Player Matchup

Ymir
Ymir
Cxncy
Ymir
Level 128
God Stats
1W - 0L
1,946 SR
Queue Stats
34W - 31L
1,582 Elo+
Party 1
Medusa
Medusa
Deadlyapex32
Medusa
Level 124
God Stats
3W - 0L
1,843 SR
Queue Stats
119W - 118L
1,541 Elo+
Solo
Guan Yu
Guan Yu
Death07134
Guan Yu
Level 121
God Stats
2W - 0L
1,709 SR
Queue Stats
43W - 36L
1,588 Elo+
Party 1
Ganesha
Ganesha
Ghost2332473122
Ganesha
Level 146
God Stats
8W - 14L
1,371 SR
Queue Stats
427W - 442L
1,507 Elo+
Solo
Raijin
Raijin
SkulRip
Raijin
Level 141
God Stats
3W - 5L
1,156 SR
Queue Stats
546W - 564L
1,548 Elo+
Solo
Team Averages
Level 132
1,605 SR
1,553 Elo+

VS

Team Averages
Level 147
1,391 SR
1,521 Elo+
Charybdis
Charybdis
 
Charybdis
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BeardedSpace
Rama
Level 106
God Stats
3W - 4L
1,435 SR
Queue Stats
383W - 405L
1,535 Elo+
Solo
Nut
Nut
BigWhiteBoy
Nut
Level 158
God Stats
0W - 5L
1,113 SR
Queue Stats
351W - 328L
1,517 Elo+
Solo
Tyr
Tyr
TACT1CALCHEESE
Tyr
Level 155
God Stats
11W - 21L
1,405 SR
Queue Stats
475W - 477L
1,566 Elo+
Solo
Guan Yu
Guan Yu
fallotube
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cxncy
Ymir
10
2 / 1 / 4
6,470
1,294
1,185
3,683
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
12
4 / 0 / 4
6,790
1,358
4,552
2,468
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Death07134
Guan Yu
11
3 / 0 / 5
6,208
1,242
4,544
4,617
5,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 7
5,751
1,150
2,670
4,929
5,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
SkulRip
Raijin
11
0 / 0 / 7
5,965
1,193
6,024
2,532
1,309
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 0 / 0
4,886
977
1,561
2,346
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 1 / 1
5,435
1,087
2,034
2,962
737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 1
5,033
1,007
4,168
4,156
1,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 3 / 0
5,226
1,045
2,967
5,599
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
fallotube
Guan Yu
9
0 / 3 / 1
5,205
1,041
291
5,501
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
9
Kills
1
1
Deaths
9
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
L
0
1
1
0.5
L
0
2
1
0.25
W
Ymir
Cxncy
Ymir
2
1
4
4
W
Medusa
4
0
4
6
W
Guan Yu
Death07134
Guan Yu
3
0
5
5.5
W
0
0
7
3.5
W
Raijin
SkulRip
Raijin
0
0
7
3.5
L
1
3
0
0.33
L
Guan Yu
fallotube
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
11,021
18,229
Taken
20,564
17,490
Mitigated
9,704
8,969
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,561
652
320
1,085
2,346
622
0
1,029
1,238
0
4,004
L
2,034
1,813
0
221
2,962
737
0
1,640
1,240
0
15,180
L
4,168
2,617
0
611
4,156
1,387
0
1,799
2,357
0
8,352
W
Ymir
Cxncy
Ymir
1,185
34
0
260
3,683
4,005
0
0
3,683
1,279
961
W
Medusa
4,552
1,465
592
15
2,468
1,271
900
0
2,468
0
17,805
W
Guan Yu
Death07134
Guan Yu
4,544
480
1,966
1,474
4,617
5,737
121
0
4,617
1,093
5,592
W
2,670
157
242
269
4,929
5,168
114
0
4,929
7,233
98
W
Raijin
SkulRip
Raijin
6,024
627
3,213
938
2,532
1,309
622
0
2,532
12,774
0
L
2,967
350
38
568
5,599
3,452
0
2,027
3,319
0
4,610
L
Guan Yu
fallotube
Guan Yu
291
51
1,386
1,136
5,501
3,506
0
3,654
1,755
0
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
25,785
72
Minions Killed
51
0
Camps Cleared
0
550,812
Distance Traveled
425,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,886
977
9
2
0
74,273
0
L
Rama
5,435
1,087
21
4
0
99,777
0
L
Nut
5,033
1,007
13
3
0
75,005
0
W
Ymir
6,470
1,294
4
1
0
85,751
0
W
Medusa
6,790
1,358
32
6
0
133,123
0
W
Guan Yu
6,208
1,242
12
2
0
114,023
0
W
Ganesha
5,751
1,150
2
0
0
114,668
0
W
Raijin
5,965
1,193
22
4
0
103,247
0
L
Tyr
5,226
1,045
6
1
0
83,394
0
L
Guan Yu
5,205
1,041
2
0
0
92,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role