Player Matchup

Lancelot
Lancelot
Gold V
FuzzyMilk
Lancelot
Gold V
Level 149
God Stats
1W - 2L
1,537 SR
Queue Stats
92W - 90L
1,360 MMR
Solo
Charon
Charon
Bronze III
Its StoneGzz
Charon
Bronze III
Level 157
God Stats
2W - 2L
1,283 SR
Queue Stats
13W - 21L
1,364 MMR
Party 1
Merlin
Merlin
Bronze III
TheMiracleAce
Merlin
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 MMR
Party 1
Charybdis
Charybdis
Silver III
iLB-Reapzz
Charybdis
Silver III
Level 87
God Stats
1W - 2L
1,564 SR
Queue Stats
2W - 11L
1,518 MMR
Solo
Vamana
Vamana
Gold V
oDInzio
Vamana
Gold V
Level 88
God Stats
1W - 5L
1,229 SR
Queue Stats
24W - 26L
1,387 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,423 SR
1,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,503 SR
1,455 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Amun-Heru
Ymir
Silver I
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 32L
1,391 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
GeJahFiki
Bake Kujira
Silver II
Level 97
God Stats
1W - 1L
1,251 SR
Queue Stats
10W - 17L
1,499 MMR
Solo
Danzaburou
Danzaburou
Gold III
Tezopaco
Danzaburou
Gold III
Level 120
God Stats
10W - 9L
1,554 SR
Queue Stats
113W - 103L
1,535 MMR
Solo
Thor
Thor
Gold V
Thorsk1n
Thor
Gold V
Level 87
God Stats
25W - 14L
1,710 SR
Queue Stats
128W - 133L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FuzzyMilk
Lancelot
11
1 / 3 / 1
5,981
498
3,087
10,013
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
9
1 / 4 / 1
5,949
496
3,217
10,895
7,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,866
489
2,795
5,376
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
iLB-Reapzz
Charybdis
10
0 / 4 / 0
5,457
455
4,862
10,943
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
oDInzio
Vamana
11
1 / 5 / 0
6,406
534
8,810
14,779
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SurtrHeimdallrAo KuangAwilix

VS

Bans
AthenaThanatosKukulkanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 1 / 3
7,970
664
3,937
6,102
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ymir
13
4 / 1 / 5
8,396
700
8,821
11,605
11,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
GeJahFiki
Bake Kujira
10
1 / 1 / 9
6,827
569
3,089
7,356
5,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Tezopaco
Danzaburou
15
7 / 0 / 5
9,163
764
10,901
8,353
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
14
6 / 1 / 7
7,658
638
7,150
8,515
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
19
19
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
3
2.5
W
Ymir
4
1
5
6.5
L
Lancelot
FuzzyMilk
Lancelot
1
3
1
0.5
W
Bake Kujira
GeJahFiki
Bake Kujira
1
1
9
5.5
L
Charon
1
4
1
0.38
W
Danzaburou
Tezopaco
Danzaburou
7
0
5
9.5
L
1
3
0
0.33
W
Thor
6
1
7
9.5
L
Charybdis
iLB-Reapzz
Charybdis
0
4
0
0
L
Vamana
oDInzio
Vamana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,771
Damage
33,898
52,006
Taken
41,931
28,963
Mitigated
29,538
11,812
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,937
989
0
3,560
6,102
4,730
234
2,769
3,333
63,357
3,949
W
Ymir
8,821
2,380
0
3,080
11,605
11,670
0
677
10,127
47,620
1,910
L
Lancelot
FuzzyMilk
Lancelot
3,087
369
0
3,675
10,013
4,270
0
1,184
8,749
0
35,990
W
Bake Kujira
GeJahFiki
Bake Kujira
3,089
1,467
0
1,577
7,356
5,399
16
1,636
5,673
23,242
1,549
L
Charon
3,217
964
0
2,773
10,895
7,495
12
3,414
7,433
16,463
0
W
Danzaburou
Tezopaco
Danzaburou
10,901
7,027
0
5,308
8,353
3,789
760
556
7,750
0
70,335
L
2,795
283
0
500
5,376
1,944
0
1,965
3,411
41,092
0
W
Thor
7,150
2,155
0
750
8,515
3,950
0
1,085
7,395
0
58,575
L
Charybdis
iLB-Reapzz
Charybdis
4,862
2,346
0
2,174
10,943
3,532
0
494
10,449
0
40,799
L
Vamana
oDInzio
Vamana
8,810
4,244
0
2,690
14,779
11,722
0
7,581
6,468
0
46,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
40,014
310
Minions Killed
433
0
Camps Cleared
0
1,122,711
Distance Traveled
1,129,359
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,970
664
126
11
0
207,679
2
W
Ymir
8,396
700
87
7
0
186,175
0
L
Lancelot
5,981
498
72
6
0
244,990
0
W
Bake Kujira
6,827
569
40
3
0
242,913
2
L
Charon
5,949
496
19
2
0
217,276
0
W
Danzaburou
9,163
764
101
8
0
229,683
2
L
Merlin
5,866
489
81
7
0
237,481
0
W
Thor
7,658
638
79
7
0
262,909
0
L
Charybdis
5,457
455
66
6
0
217,333
5
L
Vamana
6,406
534
72
6
0
205,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role