382,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role