Player Matchup

Ravana
Ravana
BigBongo4209
Ravana
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
234W - 218L
1,595 Elo+
Party 2
Anubis
Anubis
Ichii8641
Anubis
Level 75
God Stats
3W - 0L
1,836 SR
Queue Stats
47W - 54L
1,516 Elo+
Party 2
Chaac
Chaac
Twop69
Chaac
Level 145
God Stats
1W - 2L
1,235 SR
Queue Stats
249W - 247L
1,528 Elo+
Solo
Surtr
Surtr
Wangity_Hou
Surtr
Level 145
God Stats
4W - 1L
1,536 SR
Queue Stats
57W - 58L
1,447 Elo+
Party 1
Athena
Athena
ZombieCat05
Athena
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
62W - 77L
1,469 Elo+
Party 1
Team Averages
Level 108
1,521 SR
1,511 Elo+

VS

Team Averages
Level 126
1,519 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Masterdant
Nu Wa
Level 95
God Stats
12W - 11L
1,553 SR
Queue Stats
88W - 77L
1,523 Elo+
Solo
Ares
Ares
MrDankturtle
Ares
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 105L
1,578 Elo+
Solo
Heimdallr
Heimdallr
rawrrscream
Heimdallr
Level 129
God Stats
1W - 6L
1,539 SR
Queue Stats
47W - 58L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
4 / 0 / 2
7,330
564
6,395
7,326
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Ichii8641
Anubis
13
0 / 1 / 5
7,452
573
9,294
10,383
5,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
Twop69
Chaac
11
0 / 3 / 3
6,437
495
4,763
12,244
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

15
11 / 0 / 1
8,766
674
15,914
15,240
8,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Athena
11
0 / 1 / 3
6,754
520
1,826
6,582
5,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 0
6,159
474
6,809
9,625
3,319
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
 
Kali
10
1 / 2 / 0
5,797
446
2,904
10,425
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
12
1 / 3 / 0
7,001
539
7,006
9,523
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 4 / 2
5,912
455
4,939
13,735
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
rawrrscream
Heimdallr
12
3 / 2 / 1
7,281
560
6,218
8,605
3,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
5
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
Kali
 
Kali
1
2
0
0.5
W
Ravana
4
0
2
5
W
Anubis
Ichii8641
Anubis
0
1
5
2.5
L
Nu Wa
1
3
0
0.33
L
0
4
2
0.25
W
Chaac
Twop69
Chaac
0
3
3
0.5
W
11
0
1
11.5
W
Athena
0
1
3
1.5
L
Heimdallr
rawrrscream
Heimdallr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,192
Damage
27,876
51,775
Taken
51,913
32,997
Mitigated
22,334
25,159
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,809
4,036
0
3,005
9,625
3,319
700
1,145
8,480
0
48,763
L
Kali
 
Kali
2,904
1,894
0
3,716
10,425
3,584
0
892
9,368
0
28,181
W
Ravana
6,395
1,767
0
5,630
7,326
3,662
0
1,552
5,756
0
58,994
W
Anubis
Ichii8641
Anubis
9,294
321
0
6,406
10,383
5,338
572
4,215
6,157
79,795
0
L
Nu Wa
7,006
1,388
0
1,300
9,523
2,849
0
4,597
4,926
52,883
1,965
L
4,939
291
0
1,100
13,735
9,203
0
5,029
8,616
14,915
0
W
Chaac
Twop69
Chaac
4,763
97
0
3,522
12,244
10,185
0
800
11,443
4,949
35,916
W
15,914
7,066
0
7,695
15,240
8,239
29
3,364
11,795
1,263
78,259
W
Athena
1,826
468
0
1,906
6,582
5,573
298
1,387
5,195
24,662
0
L
Heimdallr
rawrrscream
Heimdallr
6,218
2,253
0
3,437
8,605
3,379
415
320
7,789
0
45,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
32,150
459
Minions Killed
305
0
Camps Cleared
0
1,450,367
Distance Traveled
1,114,827
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,159
474
80
6
0
220,027
3
L
Kali
5,797
446
46
4
0
195,118
0
W
Ravana
7,330
564
93
7
0
342,927
2
W
Anubis
7,452
573
132
10
0
230,538
0
L
Nu Wa
7,001
539
103
8
0
230,978
8
L
Ares
5,912
455
9
1
0
251,648
3
W
Chaac
6,437
495
76
6
0
289,302
1
W
Surtr
8,766
674
106
8
0
288,565
1
W
Athena
6,754
520
52
4
0
299,035
0
L
Heimdallr
7,281
560
67
5
0
217,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role