Player Matchup

Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
Laura_SAFC11_T
Khepri
Silver IV
Level 105
God Stats
36W - 38L
1,572 SR
Queue Stats
46W - 66L
982 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
Negodyai4ik
Sun Wukong
Silver III
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,352 MMR
Solo
Sol
Sol
Silver IV
alk_2412
Sol
Silver IV
Level 129
God Stats
1W - 3L
1,286 SR
Queue Stats
46W - 65L
982 MMR
Party 1
Loki
Loki
Silver I
eros8
Loki
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,366 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,471 SR
1,236 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,575 SR
1,241 MMR
Baron Samedi
Baron Samedi
Gold V
HawkinsXI
Baron Samedi
Gold V
Level 156
God Stats
8W - 11L
1,547 SR
Queue Stats
94W - 91L
1,196 MMR
Solo
Bellona
Bellona
Bronze III
L 1 N G x
Bellona
Bronze III
Level 124
God Stats
2W - 4L
1,675 SR
Queue Stats
2W - 8L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
RaggedyOlDan
Tsukuyomi
Silver I
Level 126
God Stats
13W - 9L
1,558 SR
Queue Stats
114W - 115L
1,213 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
iOnFlaqZ_
Ah Muzen Cab
Gold IV
Level 144
God Stats
18W - 17L
1,584 SR
Queue Stats
127W - 118L
1,324 MMR
Solo
Freya
Freya
Silver II
vinay0608
Freya
Silver II
Level 153
God Stats
5W - 6L
1,513 SR
Queue Stats
222W - 250L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 2 / 0
9,737
487
11,799
11,657
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 1
8,274
414
4,228
17,028
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Negodyai4ik
Sun Wukong
16
0 / 2 / 0
9,200
460
12,513
20,819
25,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 2 / 0
9,077
454
8,360
13,814
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
eros8
Loki
16
0 / 2 / 0
8,613
431
4,012
15,322
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
AthenaThanatosArachneMaman BrigitteAo Kuang

VS

Bans
Bake KujiraThorAchillesAwilixKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HawkinsXI
Baron Samedi
18
4 / 0 / 5
11,337
567
7,124
12,103
13,845
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
L 1 N G x
Bellona
19
1 / 0 / 1
11,724
586
15,480
20,512
30,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
RaggedyOlDan
Tsukuyomi
19
5 / 0 / 3
10,732
537
12,685
12,883
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
iOnFlaqZ_
Ah Muzen Cab
20
2 / 0 / 3
12,279
614
15,113
12,713
5,847
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
vinay0608
Freya
18
1 / 2 / 3
10,086
504
5,280
11,721
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
0
1
W
Baron Samedi
HawkinsXI
Baron Samedi
4
0
5
6.5
W
Bellona
L 1 N G x
Bellona
1
0
1
1.5
L
0
5
1
0.1
L
Sun Wukong
Negodyai4ik
Sun Wukong
0
2
0
0
W
Tsukuyomi
RaggedyOlDan
Tsukuyomi
5
0
3
6.5
L
0
2
0
0
L
Loki
eros8
Loki
0
2
0
0
W
Ah Muzen Cab
iOnFlaqZ_
Ah Muzen Cab
2
0
3
3.5
W
Freya
vinay0608
Freya
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
55,682
78,640
Taken
69,932
57,753
Mitigated
61,519
23,753
Healing
26,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,799
4,169
435
2,805
11,657
4,843
0
4,991
6,414
0
92,122
W
Baron Samedi
HawkinsXI
Baron Samedi
7,124
634
1,261
5,575
12,103
13,845
0
3,718
8,385
45,917
0
W
Bellona
L 1 N G x
Bellona
15,480
6,846
0
5,682
20,512
30,121
101
286
18,555
0
102,325
L
4,228
160
373
1,754
17,028
16,120
0
3,613
13,131
26,289
1,294
L
Sun Wukong
Negodyai4ik
Sun Wukong
12,513
3,660
0
5,723
20,819
25,482
0
0
18,889
0
79,649
W
Tsukuyomi
RaggedyOlDan
Tsukuyomi
12,685
2,920
0
6,636
12,883
6,186
0
1,310
11,573
0
114,900
L
8,360
1,853
0
5,024
13,814
4,732
0
2,359
11,415
91,257
831
L
Loki
eros8
Loki
4,012
955
0
7,639
15,322
6,576
0
747
14,531
0
87,686
W
Ah Muzen Cab
iOnFlaqZ_
Ah Muzen Cab
15,113
4,607
0
2,387
12,713
5,847
0
6,923
5,790
0
153,753
W
Freya
vinay0608
Freya
5,280
1,324
0
5,054
11,721
5,520
246
616
11,105
74,382
2,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
56,158
652
Minions Killed
758
0
Camps Cleared
0
1,966,606
Distance Traveled
1,997,354
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,737
487
164
8
0
355,433
7
W
Baron Samedi
11,337
567
74
4
0
346,472
4
W
Bellona
11,724
586
175
9
0
365,546
4
L
Khepri
8,274
414
35
2
0
370,424
9
L
Sun Wukong
9,200
460
145
7
0
393,503
3
W
Tsukuyomi
10,732
537
146
7
0
512,163
1
L
Sol
9,077
454
173
9
0
380,970
0
L
Loki
8,613
431
135
7
0
466,276
1
W
Ah Muzen Cab
12,279
614
237
12
0
405,762
2
W
Freya
10,086
504
126
6
0
367,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role