Player Matchup

Surtr
Surtr
ABSTRACT24
Surtr
Level 131
God Stats
16W - 8L
1,971 SR
Queue Stats
367W - 322L
1,622 Elo+
Solo
Jing Wei
Jing Wei
Tweatledoo
Jing Wei
Level 129
God Stats
15W - 33L
1,622 SR
Queue Stats
134W - 135L
1,559 Elo+
Solo
Chronos
Chronos
UnHolyManners13
Chronos
Level 149
God Stats
1W - 1L
1,844 SR
Queue Stats
123W - 115L
1,595 Elo+
Solo
Ares
Ares
XilehDrol
Ares
Level 244
God Stats
3W - 14L
1,361 SR
Queue Stats
443W - 420L
1,595 Elo+
Solo
Thor
Thor
catosun
Thor
Level 137
God Stats
20W - 12L
1,727 SR
Queue Stats
226W - 180L
1,646 Elo+
Solo
Team Averages
Level 158
1,705 SR
1,603 Elo+

VS

Team Averages
Level 144
1,577 SR
1,536 Elo+
Ishtar
Ishtar
 
Ishtar
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Jabatar
Zhong Kui
Level 212
God Stats
2W - 0L
1,906 SR
Queue Stats
222W - 101L
1,802 Elo+
Party 1
Atlas
Atlas
N7Nja AssaSSin
Atlas
Level 127
God Stats
1W - 1L
1,257 SR
Queue Stats
3W - 7L
1,363 Elo+
Party 2
King Arthur
King Arthur
NA eternal
King Arthur
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,458 Elo+
Party 2
Nemesis
Nemesis
ShammooShaman
Nemesis
Level 104
God Stats
9W - 4L
1,720 SR
Queue Stats
482W - 464L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 0 / 1
7,608
634
7,725
10,181
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Tweatledoo
Jing Wei
12
1 / 6 / 2
6,572
548
6,271
12,854
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,844
487
3,013
9,880
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
1 / 2 / 1
6,029
502
7,335
12,709
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
catosun
Thor
12
3 / 1 / 2
6,589
549
4,837
10,135
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 3 / 3
7,305
609
10,753
10,950
4,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Jabatar
Zhong Kui
13
1 / 0 / 3
7,404
617
9,850
8,281
7,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 4
6,828
569
5,115
11,206
8,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
NA eternal
King Arthur
11
1 / 3 / 2
6,352
529
4,272
10,459
7,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
14
4 / 0 / 2
7,180
598
7,683
10,149
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
11
11
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
3
3
1.5
L
Surtr
2
0
1
2.5
W
Zhong Kui
Jabatar
Zhong Kui
1
0
3
2.5
W
2
1
4
4
W
King Arthur
NA eternal
King Arthur
1
3
2
0.67
W
Nemesis
4
0
2
5
L
Jing Wei
Tweatledoo
Jing Wei
1
6
2
0.33
L
0
2
0
0
L
Ares
1
2
1
0.75
L
Thor
catosun
Thor
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,181
Damage
37,673
55,759
Taken
51,045
29,390
Mitigated
31,702
12,975
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,753
6,807
0
4,082
10,950
4,853
0
1,978
8,972
0
73,110
L
Surtr
7,725
2,569
0
4,817
10,181
5,328
0
545
9,636
1,358
55,571
W
Zhong Kui
Jabatar
Zhong Kui
9,850
2,678
0
6,137
8,281
7,081
582
3,237
5,044
70,539
1,708
W
5,115
2,428
0
3,482
11,206
8,146
0
3,175
8,031
19,418
0
W
King Arthur
NA eternal
King Arthur
4,272
332
0
1,078
10,459
7,517
0
519
9,940
0
44,633
W
Nemesis
7,683
2,212
0
6,404
10,149
4,105
0
1,115
9,034
0
57,810
L
Jing Wei
Tweatledoo
Jing Wei
6,271
4,245
0
1,499
12,854
4,562
0
3,041
9,813
0
49,665
L
3,013
1,142
0
2,838
9,880
3,757
0
5,086
4,794
34,466
5,984
L
Ares
7,335
946
0
2,592
12,709
11,166
0
4,574
8,135
18,827
4,644
L
Thor
catosun
Thor
4,837
1,374
0
1,229
10,135
4,577
0
1,673
8,462
0
47,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
35,069
345
Minions Killed
432
0
Camps Cleared
0
1,273,746
Distance Traveled
1,259,921
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,305
609
128
11
0
226,090
2
L
Surtr
7,608
634
92
8
0
254,705
0
W
Zhong Kui
7,404
617
110
9
0
239,236
1
W
Atlas
6,828
569
11
1
0
252,044
0
W
King Arthur
6,352
529
90
8
0
219,414
0
W
Nemesis
7,180
598
93
8
0
323,137
3
L
Jing Wei
6,572
548
81
7
0
245,525
3
L
Chronos
5,844
487
67
6
0
235,187
0
L
Ares
6,029
502
27
2
0
261,038
1
L
Thor
6,589
549
78
7
0
277,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role