Player Matchup

Thor
Thor
Foosle
Thor
Level 137
God Stats
43W - 42L
1,419 SR
Queue Stats
347W - 313L
1,538 Elo+
Party 2
Surtr
Surtr
Milordi
Surtr
Level 145
God Stats
2W - 1L
1,255 SR
Queue Stats
134W - 110L
1,646 Elo+
Solo
Janus
Janus
Ratnici
Janus
Level 153
God Stats
5W - 2L
1,419 SR
Queue Stats
52W - 36L
1,620 Elo+
Solo
Heimdallr
Heimdallr
Serggahhhh
Heimdallr
Level 160
God Stats
7W - 2L
1,981 SR
Queue Stats
200W - 170L
1,523 Elo+
Solo
Ymir
Ymir
badame
Ymir
Level 128
God Stats
6W - 9L
1,408 SR
Queue Stats
442W - 406L
1,554 Elo+
Party 2
Team Averages
Level 145
1,496 SR
1,576 Elo+

VS

Team Averages
Level 101
1,552 SR
1,627 Elo+
Chaac
Chaac
Cloudless
Chaac
Level 165
God Stats
1W - 2L
1,634 SR
Queue Stats
44W - 30L
1,712 Elo+
Party 1
Discordia
Discordia
PhlairaPart2
Discordia
Level 8
God Stats
2W - 2L
1,861 SR
Queue Stats
5W - 3L
1,848 Elo+
Party 1
Bake Kujira
Bake Kujira
ReSt0Re
Bake Kujira
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,527 Elo+
Solo
Camazotz
Camazotz
SiLentSiLver103
Camazotz
Level 153
God Stats
4W - 3L
1,567 SR
Queue Stats
73W - 72L
1,525 Elo+
Solo
Medusa
Medusa
Srd4rk
Medusa
Level 55
God Stats
2W - 4L
1,201 SR
Queue Stats
189W - 172L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Foosle
Thor
16
5 / 0 / 6
8,632
540
11,261
13,752
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
Milordi
Surtr
13
2 / 5 / 1
8,022
501
7,845
18,417
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Ratnici
Janus
16
6 / 0 / 2
9,202
575
7,233
5,058
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Serggahhhh
Heimdallr
17
2 / 1 / 7
9,284
580
8,235
9,950
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
badame
Ymir
12
3 / 0 / 5
8,398
525
6,034
11,109
10,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cloudless
Chaac
15
2 / 2 / 2
9,104
569
13,129
13,046
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Discordia
PhlairaPart2
Discordia
15
1 / 2 / 0
8,293
518
7,548
8,782
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
ReSt0Re
Bake Kujira
10
0 / 4 / 1
6,982
436
6,236
12,603
9,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
14
3 / 5 / 1
7,690
481
4,158
14,391
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Srd4rk
Medusa
14
0 / 5 / 1
7,891
493
5,619
12,911
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
6
6
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cloudless
Chaac
2
2
2
1.5
W
Thor
Foosle
Thor
5
0
6
8
W
Surtr
Milordi
Surtr
2
5
1
0.5
L
Discordia
PhlairaPart2
Discordia
1
2
0
0.5
W
Janus
Ratnici
Janus
6
0
2
7
L
Bake Kujira
ReSt0Re
Bake Kujira
0
4
1
0.13
W
Heimdallr
Serggahhhh
Heimdallr
2
1
7
5.5
L
Camazotz
3
5
1
0.7
L
Medusa
Srd4rk
Medusa
0
5
1
0.1
W
Ymir
badame
Ymir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,608
Damage
36,690
58,286
Taken
61,733
40,749
Mitigated
37,153
19,193
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cloudless
Chaac
13,129
2,855
0
5,073
13,046
14,907
0
598
11,476
13,360
62,958
W
Thor
Foosle
Thor
11,261
4,275
0
6,725
13,752
6,083
0
2,617
10,917
0
81,729
W
Surtr
Milordi
Surtr
7,845
2,431
0
4,423
18,417
17,449
19
3,143
14,061
1,181
47,854
L
Discordia
PhlairaPart2
Discordia
7,548
407
0
2,521
8,782
3,026
0
3,199
5,384
66,198
1,721
W
Janus
Ratnici
Janus
7,233
690
0
1,262
5,058
2,159
0
3,156
1,321
79,757
1,022
L
Bake Kujira
ReSt0Re
Bake Kujira
6,236
3,526
0
2,502
12,603
9,730
0
6,285
6,142
28,821
0
W
Heimdallr
Serggahhhh
Heimdallr
8,235
3,937
0
4,486
9,950
4,630
1,130
1,544
8,406
0
89,002
L
Camazotz
4,158
1,318
0
6,178
14,391
4,682
0
1,631
12,553
0
56,213
L
Medusa
Srd4rk
Medusa
5,619
2,471
0
1,303
12,911
4,808
621
1,154
11,757
0
71,551
W
Ymir
badame
Ymir
6,034
1,908
0
2,297
11,109
10,428
0
5,104
5,413
25,804
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
39,960
504
Minions Killed
502
0
Camps Cleared
0
1,618,789
Distance Traveled
1,614,644
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,104
569
135
8
0
312,298
0
W
Thor
8,632
540
94
6
0
368,022
2
W
Surtr
8,022
501
79
5
0
259,662
3
L
Discordia
8,293
518
122
8
0
317,924
0
W
Janus
9,202
575
165
10
0
346,001
3
L
Bake Kujira
6,982
436
49
3
0
355,215
2
W
Heimdallr
9,284
580
141
9
0
305,743
1
L
Camazotz
7,690
481
88
6
0
348,267
0
L
Medusa
7,891
493
108
7
0
280,940
0
W
Ymir
8,398
525
25
2
0
339,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role